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After over six years in development, Astellia is finally making its way westward and Barunson E&A is prepping for a summer 2019 release. We had the chance to chat with the team about Astellia to find out about its features and what sets it apart from the competition.
Comments
Boo! Hiss! Just kidding, we'll see, but I hate this trend.
This is good to hear.
Also, their site is rather broken. They apparently didn't test it with very many browser window sizes.
All I needed to hear.
This game is allot like a TCG, and a mmorpg put together. You go around and collect or obtain cards called Astell. You use the cards (Astell) in the mmorpg, to summon pets to be your aide.
If this game is what it seems, we could have a hit. IF!
How long did you play and what level did you get to? I've played through 95% of the content and have no problem controling the "pets". There is a bit of a learning curve for the controls though. Did you play any lf the lvl 50 or legendary dungeons? There's nothing ground breaking but they are engaging, at times difficult, and require teamwork and skill to clear with an "S" rank. Questing is indeed hub based and very bland. What are your thoughts on character development, and customization? Did you get a chance to collect a bunch of astells and work on your deck buffs? I've found that the customization depth is much better than most games.
They have concerns also, which is apparent from other interviews they have given. They are cognizant of the difference between KR and Western audiences. Gender locking, for instance, is common in KR and this game has it, but not for the Western release. That right there is a huge step for any Asian MMO coming to the Western audience.
It sounds interesting and will be worth at least an initial look. Everyone looks for different things in games, but I like the "We're a Theme Park!" approach, the no-grief PvP, and the solo dungeons.
I really hate that! I want to stand in place and cast spells/control pets, not mindlessly run around because some boss decided to cast another AoE every 15 seconds.
It seems heavily inspired by GW1. Which was an amazing game. Will have to wait and see how it is, might actually give it a try.