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Red Dead Remption 2 is a really good game, however it's not perfect. But that doesn't mean it can't teach us something. Namely, that doesn't mean it can't teach MMOS something. There are a few things that TheHiveLeader thinks Read Dead Redemption 2 could teach the faltering genre, and help lead it to a better future. Let's find out what they are!
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"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I agree, there should be an article titled what can Red Dead Online learn from MMO's.
That lesson may have been mandatory.
And at the end of the day RDR2 is an excellent single player with a "free" on-line extra - which makes its tough to criticise if you don't like it.
Yea instead of making a good MMO people want to play let's just stop making them. We know DMKano….according to you MMOs were never really good, it's all in our heads. smh.
The fact that is this is just a really hard problem that we have no good solutions for. Pvp has shown to scale very well in time/cost. Anything where player creativity can impact or even drive gameplay scales the content. Usually it just adds new variations but that's still new in a sense. So pvp likely has a lot of untapped potential.
The RDR2 approach has very little potential for mmo's. The only tools on the horizon that might make it scale better is machine learning, but the type of content RDR2 has machine learning is nowhere near being able to create.
¯\_(ツ)_/¯
So amazing how these articles get written and the irony is so thick its palpable. Basically every MMO that has tried the past few years shows just how little people care for what theyre offering. But also mostly due to the stupidity of the developers in forcing shitty mechanics on people that not many people want.
Life is Feudal should have been an unreal MMO. But full loot PvP and open warfare time periods (they did change some of the particulars) killed that game before it started. Landscape manipulation in that game second to none. As was the map and how spread out it was. Atlas ironically similar (even though theyre claiming early access) Large open world that gets really small when zergs claim everything (usually offline) and another stupid open PvP with offline looting and raiding with bodies always online.
So what do these have in common? No questing. Even though everyone says they dont want questing if not for questing there isnt anything to do. Beyond PvP and exploration and exploration is extremely finite and PvP isnt something most want to do.
But that is also the rub. No developer anywhere has ever been able to keep up with the people devouring the content as they make it. So then it becomes a part time thing where people stay for a bit doing a few things not quest related but eventually leave until new content is added. ALTS and secondary accounts (for masochists) help somewhat.
ESO is a pretty decent MMO but even it gets boring after awhile. I havent done half the content (quests) in it and I still get bored out of my mind even though I do see 'different' things when I do play. Mostly because there arent any goals either. Which is what most of these other games suffer from. The goals are not 'end game' not really sure what they are.
Atlas right now is new and different and people are leveling different skills sometimes even respeccing. Once they have done all the trees and built all the boats that is the end of that game for 80-85% of the people playing it. Because what else is there to do? Kill a hydra? Not in the game but once it s and once you do it then what?
All games these days suffer from it. Even WoW but they mask it a little better with their gated and timed out content (I guess they still have that). So people cant just rush through and get everything all at once.
As he said most of his points only make a small amount of sense at first glance because he is talking about single player which has nothing to do with any mmorpg anyways. If anything what mmorpg's are missing is deep complex systems to ensure you have extensive character development. Everything has been cut down and simplified into generic boredom for the "casual" player who plays 4 hours a month every other month.
Great points on filling the world to make it more useful and fun to explore, its a big part of what has been lost we now have "quest hubs".
Until you want to play with your buddies. Mmorpg are super fun if you have an active guild and or group of buddies to run content with. But if you're like me with no gaming buddies and maybe an hour a night to play I will choose the Witcher 3 or Xcom or RDR2 every time. Though I dip into MMORPG for a little while occasionally just out ob boredom or in between better games.
Someone's still butt hurt their master Trino is dead..
LOLZ
"Red Dead Remption 2 is a really good game"
Really? Thats a game? I thought its a movie.
Seriously. First one was boring with empty world and weird missions. (Cattle Herding, so exciting!)
And people (devs) for some reason thought that this one is gonna be popular same (or even more) as GTAV.
RDR was about 6hrs, GTAV - 7 and this one is 20! PURE POINTLESS BORING BLABBERING THAT YOU CANNOT SKIP! YAY!
(even the devs admit that (dialog with Swanson), but they still keep doing it. Its so annoying!)
Also
He got rare white horse (1:39:00) look what happened:
There's still hope for MMOs but to be fair when was the last one released?? Mark my words, one will come out eventually that will be the mmo we've all been waiting for. Well man I hope so lol
That aside, theres quite a bit mmorpg's could take from the single player portion.
The incredible hunting/tracking system, the integration of the mini games that flowed perfectly to the main game (and were so well done I spent dozens of hours gambling even though money was fairly pointless) , tons of the sub systems which ooze with immersion...
There was just so much in RDR2 that contributed to a feeling of overall immersion- It felt like a living world more than most mmorpgs and far less like a 'game'.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo