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The Diablo team took to the stage yesterday at BlizzCon 2018 to answer fan questions, though none were centered on the controversy that the announcement of the mobile-only game has created since Friday. The team answered a variety of questions covering whether or not we'll see Mephisto in the game, if microtransactions will be present and how Blizzard plans "to stay relevant with a mobile game in a heavily PC-dominated market".
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Just show me the next proper Diablo and we'll talk.
https://imgur.com/a/CYLSr1P
Their PR team deserves to be fired.
Can't wait for China to reject this garbage as well.
Whos paying you for that load of nonsense, we helped build them promote them ever since the first viking game at a time When they were nothing, now they acting like conglomerate monsters with No end to their gluttony- But fuck that capitalism is the Way of life, its When they dump their quality and still expect the same respect and wanting to take over all areas, its not about creating immerse games But addiction, just like cannabis cowboys
Again, yes it costs Blizzard money but it also costs the fans money. Trust is a two-way street. I think the response by the diablo fans is more than justified, considering Blizzard's treatment of the IP.
I disagree with the second point. its perfectly acceptable for customers to be upset about a product or service that has been traditionally been branded to them doing a complete 180, no longer supporting them at all, and giving very little reasonas to why. its not like the pc market hasn't grown
the simple solution to the whole controversy is fairly easy
1. specifically state that some of the other diablo projects are specifically planned for PC....it boggles mind that they beat around the bush about it. Even in the article above they don't mention platforms...if the in development titles for PC don't come to fruition for whatever reason....well then this outrage is absolutely justified. problem can be solved with a literal sentence...a reaffirming a commitment to there traditional customer.......it costs them nothing.
2. back track on the mobile only and take the extra development time to release on multiple platforms. its just added ROI if the game is any kind of quality
Diablo Immortal is not coming to PC, they (Blizzard) have said this very clearly, it is being released on IOS and Android, there are no plans for a PC version, that was stated in response to one of the questions during the Q&A in a way that is not open to 'misinterpretation'.
You also accuse the fans of being arrogant, but were they? instead i'd lay that accusation at the feet of those on stage for the Q&A, in particular the response to the questions with 'don't you have phones' for its sheer arrogant condescension implicit in that accusation.
As for slinging 'poo' i think there was enough fecal matter generated by Blizzard that it was probably inevitable.
Kano - just stop dude. You know why people are upset. You've been on this forum at least as long as me (lost my old account when the boards switched to this version). For blizzard to have announced immortal at the con, they are either completely out of touch with their fanbase or they simply don't care. This isn't the blizzard that made the games we love anymore and it hasn't been for a while, they are starting to finally show the world what the new blizzard is all about, chasing cash over passion for distilling and perfecting each genre they dip their toes into.
It wouldn't be as bad if they had made it in-house, but this was just a crap port of a chinese phone game with updated graphics. Those "new" skills? What do you want to bet that they are from the other NetEase titles that use the same base phone game? It's lazy, man. Blizzard never used to do lazy, now it's all they do (except their art team, kudos to their art team).
The only arrogance here is an armchair psychologist placing himself above the masses.
If you honestly believe that it is at all acceptable to hype people on a Diablo product for months, sell expensive real and virtual tickets to a convention where such is to be revealed, and then make the sole Diablo announcement for that convention (after almost ignoring the franchise for almost 4 years, mind you) a Diet Diablo experience for an entirely different audience than the one that actually paid and traveled to be there, then you are truly far more out of touch than I expected from you.
The anger is completely and totally justified, period.
As for me, I'll be boycotting all of their games until one of those 'multiple Diablo projects' reveals itself as a proper expansion, remaster, sequel, or prequel. As is my consumer right, justified by the glacial development pace fans of this franchise have dealt with for far too long.
Show me. Last time I check, Hearthstone announcement was very well received. Diablo console announcement was meh received.
Now, Diablo Mobile wished to be at least meh received. See the difference?
One needs to wonder, what ActiBlizz is doing with the 5.9 billion dollar MOBILE company ( King ) they purchased. No, don't .. tell me they can only create Candy Baby games. If this was a serious game, then they would of developed it in-house, not with a Chinese P2W company. So this does not only sounds, but is truly is, a cash-grab move and we will see a heavy P2W approach on this title, because I am sure, NetEase has a word or two when it comes to monetization.
Also : "Blizzcon is always a monetary loss for Blizzard - the tickets sold cover a tiny fraction of the total cost it takes to put on the show."
Well , I believe you forgot about sponsors?! Consumables/Goods the users are buying at BlizzCon, including food, drinks, etc?
Sure, maybe they will be a bit in loss, but usually , BlizzCon should boost Blizzard sales, so in the end, is always a win for them. Marketing that is, if you are aware of it works.
거북이는 목을 내밀 때 안 움직입니다
However, for this to be the only announcement for a franchise that has suffered for years is unbelievably tonedeaf and inconsiderate. Even so much as a Elder Scrolls VI style title reveal to tell fans that they have something to look forward to would have been appreciated.
look at it from the crowds perspective (digital tickets included), they paid enough money to go to/watch blizzcon for the diablo announcement and what they got was something that only a niche community will play.
while im not saying its good or bad since i havent played the game u can bet ur bottom dolla that its gonna be laden with pay to proceed walls as well as cosmetics just to please shareholders in activision.
Blizzard are so detracted from their community that u saw the response and the absolute hate with this announcement. The diablo franchise was what made blizzard blizzard and they trying to pawn this off on the main stage at blizzcon when it was only worthy as a side announcement with the switch port of D3.
A look at recent events within EA when they announced CnC rivals. i hated that announcement because they made a bad mobile game loosly based in the lore of the CnC universe. now they planing to re-re-re-re-re-re-release the CnC franchise by remastering them all. i would putn a few dollers on blizzard doing the same thing for D2 at all the hate this has received
With diablos take its just a reskin of netease other game is all (Crusaders of light).
while i reserve judgement on the game i dont condone this action taken by blizzard....... its been a long time since diablo took mainstage......
The trouble with most of us is that we would rather be ruined by praise than saved by criticism.
Aloha Mr Hand !