It looks like you're new here. If you want to get involved, click one of these buttons!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
The right way to do gamepad support in a PC game is to make it so that every single action can be mapped to one or two arbitrary combinations of one, two, or three keyboard keys (or mouse buttons). That gives the flexibility to allow external gamepad software to map things however you want. As an added bonus, it's also the right way to do keyboard support in a PC game.
That FFXIV offered such flexible controls is the biggest reason why the game was fairly gamepad friendly even though the built-in gamepad support didn't recognize several buttons on my gamepad and you might initially expect that such a complex game would be rough on a gamepad. It also helped that FFXIV allowed using up/down/left/right and normal buttons to navigate menus where you'd otherwise need a mouse click.
It's just one more point on a list of promised features that will never happen.
Let that sink in