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Inquisitors, ominous mysterious agents relentless in their pursuit of Chaos, heresy, rebellion, betrayal, or any threat to the Imperium of Man. They are among the most powerful and feared figures in the entire galaxy. Take on the role of an Inquisitor tasked with uncovering the heretical mystery aboard the ancient monastery-fortress the Martyr. This is our Warhammer 40K: Inquisitor Martyr review.
Comments
거북이는 목을 내밀 때 안 움직입니다
It sounds like the game has the same problem as the Van Helsing games, which honestly were really fun to me, so I will be buying this when I get a bit more money.
They nailed the look, feel and the lore. The game is slower paced than most ARPGs and I had to get used to that. But the slower pace feels right in this setting. It does have a few bugs but overall has ran great for me.
I would recommend this to warhammer and arpg fans. Just beware it's not poe or d3 where you are speed clearing mountains of mobs.
I think the environments aren't that appealing. They tend to all blend into each other and look all the same. Doesn't bother me much though as the gameplay does a good job of moving you along. The game does get faster with time. I believe once you've reached max level or spec more into the movement tree things do get a lot faster. But its a long grind.
Missions are just the right kind of length too. Overrall, its a solid buy. But I'd still wait for it to get a bit cheaper.
I will wait for Adeptus Administratum to do some post launch polish before I buy, but the game seems to have enough gameplay and depth for me to put it on my wish list for now.
It also doesn't help that leveling in this game is pretty slow. I'm thinking it'll take around 40-50 hours plus to reach max level. Not including everything else the game has to offer. But thats more than enough time I think to come up with a good enough conclusion on whether you want to continue or not.
Me? I love that it takes longer, much to do too.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Given how far in the future the game is set, i'm sure there is a clever Back to the Future joke to be made here...i lack the wit to create one.
I think a good description of the game would be: 100% WH40K, 60% ARPG, 75% quality
I must ad that the pace with which they have improved the game since early alpha (I played that too) is astounding, it was a complete and utter mess and they turned it around at lightning speed, very, very promising for the future.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Oh I hear what you're saying all right. I just disagree. I determine a game's value by what it's worth to me in terms of time invested etc. Doesn't matter if it's $20 or $50 if I play it much in the end it amounts to a pittance per hour. Whether that boils down to 5 cents or 10 the number is so low as to be irrelevant. 18 holes of golf at a decent course can easily be $25 per hour so the comparison is laughable. If we all were only willing to pay $20 for a game then we would not need see titles of this calibre at all. And yet folks will pay full pop for yet another rehash of COD?
I put about 35-40+ hours in Dynasty Warriors 9, but I did not enjoy a single solitary second of that time. I was desperately looking for redeeming value or fun in this game because I love the Dynasty Warriors franchise as my guilty pleasure. But there was no fun or redeeming value in Dynasty Warriors 9 because it is, without any hint of exaggeration on part, the worst AAA game of this console generation. I would have felt betrayed if it I had been paid to play it. At full retail price, every single aspect of this game was akin to being waterboarded by Hitler.
I put roughly 35-40+ hours into Tales of Zestiria. And I hated it. A lot. I wanted to find a redeeming story, characters, and gameplay in this game because I grew up loving the Tales franchise. But unfortunately, Tales of Vesperia was the last true masterpiece from the Tales franchise and Tales of Zestiria is a dumpster fire with a bad story, bad characters, bad gameplay, overcomplicated mechanics, and a terrible difficulty curve. I picked up this title at a deep discount and still felt that I did not get my money's worth - because I hated almost the entire experience until I put the game down in anger and disappointment.
I have put many hours into Fire Emblem Heroes, a free mobile game on my phone. It's decent. It's a good enough way to spend bathroom & lunch breaks at work. I have, without a doubt, put more time and money into it than into any of the actual Fire Emblem games (my favorite franchise of all time). Does that mean that I consider it to be a better value or a better experience than any of the mainline games? It might be a stretch for me to call it better than the games that I would consider the weak links in the franchise (Shadow Dragon and Echoes: Shadows of Valentia). But it does not by any means hold a candle to the quality of time I spent with Blazing Sword, Sacred Stones, Path of Radiance, Radiant Dawn, and Awakening, which I have played for significantly fewer hours than this mobile game.
Conversely, I bought Bastion a few years back for about $20 (by my estimation). I played it through one time, for a total of about 6 hours. That's not a traditionally high value by the dollars/hr metric. But I loved this game. I adored this game. It made me very happy for that one evening that I played it. I still remember just how much of an impact this game left on me. I got my money's worth several times over.
Crusader 2H axe and multi-melter or flamethrower is fun but and if anyone thinks its slow then roll a Psyker and you can pretty much blow maps up lol.
I've played it casually multiple times, and I've not spent a dime on it. I don't remember any actual gameplay content as mentioned above that was walled off because I wasn't throwing money.
I feel like I'll enjoy it now but I'd rather wait until it's ready before being done with it.