there is no persistent world
there is no character customation (every character looks same in race )
game world looks like it made of plastic
characters are looks like they are from cartoon
combat system looks like a mess really lack of melee and we seeing so many particles effect from magic
seems like a cartoon heroes fighting instead of medieval war game
how can anyone take the game serious ? maybe it can be played for fun but not for medieval war
i mean they can have lowest graphics as possible it not a problem but it dont need to cartoonish as there is difference between cartoon and low graphics (like mortal darkfall wurm graphics) and how can this be shadowbane like game?
i dont know if you guys can understand but how funny it would be if we having a siege with many catapult treb and just seeing a cartoon character fighting
Comments
Character customization is already, this early, much deeper than in many other MMOs and it just keeps getting more meat. Anyway, you likely have only visual customization in mind (they always do...), which so far has basic choices and will be on the WoW level when it comes to character looks - including dyeing all items, putting guild marks on cloaks/shields etc.
I don't know where did you get the "lack of melee"? Currently there seems to be too much of it, sometimes the meta/FotM shifts to range (or to some specific races), it changes rather quickly as lots of stuff is being added to tests constantly, not even all classes are in.
The rest of your post is, basically, repeating that you don't like their visuals and art style - you are not alone there, I also don't agree with some choices but it won't stop me from playing if the game is good and fun.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Don't just play games, inhabit virtual worlds™
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If I remember correctly it was about adding more sounds, synchronizing sub-animations and slowing down a bit or putting a brief "pause" the moment your sword makes the contact with target. Anyway it sounds like lots of work, nothing that will just be added tomorrow.
No way!!!
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I also don't get the idea that when a game doesn't match your taste in any way that is somehow the games' fault.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
They seem to try to make up with this with those large-scale eternal kingdoms that is some of self-owned PvE "housing"?
If graphics is all you care about I'd suggest you don't look at inde MMOs.
I think if Crowfall manages to have their campaigns last a month or more then it's persistent.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
so this may be a good place to ask. how is the customization? mainly looks and stuff like that.
the goblin above compared it to WoW.. i guess i can live with that but what about armor pieces and stuff like that? i do enjoy playing dress up in my games
and also are you tied to one weapon type or do they have something like weapon swaps between ranged and melee? i've quite enjoyed that in newer games.
I had fun once, it was terrible.
¯\_(ツ)_/¯
The OP seems to have issues with the game and perhaps the game is not for him.
I'll start now, no, one month does not make a world persistent.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
"A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it"."
"A persistent world is a game environment that is permanent and dynamic. This is seen in many MMO's."
So when pitching a Persistent World MMO, we would not be expecting the actual core of the game being played on matches where the game world ceases to exist when the match ends, so better not dilute yet another defenition.
Anyway, these are only part of the universe - as I tried to explain above. Massive, crucial, continent sized part with "1-2000 concurrent players" planned, your typical MMO server but limited in time. I agree that neither their size nor population makes them persistent, but only their mutual connections such as export/import, EK buffs, travelling between Campaigns and from these to Eternal Kingdoms etc.
There is another way of seeing it: If you, for comparison, check how the gameplay actually looks like in so called "persistent" "MMOs" - these are basically single player games 90% of the time, with occassional smal scale instanced co-ops i.e. BGs, dungeons etc. From that point of view, even a single Crowfall Campaign is hundred times more persistent and more of an MMO than any of these, yet formally it is not.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer