I wonder how accurate the numbers are? I know I play steam offline exclusively. I don't pay attention to achievements, but once in a while I get trading cards. I used to sell them until that became a hassle, and now I turn them into gems that I have no idea what they are for. I think the trading cards are related to achievements, but I'm not sure.
I know they usually show up in my inventory when I have to load a game with steam online, which I rarely ever have to do. Usually it has to do with unlocking the files it locks as some sort of drm protection so I can install a mod. Or if I have to play a game through another thing - like M&MX has to be played through the Ubisoft portal thing and I think steam needs to be online when running it.
Other than that, these numbers must exclude me and people like me that stick to steam offline as much as possible. I doubt it impacts the popular games, since I only play good games and there are almost none on this list.
It's accurate for online only games like MMOs - as you can't play those "offline".
So the achievements in MMOs - gotta get those by actually playing online, it's the only way.
Unless you play the MMO outside of steam. The only mmo I bought through steam I am forced to use steam online is that Final Fantasy mmorpg. And I think SotA - but I am pretty sure I can run and login to sota with steam offline.
I buy plenty of mmorpgs through steam, or mmo packages, without ever once downloading them through steam. They give you a key you apply to your account.
so what? all it means is a lot of people tried it then moved on to a better game. . .
"Most tried then dumped game" is not a good trophy to have. . .
Its interesting to see that its the most tried MMO on the list.
7.7 million Steam players have played it.
So much for the theory of blocky voxel graphics being a turnoff.
Too bad there are no figures for consoles.
Blocky voxel graphics are a turnoff for most that are interested in playing an mmorpg. The main people trying Trove are the kids who liked minecraft and figured Trove was the next big Minecraft.
Secondly, i don't see how Trove is an mmo. MORPG sure...but mmorpg?
Another theory would be people like me care only what systems, mechanics and gameplay a game has to offer independent of graphics. I see little difference between Trove and games like Destiny, Division, and other popular mmos other than graphics.
so what? all it means is a lot of people tried it then moved on to a better game. . .
"Most tried then dumped game" is not a good trophy to have. . .
Its interesting to see that its the most tried MMO on the list.
7.7 million Steam players have played it.
So much for the theory of blocky voxel graphics being a turnoff.
Too bad there are no figures for consoles.
Blocky voxel graphics are a turnoff for most that are interested in playing an mmorpg. The main people trying Trove are the kids who liked minecraft and figured Trove was the next big Minecraft.
Secondly, i don't see how Trove is an mmo. MORPG sure...but mmorpg?
Trove is not a MMO? why?
Its 100% online and uses a megaservers that can scale up to millions of players.
ESO uses megaservers as well - its not a MMO either?
What is the criteria you use for MMO?
Also Trove has far more adults than kids as core players - my entire guild of 300 members has nobody under the age of 25.
Now thats PC - consoles you are probably right - its going to be much younger players, but console numbers are not included on Steam
How many players can you interact with in the world at once? As far as i could read up, unless you're in the main city/hub, you'll see 100, otherwise about a dozen.
To me, that sounds like very similar to Vindictus which is another game thats touted as an mmorpg but you only ever see people in town and then the handful of people you party with inside dungeons.
so what? all it means is a lot of people tried it then moved on to a better game. . .
"Most tried then dumped game" is not a good trophy to have. . .
Its interesting to see that its the most tried MMO on the list.
7.7 million Steam players have played it.
So much for the theory of blocky voxel graphics being a turnoff.
Too bad there are no figures for consoles.
But might they not really like the idea, try it and find the blocky graphics are a turnoff? This sort of extrapolation is prone to huge errors, but there are certainly a ton of people who are interested in the idea of a building MMO.
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I buy plenty of mmorpgs through steam, or mmo packages, without ever once downloading them through steam. They give you a key you apply to your account.
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