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Farming, placeable tents/campfires added along with 3 directional blocking.

AsheramAsheram Member EpicPosts: 5,072
edited August 2018 in Gloria Victis
Also a new trailer:


https://www.gloriavictisgame.com/en/news/19548
https://www.gloriavictisgame.com/en/news/19574
3 august 2018, at 17:16Author: bartold
Player-spawned objects, EU servers combined & Guild Control update! (Update v.0.8.6)


Ladies and gentlemen, let us welcome you to one the biggest update ever applied to Gloria Victis!

Middle Ages – times when the tale about a warrior could have more meaning than the outcome of battles he has fought in. Times of courage, sacrifice and dedication which have forged the heroes who are still remembered to this day. But it’s not all that the medieval times stood by! There were also masses of common people who were providing countless goods needed to run a successful war campaign: blacksmiths, tailors, hunters, herbalists and… farmers. You wouldn’t like to wage war being hungry, would you?



Today’s weekly update introduced a long-awaited feature: interactive objects placed in the world by players! From now on, you can plant your seeds: vegetables, fruits, herbs, cereals or flax – the choice is yours. But you will have to take care of your plants in order to harvest decent crops: water them and protect from animals, weeds, negative effects of weather conditions and enemy raiders. You can plant your seeds almost anywhere, though the best results come from planting them on fields at farms. Take a seed, find a spot and plant it like a boss!

Moreover, from now on you can place your own tent and campfire! Tents work as one-time personal spawnpoints, so they are a great tactical option for sieging enemy towns and castles. But be careful when selecting a spot for a tent – enemies can destroy it! The campfires, on the other hand, can be used as workshops for the recently introduced cooking crafting branch. You will be able to build your own workshops to other crafts soon as well!



Also, addition of the farming system and objects placement creates great opportunities for future features. Depending on the Community’s will, we might consider implementing freebuilding system in the guild locations and housing system.

Post edited by Asheram on
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