So I'm recovering from a surgery and these pain pills have me thinking about that one hobby project I always told myself I would make if I ever somehow got the time and money. A space game where you control a spaceship instead of a person and WASD controls your maneuvering thrusters, rotating your ship instead of moving it. QE does the rolling thing and Z and C set the overall level of thrust to the main engines. X counters your rotation automatically with different maneuvering thrusters so you aren't spinning anymore. Basically flying a spaceship in a way that doesn't blatantly violate the laws of physics.
Then blatantly violating the laws of physics with cool things like shields and railguns and other abilities. The shields would have emitters around the ship and get worn out and weakened by local damage. The railguns would use consumable ammo and different abilities with them might increase ammo consumption or wear on the guns. Other abilities might temporarily strengthen the shields, mark a target for more damage, etc.
Anyways, I was curious if other people also have a pet game idea they'd like to see made at some point. Feel free to say "No" because I would get a kick out of that but also feel free to expound at length on your own ideal pet project. Or if you're worried someone will steal it then make a demo, get it on kickstarter, and then publish it so I can play it already. I mean drugs can be great and all but I like games better.
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Really crazy.
Every building or structure could be entered and owned. There would be in-game systems for players to police themselves, like being able to play one of the Corporate Security teams or Lone Star. Players could form their own gangs or organizations to control territory, bars, megacorporations or run select missions from any number of NPC or PC operated Johnsons. The whole range of races, skills, magic, and tech could be available for you to select from, and the Matrix could have quest related objectives and links to individual player terminals for the theft or trade of private information. A vast range of vehicles for purchase or taxi networks could carry you throughout the dystopian Seattle landscape in real time. I'd definitely like the same karma system for attributes and skills.
That'd be pretty legit.
"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)
So if one realm had 1000 players on they would all get 1 thousanth of the buff.
If another real had 500 players online each would get a buff twice as strong
If a third realm was fully out numbered and down to 100... their buff would be 10 times stronger than the first realm.
The mechanics of what the buff did would need to be worked out via testing... but the general idea is to make all realms competitive at all times.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Aloha Mr Hand !
Once AI becomes a reality you may get your wish, but until then we can dream.
I'd have these 3 companies make an MMO.
1) Would be like futuristic like warframe
2) Would be very monstery
3) Would be be humans in space, with spaceships and all this.
The goal would be to advertise them separately.
The monstery one would come out first, followed by humans in space, and then followed by the warframe like one. The difference would be like 1 month. They would be f2p with cosmetic cash shop.
Then after 1 month, i'll announce widely that the games are compatible graphics wise and then combine the game into one.
The IU would have to be different yet similar, they will use the same engine and have similar coding.
Once people realize, that it is 3 games in one. Then I'll move to a subscription based of $20. There will be 3 planets and it will be loosely modeled after starcraft .
It will be 3 full scale AAA MMO's in one and will be amazing, each MMO will provide a unique experience. You'll have to pay a subscription fee for each race and it will be RvR basically.
or.
I'll make good fantasy movies where wizards don't act like retards and actually act like kickass wizards.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
I've put a little work into my crazy idea, see my sig. I need to motivate myself to talk to more people about it XD
For those blocking sigs http://esc-realities.com/
First idea was a time manipulation dating sim set in a city named Destiny. Would have been kinda like an urban version of Harvest Moon/Stardew Valley, plus one of those Groundhog Day games where the player's main ability is rewinding time.
A few years later I was most interested in a dating sim/jrpg hybrid with a more interactive story than jRPGs usually have; I've done 2 different attempts at that. One had a straightforward timeline and shapshifting with DNA elements replacing gear, while the other had a time looping thing going on and an optional base building goal.
Then I was more interested in breeding pet monsters to use them as tactical units, so I made some different attempts at that design. 2D animation turns out to be mind-bendingly hard BTW; somehow I didn't expect that.
Then I was more interested in a really 3D environment with arcade combat and agile movement, inspired by a combination of Assassin's Creed and Grand Theft Auto, so I played with that one.
And of course the combination of sandboxy building and crafting combined with non-sandboxy story has been something I've craved in an MMO for years, so I think I had 2 different attempts at that, one pre-Skyrim and one post-Skyrim.
Wa min God! Se æx on min heafod is!
Ill have to find the story.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Wa min God! Se æx on min heafod is!
http://henrysstories.blogspot.com/2011/03/catacomb-part-1-of-5.html
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Wa min God! Se æx on min heafod is!
Also mimic boxes ftw.
This isn't a signature, you just think it is.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Then Dead Matter just got advertised, which is a lot like the kind of game I would have made. Can't wait to try it out.
Mend and Defend