i have played both a lot..
and have an opinion on both..
the bad news about Arenanet made me check out ESO again..
its incredible how different these games are..
GW2 is a real MMOrpg, it feels like a world you travel trough, with things happening along the road..
ESO is the opposite, a mmoRPG, much more an RPG experience..
where many treat these games as direct competitors, they are both on different sides of the spectrum.
personally i think GW2 does most things better...
i even like the graphics/annimations/scenery better.
and the combat system in GW2 has so much more depth(tactical)
and thereis no othermmorpg thatin my book can compete withthe world design..
i like the vertical progression system, and the hard work you need to do for gearing new builds
i also love that the story makes you feel like a hero, and not a mailman or carpenter
pvp, espescially conquest but also WvW is more fun.
replayabillity in GW2 outside of the story is huge, the world feels semi dynamic
but there are some things eso does better
first there is the stories, even tough they sometimes make me feellike an errantboy, the story and lore vallue is better.
and then there is PvE traditional group content, as a semi casuall player i prefer eso dungeons and trials..
housing is done very nice.. and armor looks better..
but thats about it..
combat is somewhat cluncky altough it feels quite immersive, more like real combat then GW2, where combat feels like a game..
annimation wise eso trails gw2 by miles.. and also the scenery while looking great can’t compete with the sights of GW2..
community wise, i guess they are both in agood spot..
so why this sudden interest in ESO (which is still a fun game)?
Thats because i only play games with continous updates..
both games are very strong with this..
but if Arenanet starts slacking, i will not doubt a minute and make a change of my maingame..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
ESO is a good game and has quite a bit of content but the combat is atrocious.
It's a shame because I've tried several times to get into it and I just can't stand the slow/clunky combat
..Cake..
New one on me, I guess as its a MOD and free if you have Skyrim we are not supposed to hear about it. After all players might start asking why it did not need Early Access, release as a brand new game even though it is a mod, have a cash shop and generally try to fleece players.
Looks like I will be reinstalling Skyrim after my current game thanks for the tip.
I like them both however. If I had to give one up, it would be ESO.
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ESO to me is a single player RPG. I've never grouped up in it. I've never been asked to group up in it. Hell I barely even see anyone running around the world, only in hubs do I ever see anyone. That said it doesn't mean it doesn't happen, it's just my personal experience and my willingness to care, it is a C game for me. If my main MMO is in maintenance and I don't have a game I'm currently playing I'll jump on it. But I did give it a solid month of attention before getting that "why login" feel. I do like how you can go pretty much anywhere and do what ever questline you want as things scale to your level. That was huge, but the same thing that makes it cool, makes it disjointed. Also the combat is just plain meh, like I said feels very single player with little balance.
GW2 I never liked how far away it was from original GW. I wasn't a fan of the open world quests, I hated that most of them were "pick this up and put this here". It's a long time til you hit your first dungeon and then it is when you do you realize even more worse problems you couldn't tell on the surface. The balance is just plain bad, when you party you notice how bad the balance really is. I quit shortly after that dungeon experience. While I did see a lot more people, mostly when going to huge open world boss battles again never grouped (except for the dungeon), never was asked to.
Both have their pros and cons. Though I'd say GW2 completely lost my interest, whereas ESO just got less interest from me.
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I've been having fun with ESO lately. I'm mostly into fantasy more and that's perfect for me. I still don't know everything that I can know but it's been a slow leveling pace for me which isn't bad. Combat is a bit different and hate the use of no real AH.
Probably my two favorite mmos. I prefered GW2 until One Tamriel, and haven't really been back to GW2 since Morrowind came out.
Combat wise, I find ESO is less responsive to weapon swapping, breaking out of CC, and triggering abilities; also it is overall more difficult because you can't really tab onto targets in the same way you can in GW2. I wouldn't say it was less tactical though.
What really elevates ESO for me is the pvp, the crafting, character customization, and community.
GW2's pvp was AMAZING compared to most other mmos when I first started playing it. Now it feels stale, and even the spvp (which I used to love) seems to have gotten worse if anything.
I have been beginning to feel lately that these may have been the last of the "great" mmos. I don't see anything on the horizon of similar scope and polish as these games in the mmo genre, and what I have seen of the crowd-funded "indie" titles looks pretty uninspiring to be honest. What do you think?
also the GW2 world feels huge compared to Tamriel...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)