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The B.E.T.A. for Fallout 76 started last week. Red Thomas explores some of the ups and downs of the game, and then he explores whether it’s worth the buy for those who might want to play at next week’s release.
Comments
Overall I have enjoyed the beta. I played with many friends and its a very fun game despite partially flawed. I understand if solo player would enjoy less. I think players today pay too much attention to product being well made and features rich. If its well done then good but most important thing is having fun. FO76 is a bit medium rare but I have 'fun' so that suits me perfect.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
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Try a MUD today at http://www.mudconnect.com/I would not enjoy being unable to develop a character exactly as I want, when I want, and I would hate to spend a great deal of time without a key perk unless I found someone to trade it to me. I'm sure there will be some rarer or highly sought after perks as well.
I am a huge fan of the Fallout series, and I recall initially being disturbed at the small differences in mechanics in FO4 after just having completed FNV right before it.
I suspect like Red's friend, I too would find myself complaining over the differences including the missing personalities the NPCs provide in the single player titles.
The idea of being unable to choose what map I'm on or who I am with is a total non starter, if I wanted to play random matches I'd go find myself a good BR instead.
Definitely going to ask for a refund on the game and guide, and perhaps reconsider at some point in the future after improvements are made.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
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The Editor in Chief said the same thing when I turned in the article. Like i told him, though... I'm not attacking them for what they might do, I am actually having a problem with what they did. It doesn't matter that they haven't implemented any purchase for the cards. The fact that they're so similar to systems like what you see in Fortnite means it's a very obvious conclusion for many. Even if they never had any intention at all of selling the perk packs in their cash shop, which I honestly doubt, they'd still be wrong because they created a system where a lot of people are going to draw that conclusion.
Game development isn't JUST about putting mechanics together and letting people play it. There's a lot of expectation management, community development, player training, and other soft skills that go into it. Regardless of their intentions, I think the Perk system, as much as I like several aspects of it, are going to be a problem for them.
I liked what I saw of the game and I'd buy it (if I hadn't already). I'd be very careful about recommending it, though. There are a lot of problems that _I_ don't have a problem looking past, but that I think would be breaking for a lot of people.
The Bad : Its a new Fallout game minus all the cool shit.
Aloha Mr Hand !
MOST if not all the big streamers put in their "time"contract to showcase the game/beta and have already moved on to other games.Wit the big streamers not showcasing the game anymore,it will lose popularity VERY fast.
The game went from top 10 watched on twitch to already #101 that is losing steam really fast.
So i guess they did their job,marketed the heck out of it,got a ton of pre-orders,now the game is dead.
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From my perspective, 76 seems caught between a survival game like Conan Exiles and Fallout 4, containing none of the best parts of either.
Let's party like it is 1863!
There's no doubt that Bethesda can turn out some epic single player games but, for me at least, they miss the mark when it comes to converting those franchises to multiplayer.
Maybe I'll pick this one up in a year or two if it's on sale. Then again, maybe not.
Also it should be noted that a lot of the security "issues" brought up were made up. There were subsequent tests done by others and they discovered that a good bit (not all) of the things reported were partially untrue or just entirely made up.
Anyone able to explain how this actually works?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
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I'd like this answered as well please.
I agree I would like to know how friends can join? Is it just a friend list and then join your friend? If so, that might be able to resolve some of the randomness of community. Very bad move to do that.
Here is a hint developers - - - most of us aren't fans of megaservers and enjoy being in the same community. This makes a world feel alive.
Yep, you can add friends, form a team, then travel to them or vice versa. I don't know if you have to form a team to travel to their instance or not. I'll have to check that later. In any case it's easy to join friends.
edit: As Superman0X said right above me... sheesh, learn to read last post before quoting, me!
Same here.
I think a lot of people miss the things I love the most. And watching streams definitely will not show you that.
Exploration. It is amazing. Finding cool stuff like pauldron with ability to mask your character completely when he is still or T-60 power armor (that is stashed for now - not high enough level to use it effectively... besides, I am looking to make stealth operative build). Open safes, breaking terminal systems, stumbling upon a place and clearing it out find a clue to go to another... Which lead me to ->
Stories. Never mind lack of human NPC. It is real wasteland out there. You follow footsteps and find clues to uncover stories. They are stories of ghosts, of people past and people dead. You see what war did and feel it to the core. It is bloody lonely and your 76th buddies won't give you much to thwart that feeling. I mean sure, pick a group and this is just game of shooting crispy zombies. But walk alone...
Bases are fun. Like Poseidon power plant. Certainly group content, though some people figured how to hold those bases alone. Me - I was glad to stumble at T-60 there and it was hilarious when I claimed ownership of the base right before a guy decided to PK me. He really should have not, automated turrets made him into fishnet. He kept coming back, but my trusty combat knife made him reconsider eventually. Repairing guard cannons on the fly and watching them making enemies into pile of rubble was good too.
Game is DEFINITELY not for everybody. But it hit the spot with me. I hope some of you guys find something too.