Pretty depressing. Pisses me off but if I were running a business that's where I would go to $148 billion a year is no joke. I mean I've seen whales drop $10k in one year in a 2D rpg lol.
Well referring to the comment Baalzharon made to the cost of upgrading his system, what level "phone" do you need to play some of these mobile games, like the mmo ones? If you need something near "flagship" level then I fail to see the reason not to upgrade. As to the games themselves, do you need be connected to a celluar service to play them or can you hook up via your WiFi at your home or else where?
Mobile gaming is such crap. Bunch of loser pumping thousands into a stupid phone game and making publishers turn in their direction. What a sad day for gaming.
Does this not tell the story of the bigger picture?All Blizzard has been doing for quite some tiem now is a MONEY angle and not a GAMING angle. They like everyone else saw that the mobile market is a lucrative one,so rather than figure how to make some great games,they quickly decided "let's just get in on the mobile market". Mobile gaming is a MARKET,you are NOT a serious developer if your aiming at money first and gaming a distant second.
Way way back,they saw the mmorpg,it's a market.let's get in,moba's, arpgs,arena shooter,TCGS all just Blizzard doing the business thing of aiming at markets they have yet to get in to.Sure that is what a business SHOULD do but you need to keep GAME development first and foremost on your agenda plate.
It is EASY to say,look there $$$$ let's get some,any developer can do that,you don't hire all kinds of high paid execs to tell you there is a lucrative market,go get it.
So the most obvious of recent proof they care more about the money angle?Diablo 4,Rather than build the series into something bigger and better all the time,they have degraded the series and now to the bottom feeder as a mobile game.Know why ,well because all the people doing the money angle are thinking MICRO transactions,$$$$...money money money.
Blizzard/Acti have gone mad,pure greed,let's not be satisfied with making millions every month,we need MORE MORE,bigger bonuses.
Never forget 3 mile Island and never trust a government official or company spokesman.
Mobile gaming is such crap. Bunch of loser pumping thousands into a stupid phone game and making publishers turn in their direction. What a sad day for gaming.
The ridiculous spending of players nowadays impacts MMOs too.
It's why we have so many P2W titles. Devs get away with it thanks to players with zero impulse control.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
I am a scizo misanthrope. So one day I may go BANZAI on your post. Have not yet though. Maybe there is hope? Nah there is really none for me or the human race.
Acti-blizzard wants to justify their purchase of King for $5.9 bn and King wants to justify having 2000 employees while building the same simple game over and over.
The crazy part is how Blizzard works together with Netease instead of King for the development of Diablo Immortal, but its probably because they think the Chinese market will like the game far more than westerners.
Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
Another angle to this though could be that they are doing it out of necessity to survive cause they've completely lost whatever it was(soul and/or vision) that allowed them to make good PC games.
Just look at the stale state of both OW and HoTS. The gameplay mechanics have not been changed or improved for as long as I can remember. After playing one match of both it seems like they no longer know how to develop games, what visually looks good, what is fun, how to keep players interested etc..
I held out hope thinking they could turn things around on the development side but after all that has happened over the past few months it may be that they turned to Netmarble to make their game cause they don't know how anymore.
haha, I read the title and inadvertently thought that the next step for Blizzard in order to make a comeback would be to start betting at the casino.....
The reality is that it's not about that there's more money in Mobile, but rather that companies nowadays just don't have the creativity to make a good game in this starved market for a good game. If they had it in them they would never look at Mobile games.
I believe that any talent that Blizzard had, left the company like 2 WoW expansions ago and since then they've been trying to figure a way to make money with the lack of talent they have left. Mobile is the solution.
Also another reason that Mobile games make so much money because probably like 95% of mobile "gamers"(if you can call them that) play a game for couple of days(maybe a month) and go to the next mobile game because mobile games are TRASH(yelled in tyler1's voice).
Mobile is just a bigger market. I don't know the numbers but it must be at least 10 times the user base. As Tablets and Phones get more powerful hopefully we can see more cross platform games that are actually worth playing on PC.
I have to admit I'd live to be able to do something on my mobile device linked to my PC MMORPG. More than the mission Table WoW offers you. Being able to play a simpler isometric version of a 3d MMORPG to craft, sell, bank equipment or even travel to where i want to start playing on my PC would be pretty awesome. I actually have a cheap Surface clone that can run wow at minimal settings, performance is pretty bad, and haven't bothered to set it up for touch input, but I can do some basic things like I mentioned above. Very handy.
That kind of cross platform play would be pretty popular with the broader mobile market. Playing Fortnite in Asia I noticed a lot of the players must be at net cafes from the background noise of voice chatters.
Without a doubt the mobile market is waaaay bigger, but I should note that in the mobile "playerbase" are included my 3 year old niece and 7 year old nephew aka mobile has a ton of kids that don't really appreciate games, so numbers aren't all + let's not forget that not everyone have a good enough phone to run quality games and in fact I'm sure that at least half of the people don't have such a phone... I used to be one of those "get the newest Galaxy when it comes out every year" but that passed away for me with the years now I'm rocking a 4 year old phone and I doubt I'll even change it soon cause it does the job :P
As for crossplatform. Sure if it's done properly I'm all for it. I myself would've loved to be able to play some WoW on my phone while I'm away from home for some reason. Basic stuff not expecting to raid, but doing some WQ for example is more than possible however it seems that Blizzard doesn't think it's worthwhile.
I believe that the mobile market makes a lot more money simply because phones are always with you unlike PC, so more availability and what's more as I mentioned mobile gamers changes games every few days if not every day because they get bored which is normal. It's hard to make a game that would keep your attention on a phone it's just too hard.
mobile gaming not the future anymore then the wii was with it gimmicks, despite both them been highly praised and everybody and their mother playing them.
Mobile is just dlc ,loot box ,cash grab 2.0, people tend have more money then sense so their easy to nickel and dime. i myself have money to spare so i added to that asinine number sadly, the gacha games make it very easy to piss away hundreds just surf a few of the popular games for mobile see what you can " buy " it very common to see $50-$100 packs and that does not get you everything in game or grind for weeks for a chance at said items since hey it free you can't complain....
blizzard mit try to ease in with a few B2P games too seem " better " then they will have their version of a gacha like FGO and that will be their new WOW money maker. if it fails they try the candy crush route with a spin to make it " better " and have the dollar packs so anyone spending money thinks it a great deal...
i said it before ill say it again the day a mobile game wins GOTY and could not have been made on pc just as good or better, is the day i''ll believe in mobile gaming. as it stand it just legal gambling with the payout been instant gratification and bragging rights if you get a rare item as f2p.
Well I guess we shall see if Activision Blizzard can come up with the types of games that will be successful in the mobile market . I don't think they have ever been a company with much integrity so this move doesn't surprise me one bit . WoW has been going down hill for 10 years now in a cycle of increasingly poor expansions and streamlining to make the game more appealing to a younger and extremely casual gaming audience , that bubble has burst now because that particular demographic has moved onto other genres and games like Fortnite .
In a way I welcome the demise of Blizzard as PC gaming developer because now the wheels are coming off of the WoW Juggernaut perhaps we see games that don't try to emulate WoW and look back at a time when mmorpg's offered a more in depth and challenging gameplay . Perhaps that is being over optimistic but one can hope .
The reactions to this at Blizzcon later this year will be interesting lol .
The amount of people with phones probably outnumbers the amount of people with PC and consoles combined. Every phone is a potential customer to them. As mentioned already, the number of phones that are actually powerful enough to play games, coupled with cell service good enough takes those numbers probably way down, but they won't report that.
PC/Console gaming isn't going anywhere any time soon. Mobile gaming is showing signs of stagnation while Console/PC gaming is showing signs of growth again.
The above article isn't the one I was looking for, but it says basically the same thing.
Even though some of the AAA devs are running for Mobile doesn't mean the end for good games. Someone else will step in. I never thought that Ubisoft would fill the shoes that Bioware seems to have abandon with the Action RPG genre, but imo they have with AC: Odyssey.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
I blame workplaces that allow employees the time to play on their phones. I blame parents who relegated parenting to their phones at a young age by giving the phone to a toddler to fiddle. I blame the gamers that are willing to hunch over their tiny screens and negotiating the unnegotiable tiny interface. I blame the people that compromised and allowed this trend to make this much money. I blame every one of you that bought stuff on those damn phone games adding to the revenue and contributing to the greed factor.
I blame myself for playing the 450 piece puzzle game while waiting at the dentist or doctor's clinic and adding to that statistic.
The only way they can make that kind of money on mobile gaming is by breaking into the Asian market, the US/EU mobile market just isn't that large or profitable, if this is a sign that ActiBlizz is preparing to abandon the western market in terms of gaming, then i have serious doubts about the future of the company, chances are, given stock values etc. that Investors are likely also not confident in ActiBlizz's ability to deliver profits from mobile, with good reason because as a company i do not think it has the resources to break into the Asian mobile market without significant assistance, which will not only cost them money, but reduce the amount of profit on anything they do generate revenue from. I think Activision has chosen the path of the fool by focusing on mobile gaming.
Comments
They like everyone else saw that the mobile market is a lucrative one,so rather than figure how to make some great games,they quickly decided "let's just get in on the mobile market".
Mobile gaming is a MARKET,you are NOT a serious developer if your aiming at money first and gaming a distant second.
Way way back,they saw the mmorpg,it's a market.let's get in,moba's, arpgs,arena shooter,TCGS all just Blizzard doing the business thing of aiming at markets they have yet to get in to.Sure that is what a business SHOULD do but you need to keep GAME development first and foremost on your agenda plate.
It is EASY to say,look there $$$$ let's get some,any developer can do that,you don't hire all kinds of high paid execs to tell you there is a lucrative market,go get it.
So the most obvious of recent proof they care more about the money angle?Diablo 4,Rather than build the series into something bigger and better all the time,they have degraded the series and now to the bottom feeder as a mobile game.Know why ,well because all the people doing the money angle are thinking MICRO transactions,$$$$...money money money.
Blizzard/Acti have gone mad,pure greed,let's not be satisfied with making millions every month,we need MORE MORE,bigger bonuses.
Never forget 3 mile Island and never trust a government official or company spokesman.
It's why we have so many P2W titles. Devs get away with it thanks to players with zero impulse control.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Have not yet though. Maybe there is hope?
Nah there is really none for me or the human race.
The crazy part is how Blizzard works together with Netease instead of King for the development of Diablo Immortal, but its probably because they think the Chinese market will like the game far more than westerners.
Just look at the stale state of both OW and HoTS. The gameplay mechanics have not been changed or improved for as long as I can remember. After playing one match of both it seems like they no longer know how to develop games, what visually looks good, what is fun, how to keep players interested etc..
I held out hope thinking they could turn things around on the development side but after all that has happened over the past few months it may be that they turned to Netmarble to make their game cause they don't know how anymore.
EA and Activision wants to rip off a new audience?
Without a doubt the mobile market is waaaay bigger, but I should note that in the mobile "playerbase" are included my 3 year old niece and 7 year old nephew aka mobile has a ton of kids that don't really appreciate games, so numbers aren't all + let's not forget that not everyone have a good enough phone to run quality games and in fact I'm sure that at least half of the people don't have such a phone... I used to be one of those "get the newest Galaxy when it comes out every year" but that passed away for me with the years now I'm rocking a 4 year old phone and I doubt I'll even change it soon cause it does the job :P
As for crossplatform. Sure if it's done properly I'm all for it. I myself would've loved to be able to play some WoW on my phone while I'm away from home for some reason. Basic stuff not expecting to raid, but doing some WQ for example is more than possible however it seems that Blizzard doesn't think it's worthwhile.
I believe that the mobile market makes a lot more money simply because phones are always with you unlike PC, so more availability and what's more as I mentioned mobile gamers changes games every few days if not every day because they get bored which is normal. It's hard to make a game that would keep your attention on a phone it's just too hard.
Mobile is just dlc ,loot box ,cash grab 2.0, people tend have more money then sense so their easy to nickel and dime. i myself have money to spare so i added to that asinine number sadly, the gacha games make it very easy to piss away hundreds just surf a few of the popular games for mobile see what you can " buy " it very common to see $50-$100 packs and that does not get you everything in game or grind for weeks for a chance at said items since hey it free you can't complain....
blizzard mit try to ease in with a few B2P games too seem " better " then they will have their version of a gacha like FGO and that will be their new WOW money maker. if it fails they try the candy crush route with a spin to make it " better " and have the dollar packs so anyone spending money thinks it a great deal...
i said it before ill say it again the day a mobile game wins GOTY and could not have been made on pc just as good or better, is the day i''ll believe in mobile gaming. as it stand it just legal gambling with the payout been instant gratification and bragging rights if you get a rare item as f2p.
In a way I welcome the demise of Blizzard as PC gaming developer because now the wheels are coming off of the WoW Juggernaut perhaps we see games that don't try to emulate WoW and look back at a time when mmorpg's offered a more in depth and challenging gameplay . Perhaps that is being over optimistic but one can hope .
The reactions to this at Blizzcon later this year will be interesting lol .
PC/Console gaming isn't going anywhere any time soon. Mobile gaming is showing signs of stagnation while Console/PC gaming is showing signs of growth again.
https://www.altchar.com/games-news/580157/mobile-gaming-losses-offset-by-console-and-pc-performance
The above article isn't the one I was looking for, but it says basically the same thing.
Even though some of the AAA devs are running for Mobile doesn't mean the end for good games. Someone else will step in. I never thought that Ubisoft would fill the shoes that Bioware seems to have abandon with the Action RPG genre, but imo they have with AC: Odyssey.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
I blame myself for playing the 450 piece puzzle game while waiting at the dentist or doctor's clinic and adding to that statistic.