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On April 4th, Funcom will release the first new story content update for Secret World Legends: Dawn of the Morning Light. The DLC continues the story after the end of Tokyo’s main narrative, with the player being blamed for the events of that story, being tracked by bounty hunters, and generally trying to clear their name. We toured the new issue with Romain Amiel and Andy Benditt, and are now counting down the days to its launch.
Comments
I self identify as a monkey.
I was puzzled by this, is it mouse point and click to walk, mouse look around?
I might have been OK with the modern setting if you could generate a character that didn't look like a teenager. I'm an older gamer and I have no desire to play some young emo looking guy , emo looking to me anyway. Give me a grizzled old orc or dwarf any day.
To be honest though you get that in a lot of MMOs look at BDO where I think the only avatar that can be old is the mage? But I am with you, you don't need an age scale; but teen, middle aged and old would be good.
That said my dwarves tend to look older than they are, its the massive beard I guess.
It is WASD movement. Not sure where point click to move came from.
The targeting is no longer Tab targeting though. It is point and shoot type.
Now you open the wardrobe and everything is listed there. It tells you which mission, achievement, or how many marks (in game currency) or if you need to pony up real money.
If people want to not play because of cosmetic items that they feel entitled to......you go be you, more power to you. )
Great setting.
Excellent stories.
IMO, poor (or too soon for its time) execution of game mechanics.
The aesthetic customization was initially pretty mediocre. The combat animations weren't great. It was essentially the polar opposite of Age of Conan in most respects.
There is also the fact that not a lot of guides or help was readily available when they first launched and first impressions were about (people were / are obsessed with efficiency in leveling and getting to the "end game"). While the quests were interesting and unique, a lot of people probably didn't want to have to do puzzle or use an in-game browser and do research like they were back in High School or college. That compounded with other things -- and it still being new with little ability to look things up -- probably led to an immediate downsizing. Wasn't there also some problem with the PvP initially? I don't remember PvPing in the game that early, but it's just a latent memory of it not being that good at the start (from what I've read) or perhaps even non-existent. Not that a game needs PvP to be excellent.
It was also during an era where the only subscription game to survive was WoW, and many people were seeing new F2P options (or were used to saying "going F2P in x time"... perhaps even waiting for such since it was such an inevitability for a lot of people... and the concept of "optional subscription" was still relatively new for mainstream).
If I recall, it was also a bit confusing for a lot of people. That, and combat seemed to be slow on killing monsters along with what many called boring animations for such. No levels, no monsters on levels to see if you are able to attack it, no indication if you're in the right zone for your level of power. The ability system, while massive and customizable, seemed an overload for many a player as a whole. It seemed like gear and putting points into equipping gear also added to this as gear was essentially your level of power if I recall correctly.
At the time, the mainstream MMO crowd just wasn't ready for a lot of it.
No investigation missions.
Will be more in the future if Season 2 does well....as it was free I guess they mean people buy the collector's edition and spend $$ in the store.
The 3 hours of content wont allow me to justify supporting Funcom with $$.
Will leave the new content till I hear what comes next.....more new stuff or maintenance mode.
Knock off dailies maybe , log out and go play Stellaris.
Turns on Radio Free Gaia....
....This is the end
Beautiful friend
This is the end
My only friend, the end
Of our elaborate plans, the end
Of everything that stands, the end
No safety or surprise, the end
I'll never look into your eyes... Again
Can you picture what will be
So limitless and free
Desperately in need... Of some... Stranger's hand
In a... Desperate land
Lost in a Roman... Wilderness of pain
And all the children are insane
All the children are insane
Waiting for the summer rain, yeah
There's danger on the edge of town
Ride the King's highway, baby
Weird scenes inside the gold mine
Ride the highway west, baby
Ride the snake, ride the snake
To the lake, the ancient lake, baby
The snake is long, seven miles
Ride the snake... He's old, and his skin is cold
The west is the best
The west is the best
Get here, and we'll do the rest
The blue bus is callin' us
The blue bus is callin' us
Driver, where you taken' us
The killer awoke before dawn, he put his boots on
He took a face from the ancient gallery
And he walked on down the hall
He went into the room where his sister lived, and... Then he
Paid a visit to his brother, and then he
He walked on down the hall, and
And he came to a door... And he looked inside
Father, yes son, I want to kill you
Mother... I want to... Waaaaaa
C'mon baby,--------- No "take a chance with us"
C'mon baby, take a chance with us
C'mon baby, take a chance with us
And meet me at the back of the blue bus
Doin' a blue rock
On a blue bus
Doin' a blue rock
C'mon, yeah
Kill, kill, kill, kill, kill, kill
This is the end
Beautiful friend
This is the end
My only friend, the end
It hurts to set you free
But you'll never follow me
The end of laughter and soft lies
The end of nights we tried to die
This is the end
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
SWL is dead too sadly. It already has no population anymore in the lower level zones. Only a hardcore few in the top level zones. :-/
It's a shame really. I really enjoyed TSW (except Tokyo), but SWL seems to be failing hard with population dwindling so quickly already. I hope for them enough people come back for this new zone, but if you already don't get any influx of new players anymore so short after the re-launch. Well.... no good.