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With Bethesda’s Fallout 76 presentation at E3, fans are already pumped for the next entry in the franchise. Red Thomas steps in to crush dreams and incite nerd-rage by explaining how the game won’t be exactly what a lot of folks seem to be expecting.
Comments
That system is extremly frustrating for a casual player.
Conan Exile decay system explained:
"The new decay system will start a timer after players are not around for approximately one hour of in-game time. Once that timer runs out, players that do not own the structures will be able to dismantle them. If a lone building piece is left alone after an additional period of time, it will demolish automatically"
Seems like players won't have a whole lotta control over the instancing in which their base is placed. Likely means that, due to the PvP nature of the game, certain folks will win the lottery, so to speak, and get their base seeded into a low pop instance, reducing the chances that it gets attacked and destroyed, while others will be spawned into full pop instances, meaning there's ample other players who can attack it. That doesn't sound like a good system to me, but we're missing a ton of details about the instancing afaik.
All in all, PvP with the shared world focus leaves me with heavy doubts about how fun that will be. You have no control whatsoever over who is in your instance- be that a friendly-minded player or a group of asshats who are all on Discord together. I don't care to leave my base to that kind of dice roll, personally, and I would imagine by the popularity of private servers in most survival games that many others won't enjoy that, either.
That leaves out a huge part of needing the material resources to actually build, so I highly doubt you can just start a new one.
I think if they do go this.. full PvP, destructible base.. route then they are going to annoy a lot of loyal Fallout fans.
Survival fans will love it.
Although the idea to re-build demolished bases repeatedly seems a bit stupid (to put it mildly). Why even build them in the first place? Aren't Cities: Skyline or Civ or Northgard or Planet Coaster or whatever strategy series are suited much better for building?
However I'd be more than happy if there will be the same resource surveying and gathering system + resource market like it was in StarWars: Galaxies (you had to actively survey planet surface for resources, manufacture and place harvesters, stick energy cells into them, relocate them every week to new spots after resource depletion, trade energy and resources with other players, etc).
Thank you for your time!
a handful of trolls that get the codes and nuke you and your buddies 20+hour base build seems a little more harsh than 'softcore'
So if you build a base and play with friends and the base is shared for all, how will that work? Will there be some sort of faction system to group up or does the owner of the base has to be online for it to spawn to others could make use of it?
It's quite confusing how can there be persistence on that aspect, because otherwise it's just a drop-in co-op instead of a real co-op like with Ark or Conan in terms of base-building.
Sherman's Gaming
Youtube Content creator for The Elder Scrolls Online
Channel:http://https//www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
Ah, so it does pickup built stuff and allows you to re-place it. Well, that's the burden of writing early. You know you'll be wrong about at least a few things.
Blasphemer! Seize him!
They mentioned the game will be very instanced, 10 to 20 players in an area at a time or something like that.
I'd say we need a lot more details before running back into the vault and sealing the doors for another 5 years.
l2p
It takes like a week though for it to decay. I don't know if intentional or not but your post makes it sound like your building decays in an hour but thats just when the timer starts.
Based on what standards? Their own? lol
What's a server? How many servers per "world?"
I don't think that statement really means anything yet. I heard it too, but it's hard to know how they're handling it without more info on the engine and such.
Looks like they want some of that Fortnite money. Every game company is trying to create their own version. Bethesda is using their Fallout IP for this . Not going to waste a dime on this game. The only good thing about it is when it launch's Fallout 4 will go on sale soon after.
Pretty much a waste of their IP, but that's what devs are doing these days. It's a PvP gankbox, just like every other PvP gankbox that came out last year, is coming out this year or will come out next year. They may not realize that's what they're making, but you know what they say about ducks. And that makes it a very narrow niche game. Why they would do this to Fallout is beyond me.
If I'm wrong, I'll happily eat my hat.
I'm expecting a GTA 5 like system where we will be able to set up invite only shards. Like you, if there is no way to insulate myself from ass hats, I'm not touching it.