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Let’s all face it, we live and die on the daily grind of MMORPGs. Whether we are grinding levels, champion points or trying to get that set complete we are living the dream of the grind. Some love it, some hate it and some of us are just in-between. In the world of Tamriel we are still slaves to the grind but it’s not all bad in the end. Let’s talk about it, shall we? Sit down and grab some popcorn.
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I play more of a localized way as I like to complete everything in one area before moving into another, that highly increases length of things to me, for me playing ESO for +300 hours was enough to complete the main story, 1 alliance story, mid-story in 2 zone DLCs and some 4 or 5 dungeons, that's a fraction of the full thing tho, I don't think I'll run out of content for a few hundred more CP levels.
The second part of my post is my answer to the question pretty much.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
This. The absolute worst thing you can do in ESO is hit level cap.
The thing for me is when the gameplay and combat is fun I can grind effortlessly....but neither is anything close to fun in ESO.
Currently, in MMOs like TESO there are so many options to do that the word grind might not be the most ideal. Perform the same task over and over again is not the worst thing, but rather how high are our expectations regarding the tasks that games can provide us.
So what we feel in the current games is not simply repulsion because we have to repeat the same tasks but rather the dissatisfaction when we are presented with few new things to do or when we complete all the tasks.
If we look at most of us, we live in a repetitive life. We work, we study, we eat, we sleep. Almost always in the same order every day. Few are those who have a life full of adventures and with many new things to do.
Why then do we expect so much from games when our own lives are just a grind?
A good way to end the vicious cycle of waiting for more news is not simply to repeat everything again, but to take advantage of the little things that are proposed to us.
What I do together with some friends is to enjoy a good old RP (Role Playing). After doing everything, nothing better than enjoying something that is beyond the game and with experiences that can not be recreated.
As a kid I had no problem doing this, but as an...older kid starting to get wrinkles, it's hard for me to justify my limited game time on it.
I usually reach level cap, check out the endgame grind scene, get burned out on it in days/weeks, reroll or move on. I've never been much of a min/maxing BIS kind of guy myself.
Gut Out!
What, me worry?
I just picked up morrowind and summerset together as a bundle and have toooooons I haven't experienced in ESO.
I don’t feel obligated to rush. There is so much to do in this game I think it will tide me over until Starfield and ES6 finally release.
It makes me wonder how they can balance ESO with ES 6 as far as lore goes, since ESO covers so much ground....Maybe it makes sense once you look at all the games together though, which I haven't done.
Gut Out!
What, me worry?
~laughs~
ESO will always entertain me for running in circles, exploring, gathering and such. I have yet to finish all the quests. And my biggest challenge is finding enough skill points for my crafter. I guess that can feel like a bit of a grind.
It's frustrating how much better the old games were in terms of mechanics and community. ESO offers just enough mindless fun to keep me logging in, as long as I don't take it too seriously.
TSW, LotRO, EQ2, SWTOR, GW2, V:SoH, Neverwinter, ArchAge, EQ, UO, DAoC, WAR, DDO, AoC, MO, BDO, SotA, B&S, ESO,
I am so good, I backstabbed your face!
ESO quickly can become a bore with all the grinding involved for those champion points. I'm sure there's much more efficient methods to grind it out, but for a modest casual player it can take a drought of time & to me it wasn't worth it even with ESO's recent improvements for quality of life perks.
The "CP grind" is something that new or at least newish players obsess about because they think the "end game" is where it's at in ESO... probably learned behavior from WOW and other MMOs that are end-game heavy. ESO is not one of those.
“Microtransactions? In a single player role-playing game? Are you nuts?”
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