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During Gamescom 2018, our pals Ed and Gareth were able to be among the first to get hands-on time with Echtra and Perfect World’s Torchlight Frontiers - the brand new MMO ARPG based on the Torchlight franchise formerly of Runic Games. They also spoke to studio founder Max Schaefer about many of the finer details of how Frontiers will play - from housing to randomization, progression and gear, day and night cycles and more.
Comments
The idea of Diablo-style clearing rooms without even having to click is just stupid to me.
거북이는 목을 내밀 때 안 움직입니다
This could mean just in the overworld, but not in the dungeon instances. Those could still act as they do in TL1 and 2. Which would be fine, and make sense for shared overworld maps.
Respawns are only in shared areas. Private areas are still clearable as before.
Currently playing: WildStar, Guild Wars 2, EVE Online, Vain Glory.
18k posts, I think you may just need to get some kind of life nubly...
It's more than likely exactly what it means. Don't know why you would automatically assume the least likely interpretation of that information but....*shrug*
The only thing that has me worried is that I just can't seem to get into an arpg mmo, or any of the ones that have came out so far at least.
I am definitely looking forward to this game and hope I enjoy it, even though I did not really enjoy Torchlight 1 or 2 for more than a couple hours a piece.
"Examples of some item store ideas for Torchlight Frontiers so far include buyable maps that have increased magic find or gold drops. If you group with one player using this map, everyone in the party gets it. Max said it’ll also be possible to earn such maps in game without spending cash."
Its the hope of PWE not controlling how this game is put out. Maybe they will just be the publisher and if the game has a box price that could be good. But if it goes straight to a PWE F2P game then it could suck badly. Remember Subnautica was under PWE and had a box price so the it wasn't bad.
Worth keeping an eye on.
The fact that the buff is shared with party members leads me to believe, at least at this time, that there's consideration being given to ensure the game doesn't punch you in the face every time you login with the need to spend more cash on microtransactions.
My favorite zone in Marvel Heroes was constantly respawning mobs and bosses and I had no issue with it.