Here is my dilemma, i am playing Subnautica and i like to figure the game out without looking up anything. Ive played for about 48 hours but i swear the last 15 or so hours has me stuck. Ive been searching for ways to progress but have gotten no where.
I dont want to look stuff up, i want to complete the game on my own, but im getting frustrated as ive done jack shit for progression. I know there is one silly thing i forgot or missed and that is why i cant progress probably. But i am fighting with myself not to look it up.
So when do you look shit up?
- when you get stuck for like 5 mins
- an hour
- a few hours
- several hours
- 10+ hours
- days
- never
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If it was a puzzle game or point and click, I'd never look for answers because the whole point is to figure things out yourself, that's why you play it.
In other games though, if you can get stuck for hours then I consider it a flaw in the game's design; the way it presents, or fails to present, logical conclusions to the player. It's like fixing a bug to me.
That being said, I'll backtrack to double or triple check to see if I can find what I've overlooked. I'll triple and quadruple check any in game "checklists." Depending on the game, if after a couple of hours of turning over every rock I can find I am still stuck, I'll "give up" and search. Then I plant my palm firmly IN my forehead for not seeing some tiny, obscure point that allows me to progress again
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
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Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Have not yet though. Maybe there is hope?
Nah there is really none for me or the human race.
Ie: Persona is all about time management, so you damn well bet I'm going to be looking up all the dialogue options that build social links more quickly and save precious, limited ingame days.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
In Factorio I'll look up the more complicated stuff because I'm not a freaking engineer.
But in RPGs I never look anything up ahead of time because the characters wouldn't know how to navigate the dungeon or beat the boss beforehand, and I'm trying to be the characters.
I spoil WoW at the drop of a hat because I couldn't care less about the story or lore, I'm just there for the twitch action.
But I play EQ like an RPG, making maps and writing about mobs and zones, not spoiling things.
In Ark I spoil the dino abilities for myself cause I'm not interested much in the combat, but I ignore story and world spoilers (like where caves are and where metal is etc).
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
The stipulation to this, is I have a limit on how much time I am going to invest into looking up the answers or checking out guides and walk troughs and the like, if it feels like I am doing that more than playing and figuring out the game itself, that's my sign that this might not be right game for me.
But you gotta do what you enjoy. What works for me, is not what works for everyone.
I used to subscribe to Nintendo Power back in the day, so I definitely need the help often, lol. I love to mess w games and usually try to figure stuff out myself, but I’m no fan wild goose chases. Time is too precious and too many games to play, as others have said already. I’d rather finish a game than agonize over a puzzle or missing quest item.
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I finally beat Subnautica. I probably blew an extra 30-40 hours because I got stuck. But at least I explored the game's mechanics well.
My first mistake was, when i was investigating an area, i think i forget to pick up everything or I did pick up everything and then I died and re-loaded and in the interim i thought i picked up everything but when i reloaded it didn't save.
I kind of figured things out after i retracted my steps and searched an area super well to figure out to go back to that place i already checked.
Then i got stuck again and it was two-fold, i missed finding a well-hidden area on a random search that would have unlocked things. Also, i figured things out by re-reading all the clues and realized that i had made some deduction errors.
In short, had I sat down and just re-read the clues properly the first time, I may have saved myself a lot of time and effort.
I'm happy, I didn't look shit up but at the same time, was it worth 30-40 hours? But my base is pretty cool looking.
You can see my sci-fi/WW2 book recommendations.
Because if you have spent days knowing what you want to do, but searching for the right syntax to do it, since these coders, who are native english speakers, had fun with making the syntax you need to use extra hard and give you zero help in finding it, so someone who isnt good at languages and is not a native english speaker is basically unable to progress, ever - you dont really want to repeat that experience.