So this is going to be a long story, but maybe interesting for somebody who can relate.
In short: Whats wrong with people enjoying beating the same little boy all
day long? Or whats wrong with me, that I don't find any joy in it?
In long:
(you may skip this part)
I'm a mature guy, who always was interested in video Games. However since I've got a PC consoles became mostly irrelevant to me. My entry to MMORPGs (I also played all kind of MMOs, but this Thread is related to my RPG experience) was Diablo 2 - yes I know not exactly an MMORPG, but to be honest, I think I've met more people in D2 than in most MMORPGs I played. I liked diablo 2 alot, but just repeating the same farm runs all the time while most people cheated in one or another way was kinda lame. I tried to experiment with different builds, but it was boring to quest alone - just like having somebody else level me, this would just get me faster to the boring repeating farm runs where I kill 1 Boss 5000 times. I tried self found Parties to compensate there, but even there people just cheated which made me quit D2 for good.
After that I probably played hundreds of MMOs, in some (freshly released ones) I had alot of fun, but at most for a few months. The Ultimate reason was always a lack of Players to play with (or just a completely boring Game).
And then there was D3, what a great game (in terms of gameplay, not the childish apperance and story), they took on the main issues that made the endgame of D2 so boring for me (Farm Boss x 5000 times for BIS Item x). Every Item could be useful, there was no BIS items, and it was beneficial to farm any map and not just 1 Boosroom you saw 100 times a day. Then however, instead of building on that fundament they developed for a long time, they just threw everything away and made it the same boring BIS grindfest D2 was with the addition, that it wasn't even necessary to create a new character to test a new build, since you could just change any skill anytime.
Since then I tested a couple more MMOs as they were recently launched, but they all were just casual garbage. There wasn't a game that occupied me for more than a few weeks. I kinda stopped enjoying Gaming, at least in regards of RPGs though I always wanted to play that 1 MMORPG that would make me happy. This is especially sad for myself, as I'm a Gamedeveloper (In my spare time im actually working on a kind of RPG, but not an MMORPG (lacking a few millions).
Comments
Might scratch the itch you are looking for.. might not.. every since they nerfed my raid loot, I quit the game, but, give you will be walking with no idea how much better the stuff was, it should be fine for you.
If you want other players to play a game the way you want them to play it, I suggest you try offering them a salary. It's a pretty good way to get people to do stuff that they would never even consider doing without one.
But, for some odd reason you CAN play massively multiplayer online games alone, as a single player game, and sometimes you can do it even offline. It's even considered to be your right to be able to choose to play the game the way you want and still have access to everything the game can offer.
That said, the core of the problem is in the game design. I honestly don't know why some of these games even have group content before level cap. In many cases it's just waste of time to form a group and run a dungeon or similar piece of group content. It's more convenient to play solo.
Oh wait, the answer is always money. They want as many players around as possible to maximize profits, so they make content for all kind of gamers. And it looks like all the smart people work in MMORPG business since there's no option to play Farmville in a Fortnite map, or shoot the cars with a bazooka in a Nascar racing game in case you're not a particularly good driver.
Why do i have to suffer to play watered down games in a genre i love because of people who wouldn't give a crap about it if there wasn't a gimmick in-game that suits their playstyle?
Ideally they want things to be easy for them and hard for others. That's why you see people arguing for features to be put in or be left out, coincidentally in tune with their own skill set. For example, people who have lots of time want things to take a long time. People with a good sense of direction want there to be no in game maps. People with good situational awareness and tactical understanding want challenging team play. And so on.
These are acquisitional games. That's not a bad thing, but when a game starts not to make sense, this is a pretty good bedrock on which to start rebuilding one's understanding. It's rather like poker. Sure, it's a card game, and people enjoy card games, but at a more fundamental level it's about using your skills to win money.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Also, the reason for Solo play is the huge amount of hardcore jerks in MMO's, if the people that play MMO's learned to take a chill pill and not become all too often raging assholes every raid, there would be a lot less solo or small group play in MMO's
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
It's awesome for the casual that has an hr or 2 to spare to just jump in and go, but terrible for the dare I say "hardcore" community as the systems are played against them. Everyone rather PUG up and go then yell around and group up the classic way.
A good comparison is classic FFXI systems compared to current FFXIV systems. The old world is being phased out since time is the most precious thing.
In the Diablo series,you have literally NO control over your player or game,once a premier build is made an 8 year old kid could pilot it while eating a sandwhich watching cartoons.I found the game design worked mildly yet still boring the FIRST play through,BEFORE you attained a premier build.
The MMORPG aspect,at least the grouping part was NEVER a foray of Blizzard games.The only true grouping games were EQ1 and FFXI,everything else was single player games with a login screen and the login screen only there to create ongoing costs to play.IMO FFXi was one stage better than EQ1 in pretty much every aspect of the design,i can't even think of one area EQ1 did better so you missed the boat on a true grouping game and way more of an rpg than anything Blizzard has ever made.
Long story short,you missed the boat and sadly brainwashed yourself into thinking Diablo is how games are made and represent rpg's.
Never forget 3 mile Island and never trust a government official or company spokesman.
I have also had to endure years in the past of people saying stuff like "i have no time""it's feels like a job"bla bla whatever.I have been able to enjoy casually the most forced grouping mmorpg ever,so imo people just make excuses for whatever reason.There is no timeline or restriction in anyone's life that says how fast you have to kill mobs in a game,there is no timeline that says get level 50 within 3 days or you are labelled a noob,you can play anything casually.
Never forget 3 mile Island and never trust a government official or company spokesman.
It must be awful to be such a pearl cast before swine.
I like Ike to play “hard core” games casually I guess.
Even games that are not 100% aimed at them are still trying to attract them by easing up on "chores" like leveling or gearing up and providing ways to wallet your way around those "inconveniences."
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
MMORPGs have always been the way they have been. Whether you call them easy mode, hard mode or whatever, the gameplay staple is still the same. What was different was the mindset of the players back then.
Back then, MMORPGs were new. Online games were new. The internet was new. Throw all that together and you have the wonder and excitement of the first moon landing. A once in a lifetime experience. Those that experienced it became addicted to it. It really can't be recreated anymore. And that's what pisses everyone off... they want to recreate the moon landing in 2019 but the notion of anyone walking on the moon sounds like an utter waste of time to the majority of the planet. Back before anyone had even ventured out in space, the whole world was mesmerized by it.
Back then it never was about killing some hard raid boss or even leveling. Back then it was rushing home from work, getting on the internet, and meeting up with friends online to chat WHILE playing a game together. It could have been tic-tac-toe quite frankly, the time was ripe for the the world to embrace online games like never before.
It's 2019 now. A newborn today doesn't see the internet as the moon landing of their time any more than those born after the Apollo landing, see the moon landing as anything more than a waste of time... a joke... we landed on the moon once and never went back.
Today's generation see the smart phone as God's gift to mankind. It's another appendage to them. They'd rather have their head blown off than live one day without it. You're basically asking people today to use an old teletype machine when they could easily use a smart phone. Both are completely capable of communicating to others... only one is a product of the past and the other the present/future.
Playing an MMORPG today is like playing chess... it's been around long enough that only those who really want to play it will play it. No one is busting down a door to play one anymore. Hoping that others will want to play it with you requires that you find a bunch of people interested in chess. Have you tried to find 10 people who all love to play chess? You're lucky if you can find one other.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED