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Starting next month, Lord of the Rings Online VIP and Lifetime VIP players will have an opportunity to play on the new "Legendary" server. Those joining up will enjoy LOTRO where it began and all players will start the journey on even footing. Content on the Legendary World server will start with the Shadows of Angmar story, with further content rolling out over time.
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Would be awesome doing Helegrod and The Rift again like the old times.
Very interested in checking this out.
"Be water my friend" - Bruce Lee
ugggg. I liked Warden before all the changes, the changes are why I quit.
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Now if only they would narrow it down a bit, saying "this fall" is a bit broad.
We had Empires run by Emperors, we had Kingdoms run by Kings, now we have Countries...
We had Empires run by Emperors, we had Kingdoms run by Kings, now we have Countries...
Might see if I can do a serious run at Champion as that was what I was going to play when I played beta. However it was really squishy and I ended up playing Guardian.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Base game. Level 1 - 50. At launch however Evendim and Forochel weren't included.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Most of the elite mobs got downgraded to signature. Most of the signature mobs got downgraded to regular. Mobs lost about 30% health across the board. Player damage and surviveability were raised. The ten minute death penalty was removed. Zone Dread was removed, enemy Dread was reduced (for those that don't know, LotRO has a Hope-Dread mechanic, which increase/decrease the amount of damage you do and take, the amount of healing you receive, your max health, how effective your skills are, etc). Bree-lands were 1 Dread, Evendim was 3 Dread, Angmar was 4 Dread... Angmar elites that used to destroy groups of three players will now be easy solo fights.
One of the coolest things about old LotRO was the Old Forest, which had no map, and everyone got lost in it. It was spooky, it was a death-trap for on-level people, and there really wasn't an equivalent experience in other games. But now there's a map and everything in it was made easier. Now it's just a zone, not that special. There will be a lot of things like that, that just aren't the same.
I expect this Legendary server to be great for new players, but terrible for nostalgia.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The biggest thing is it took longer to level and combat was harder. So classic LOTRO I imagine would be most wanted for the challenge of leveling.
Outside of that...its one of the few MMOs that hasn't really changed anything.
WoW classic for example makes sense because WoW BFA is 0% like WoW classic and has LESS stuff (class wise) than classic had.
UO classic would make sense if they did it (ignoring private shards), because at release it was 100% deathmatch PvP. That is a pretty big change right there.
Outside of that...LOTRO classic seems a bit weird and being made cause a lot of other MMOs are doing classic. But the game has it is now, is like classic enhanced. With the exception things are easier than they used to be, which is the biggest difference.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo