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Daybreak Confirms Layoffs as They 'Realign' the Workforce - MMORPG.com News

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  • KyleranKyleran Member LegendaryPosts: 43,975
    Goes right along with the rather precipitous news earlier this year that H1Z1 concurrent user figures had dropped 91%, from often being the 3rd most played game on Steam at 151K to struggling to break 9K with the success of PUBG and Fortnite.

    Bodes ill for their planned professional sports league, or even their upcoming May PS4 launch

    As the robot says on Lost in Space....."Danger Will Robinson"

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    Guys look, I scoff at Daybreak just as much as anyone but don't direct the hate to the coders and designers. Hopefully they'll fall on their feet.

    The executives on the other hand.
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • LuidenLuiden Member RarePosts: 337
    Torval said:
    Actually, this does surprise me as I consider their old games as popular as any of the other of the other titles in that age group, except WoW of course. Does this mean that old games aren't able to sustain a studio or publisher? Are other old titles straining their reasons for staying open? 

    For example, EA can afford to sustain a game like UO if it's barely profitable. They may even use it as a write-off of some sort when it's not. A small business doesn't have the resources to float titles flagging behind in revenue.

    They are the only ones in that group that continue to put out.. 'expansions', charge 40 dollars for them but contain nothing more then a few dungeons with very little content.  DBG actually had the nerve in EQ2 to release an expansion with very little itemization in it.. same item dropped over and over.  That's insulting to the gamers and is basically a bait and switch.

    Other games such as DAOC remain active, but at least they respect their gamers.
  • LuidenLuiden Member RarePosts: 337
    Xiaoki said:

    Luiden said:

    This shouldn't surprise anyone, if you have played their games and bare witness to what they have done to the EQ franchise it's actually shocking they didn't go out of business years ago.  If the employees that are left have any integrity they would just quit.



    Surprisingly employees value having a job and being able to support their families more than some forum zombie's nostalgia.
    You realize that game developer jobs are basically the worst software development job you can have right?  Usually they are crap befits with not as good pay... trust me they would be doing their families a huge service by getting into another industry. 
    JeroKaneCalavry
  • TillerTiller Member LegendaryPosts: 11,449
    Guys look, I scoff at Daybreak just as much as anyone but don't direct the hate to the coders and designers. Hopefully they'll fall on their feet.

    The executives on the other hand.
    lol you must have got antsy waiting for what you thought would be the perfect thread to post that in, or you linked a wrong video.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    Tiller said:
    Guys look, I scoff at Daybreak just as much as anyone but don't direct the hate to the coders and designers. Hopefully they'll fall on their feet.

    The executives on the other hand.
    lol you must have got antsy waiting for what you thought would be the perfect thread to post that in, or you linked a wrong video.

    The executives on the other hand "Kick em in the nards?". 

    Nope, that's where I wanted to go.  B)
    Tiller
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • mxmissilemxmissile Member UncommonPosts: 275
    They never should have done that SWG NGE thing.
    Kyleran
  • wildarms2wildarms2 Member UncommonPosts: 80
    it was the h1z1 teams that took the brunt of the layoffs the eq1-2 planetside teams were not hit to hard and are still making content with eq1 turning 20 this year expect good things from that team
    Kyleran

    moo all

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Kyleran said:
    Goes right along with the rather precipitous news earlier this year that H1Z1 concurrent user figures had dropped 91%, from often being the 3rd most played game on Steam at 151K to struggling to break 9K with the success of PUBG and Fortnite.

    Bodes ill for their planned professional sports league, or even their upcoming May PS4 launch

    As the robot says on Lost in Space....."Danger Will Robinson"
    You've been watching the new Netflix Original Series, haven't you? ;)
    [Deleted User]

    image
  • TillerTiller Member LegendaryPosts: 11,449
    Kyleran said:
    Goes right along with the rather precipitous news earlier this year that H1Z1 concurrent user figures had dropped 91%, from often being the 3rd most played game on Steam at 151K to struggling to break 9K with the success of PUBG and Fortnite.

    Bodes ill for their planned professional sports league, or even their upcoming May PS4 launch

    As the robot says on Lost in Space....."Danger Will Robinson"
    You've been watching the new Netflix Original Series, haven't you? ;)
    I did, I never yelled wtf at the tv screen so much in my life.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Iselin said:
    What % of their workforce are we talking got laid off here? It's a little premature to start crying "the sky is falling" without more info.
    According to a post in Massively from someone claiming to have "sources" it's in the 30-40% of the entire workforce range.

    If true, that's brutal.
    In one of the other threads @DMKano said nearly half the workforce - he has friends who have been laid off he said. So that would support 30-40% or suggest maybe even more. Probably difficult to know exactly since its across all studios.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Torval said:
    Actually, this does surprise me as I consider their old games as popular as any of the other of the other titles in that age group, except WoW of course. Does this mean that old games aren't able to sustain a studio or publisher? Are other old titles straining their reasons for staying open? 

    For example, EA can afford to sustain a game like UO if it's barely profitable. They may even use it as a write-off of some sort when it's not. A small business doesn't have the resources to float titles flagging behind in revenue.

    Broadsword run UO along with DAoC. Broadsword being the "indie" company that EA set up. Same thing that WarnerBros did the same with SSG as well when they let LotR and DD go.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Mendel said:
    Torval said:
    Forgrimm said:
    Hopefully someone buys the Everquest IP when they inevitably go under.
    If it goes that route, hope that someone who will treat the IP well buys it. Hope it doesn't go the way of City of Heroes and Auto Assault. Maybe Perfect World will buy it and add it to their stable. :trollface:
    I'm wondering if Daybreak really *could* sell the EverQuest IP.  That whole 'Sony still owns 10% of Daybreak' news made me question if Sony had retained IP transfer rights to EQ.  Similar to saying "you can use the license and operate the existing games, but don't own it".  That *might* be about 10% of the value of Daybreak.

    It wouldn't seem unreasonable to have sold the operation and limited rights to the existing EQ, but retain some degree of control of the future of EQ.  After all, most people associate "EQ" as a "Sony" product, and are oblivious to the actual company history behind EQ.




    You could be right.

    At the time of the sale to CN I commented that it would be possible to value the cash flow from games that had launched; a strict budget could be allowed for finishing EQN - based on Brad's "its launching this year" comments etc. but valuing the IP would be pretty much impossible to do - probably leading to provisions in the contract. All companies - these days - want to "do a Star Wars" i.e. sell rights cheaply which then go on to make billions! So a clause allowing them to match any purchase price maybe - absolutely possible.

    Nor will DBG be able to "sell" DCUO simply. WarnerBros and DC are going to have rights since DCUO is a joint venture. So DCUO could be spun off. 


  • WizardryWizardry Member LegendaryPosts: 19,332
    I hope people are not so blind as to think this is just NOW falling apart?

    Ever since the H1Z1 nonsense,nothing has looked promising within this studio and even before the takeover,i never once thought this was going to end well.

    They are not and never will be producing a legit game, they have been fluttering cheap content onto existing games.The entire EQ/EQ2/SOE team was imo pretty good at doing their job,i never once believed they had a large enough team to pull it off and after the buyout an even smaller team.
    IDK how many hours they work but the very small team left standing should at least get some credit for pulling off what they have been able to pull off.Having played BOTH EQ2 and Wow recent expansions,i would say i had more fun inside of EQ2 than i did inside of Wow and Blizzard has a much larger team and a lot more money.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • YukmarcYukmarc Member UncommonPosts: 165
    You all are excited about another company possibly taking the reins of the EQ franchise, I would be more excited about a reputable company getting ahold of the assets of Vanguard and making something of that. That's just wishful thinking though...
  • TillerTiller Member LegendaryPosts: 11,449
    Yukmarc said:
    You all are excited about another company possibly taking the reins of the EQ franchise, I would be more excited about a reputable company getting ahold of the assets of Vanguard and making something of that. That's just wishful thinking though...
    I'm sorry, I just can't take anything serious Pee-Wee Herman says. :D
    Yukmarc
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    For me I think the EQ franchise has run its course.....It was a great run but do we really need this to keep going for years and years? Both games have been expanded to death...I guess if some still like it and they make a profit more power to them.
  • BruceYeeBruceYee Member EpicPosts: 2,556
    They should find a way to keep both EQ's or at least EQ for those loyal players who have played it for such a long time. Maybe they can pass it off to SSG to keep the servers up and running.
  • ThasamanThasaman Member UncommonPosts: 6

    Ozmodan said:

    When you are in strict maintenance mode you are going to lose clientele, hence a reduction in workforce is bound to happen.  You have to wonder how long the dedicated EQ players can keep the company solvent.



    Until Pantheon arrives......I am sure this will satisfy a lot of the EQ players out there.
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