So thinking of checking out this game, but all the "features" i can find is open world PVP and PVE dungeons.
Crafting seems very limited, and I read you require like 5 different types of in-game currencies to get anywhere with it. no housing? no shops? Few 'holy trinity' classes?
I read it has creature taming which is nice.
I have the impression the game will be similar to AoC with a greater focus on PVP perhaps.
So what is attracting you to this game instead of say GW2?
Curious as to what all the fuss (or lack thereof) is about. Thanks
Comments
so you expect like 50% of the population to drop out after the first month or two?
Play it for what it is and then move on when it's no longer fun. That's what everyone else does.
And lest we forget, what other options will be there at the time? It's another reason why people flock new releases... they're bored out of their minds and even a new bad game is better than any old game they've played to death.
apparently not.
we won't see anything really "new" until the current line of crowdfunded mmos start to release sometime around 2020. triple a mmos are dead and we probably won't see another until some new tech takes over, like VR. we are living in the crash that we knew was coming 5 years ago when the market was at peak oversaturation. the next big thing will start out small like UO or EQ did back in the late 90's.
bless isn't that thing. it's a distraction for rainy days this summer when i'm not racing at the track or riding on the street.
- It's very pretty graphics wise
- Yes, the taming system seems nifty as it extends to both pets and mounts
- They seem to have put some effort into the main storyline based on the cutscenes I've seen (hard to judge before actually playing it though)
- PvE dungeons (and likely raids at some point?)
- Castle sieging and battlegrounds for PvP content
It feels like if done well, it could be a much better looking WoW, down to the flying mounts (and the lack of housing, a con both share >.<). Or well, a nice looking WoW clone I guess.
Of course pretty much all of it is highly dependent on the gameplay and the monetization. ArcheAge was also a very promising game that went on a quick decline thanks to company's cash shop decisions.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
We shall see. Gamblers know what the safe bet is.
¯\_(ツ)_/¯
For me, what this brings is a fresh start on a World PvP, Conquest style MMORPG with a Guild who plans to be a big player (Check out my Sig if you're interested). That'll certainly keep me busy for now, until BfA, and hopefully beyond.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Bless is just the 900th washed up Asian game being localized for the west. Since the combat has been universally terrible for 3 years, they are adding some minor combat tweaks and trying to sell them as some giant revamp.
As DMK says, the ugly truth of what they are trying to pull with Bless will soon be revealed.