Hey folks,
I've seen the huge number of players giving these games a go, so I'm a bit intrigued. The problem is, I'm a middle-aged man with the reaction time and coordination of a head of lettuce. Is there any point in my trying one of these games? Or am I just asking to get owned by hyperactive 12-year-olds? Be honest, I can handle it!
Thanks!
Comments
https://www.penny-arcade.com/comic/2018/02/14/half-life
That is what you are up against in Fortnight at least.
Now maybe PUBG, has some great features that allow you to win without needing to have dead on mouse control and mili-sec reaction times, or, maybe 'Well enough" means you are not always among the first 5 to die.
In either case, those games are very reaction-time, twitch-control dependent, and if you don't have that, You won't be competitive.
in Fortnight, I would often make the top 25 (48% ratio), and I enjoy the build/destruct aspect of the game, but.. once the total newbs, AFK'ers, and blitzed to the point of passing out at the keys players were dead .. and my sneaky means to stay alive became exhausted, and I was forced to fight to win, they would often shoot me dead long before I could even respond, and in a lot of cases, before I even knew they were there.
YMMV.
Wa min God! Se æx on min heafod is!
Wa min God! Se æx on min heafod is!
Fortnite is a lot more forgiving imo, especially aiming wise. most fights are pretty close ranged. it seems to have a lot more average players, and is all around a lot more casual and silly in everything. a lot of time you can make it to the last 10 in the map simply by hiding, or camping (lol). the construction part is fun as well, once you get the hang of it. if you get lucky and find a spot where they leave you alone for a bit, you can literally construct yourself a defensive base, which does help. it's really hard to take seriously though. feels a lot like Team Fortress. just silly fun.
PUBG feels a lot more serious. a lot more hard core and intense. however, it relies much more heavily on your shooting skills, as that's all you are able to do. you can't fortify yourself anywhere. the one with the best aim usually wins. there is luck involved in finding good weapons/armor, and knowing the map always helps, but in the end it really all comes down to your aiming and reflexes. i often get killed by players so far i can't even see (which doesn't really happen in Fortnite).
if you can find a friend to play with, it's a whole lot more fun though.
Like someone else said PUBG is more skill based and Fortnite has the building aspect that you can either love or hate depending on your play style.
CS:GO or The Division are waiting if those two don't work out for you.
BUSINESSES/streamers >>$$$$
These devs quickly pay off big name streamers like NINJA for example to play these games and it 100% definitely intrigues many onlookers.
What gets me is that all these onlookers can clearly see what is going on,these streamers move fro game to game,whatever their marketing or team has partnered with yet they still THINK the streamer loves every one of these games so they go out and buy them so they can feel a part of it.
Fortnite is a good example of what is WRONG with this industry.I have for years loved Epic games,they did some nice things with Fortnite however ditched AL of it to simply jump in on the Battle Royale $$$ craze.
It is VERY hard to believe,i still find it mind boggling but PUBG has been making boatloads of money.
The other intrigue is people see the ESPORT side of it but they SHOULD realize that a VERY small % of the community makes any money,likely less than 1%,the rest are just spenders.
Long winded point is that i find it disgraceful that Epic took a game that was doing some nice things and ditched that and moved towards a VERY shallow version to support making more $$.
This is almost ALWAYS the trend in gaming,it is more about the business than the quality of the games.Devs would sell you a blank piece of paper for $100 bucks if that is what was popular.
Never forget 3 mile Island and never trust a government official or company spokesman.
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5 times out of 10 I run building to building uneventfully for 20 minutes, forget I'm playing a competitive shooter, and then crap myself when someone shoots me in the face suddenly.
The other 5 times out of 10, I get the drop on somebody just to get mowed down anyway. Watch the kill-cam and learn the 5 shots I fired didn't really happen and the guy head-shot me before I ever pulled the trigger.
This game is a technical failure but the nature of shooting people before they can fight back hides the problem. It can be frustrating but checks some boxes for me.
Also, the 1 time out of 100 where you take the chicken dinner with a fully kitted, silenced AR kind of makes it worth it.
run, run, run for 15 mins to get into zone, after zone, after zone to get shot in the head by someone who happened to drop in the "best" spot