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The team behind Crowfall has been working hard on their MMO. However, more is going on than just a game. Recently, Artcraft Entertainment announced that they would license out their MMO Artisan Engine for other MMO creators in the market. It is something that Josef Hall, formerly of Shadowbane and Wizard 101 fame was brought on board to do. Todd, Josef, and Gordon all took time to chat with us yesterday about the plans for the Artisan Engine and how development on Crowfall is coming along.
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Basic educational info on the length MMO development cycles aside (even if we generously focus on AAAs only), this should actually help the team make Crowfall faster and better.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
¯\_(ツ)_/¯
Here it is - http://massivelyop.com/2018/07/11/interview-artcrafts-j-todd-coleman-on-prepping-crowfalls-artisan-engine-for-the-broader-industry/
PS...and the one from yesterday - https://venturebeat.com/2018/07/10/crowfall-studio-artcraft-will-license-its-mmo-making-tool-artisan-engine/
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That's because it's not a game yet. In fact they call it a test environment for a reason.
"Gee, I don't know why that construction company is happy with their unfinished building....it's not even livable!"