“We live on a placid island
of ignorance in the midst of black seas of the infinity, and it was not
meant that we should voyage far.”
— H.P. Lovecraft, “The Call of Cthulhu and Other Weird Stories”
The Sinking City is a game of investigation and mystery taking place
in a fictional open world inspired by the works of H.P. Lovecraft.
The player steps into the shoes of a 1920s private investigator who
finds himself in the city of Oakmont Massachusetts, New England. A city
suffering from unprecedented floods of clearly supernatural origins. A
city trembling on the brink of madness.
Can you survive this beleaguered town and untangle the mysteries
responsible for its tragic situation or will you be driven beyond
madness yourself?
The Sinking City. Our open world, investigation, Lovecraftian
game. Yes, that’s correct: Open World, Investigation and Lovecraft.
It will be bigger than anything we’ve ever made and we feel that
opening up –freeing– the investigations in a whole city is the right
next step for us. We also believe that Lovecraft’s universe and the
Cthulhu Mythos are exactly what we should base our game on.
The Lovecraftian/Cthulhian setting has been dear to us for years. In
2016, we’ll celebrate the 10 year anniversary of the Sherlock Holmes:
The Awakened launch. The launch of a Sherlockian/Lovecraftian adventure,
and a game that was regarded as a milestone in narrative adventure
gaming.
We are thrilled to have been given the opportunity to innovate with the games we love. We hope you’ll also like what you’ll see.
God, I hope they have a better combat system then TSW...
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
As being a huge Lovecraft fan, i've read a few books on chaos magick, grimoires on cthulhu and the chaosphere, it's nice to know that there are devs who are into this kind of stuff. I love how games allow us to illustrate the book worlds in physical sight. Thanks for the share
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Comments
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
거북이는 목을 내밀 때 안 움직입니다
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
So mean... and so true..
Speaking of puzzles and Lovecraft:
tentacles, tentacles, the tentacles return; the Day of the Tentacles is upon us!
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
¯\_(ツ)_/¯
Same way I like the girls I date not to have...extra bits.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Youtube: http://youtube.com/c/gameoliodan
Twitch: http://twitch.tv/gameoliodan
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Aloha Mr Hand !