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The Anthem team took to the airwaves earlier this week to show off more of the game that is set for release in February. This time, Game Director Jon Warner and Lead Producers Ben Irving and Mike Gamble provided viewers with a great look at the Interceptor Javelin. It is considered the agile, fast-moving Javelin. Strongholds were also showcased as being the Anthem-equivalent of dungeons.
Comments
"Matchmaking is, of course, completely optional and those who have groups already formed will not have to use it at all."
Thank the gods of gaming, we won't be forced to play with perfect strangers all the time.
When I further consider that it's a BioWare game, it sinks even lower. I look at BW for my RPG "fix", not for another forced-grouping action shooter.
I just have no interest in Anthem whatsoever. Here's hoping they don't crap out on Dragon Age 4 with the "games as a service" mantra that EA is so keen on.
¯\_(ツ)_/¯
I had fun once, it was terrible.
¯\_(ツ)_/¯
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I had fun once, it was terrible.
I'm just concerned about the amount of content/story involved. Destiny was also an excellent looking, excellent playing game, but it didn't have substantial content or story until The Taken King and always felt like it was cutting corners on pretty much everything that didn't directly relate to that core shooting experience.
Anthem is not trying to be a "MMO".
Anthem is various elements of MET/MEA/DAI meet Diablo (1 or 2, never played 3) for gearing, co-op support and unlocking difficulty for better chance at better gear. Plus matchmaking instead of LAN/join server feature, content/loot scaling and the ability to replay missions without having to restart the story.
These companies are so far out of touch with their consumers it is almost laughable. Do you honestly think Bioware fans would rather play this shit than a new RPG based on a totally new IP?
Hell, where is my Jade Empire 2, motherfuckers?
I'm sure the game will sell well enough to avoid being called out as a total flop, don't get me wrong. I'm not entirely stupid.
But make no mistake Bioware, you're not winning any fans here. You're turning your back on the people who put you where you are, to build something that has literally already been done. Either you really believe you can make a lasting contributing to the looter shooter ( Which I doubt ) or you honestly think you can just push this shit on your fans and they'll eat it up anyways. Neither option really does anything but spell out for those of us paying attention what Bioware really thinks and what they are really about.
I guess showing the animation of picking up the canister and installing it, would be too hardcore or expensive.
It's the little things like that that makes game play more interesting.
¯\_(ツ)_/¯
¯\_(ツ)_/¯
For instance, a lavishly detailed looting animation (like that of RDR2) that takes several seconds may be realistic, but it also makes the game less fun to play and makes looting less enjoyable.
A lavishly detailed walking animation may look good, but it often doesn't feel good. For example, Grand Theft Auto characters have a reputation for "tank controls" because their overdetailed movements trade responsiveness for realism.
So making a quick animation that can be unrealistic if needed to show that the robot suit picked up the canister and threw it next to a door ruins fun and won't feel good? I'm not saying they have to be fully encumbered but jeez. The solution is to show it appear as a generic thingy box on the hip?
Meanwhile
IJS litte things can add to the dynamic range of gameplay and detail. Other games do it perfectly fine. They're already making the player hold down a button to time sink the interaction. An animation and proper asset placement wouldn't hurt.
¯\_(ツ)_/¯
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
What I have learned in all my years is the saying is always true, "You can please some of the people all the time but you can't please all of the people all of the time."
"You think this "A" stands for France?" Captain America
I don't really care that it's not another Dragon age or similar Bioware title.....Bioware is just a name, I care about the game being good regardless of what "Bioware should be making".
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey