For those that are wondering what is going on atm with Pantheon. The devs are currently working on Project Faerthale. Faerthale is the capital city of the elves, and it's surrounding area.
The important thing is that this will be the first feature-complete zone that brings together all the major game systems, such as climate, perception, atmospheres, dispositions, etc. in a cohesive way. There will also be improved animations, character models, etc.
That way, rather than having to always tell people what Pantheon "will" eventually look like, they can basically just show them this zone. It's called their "reference zone" It of course won't be 100% done, but it'll be very close. Then they can take what they learned about the workflow of pulling together the art, design, world building, etc. departments to compile a zone from start to finish, and apply those lessons to complete the rest of the zones in the game much more efficiently. It's a huge turning point for the game.
If you want to know more, you can watch the video below. It explains things better that I could.
Comments
Logic, my dear, merely enables one to be wrong with great authority.
~Greatness~
Currently Playing:
Nothing
But I'm cool with the 20 year old game play, me and an enormous group of other people. I'm not a fan of the combat style / mechanics of todays MMO's. Which is kind-of-the-whole-point of them making this game and including "20 year old eq1-carbon copy gameplay they've been showing so far". There will be FAR more people that don't like this game then DO like this game. And only a fool would think otherwise. But there are more than enough people to make it worth the effort, which again is the whole point of this project in the first place.
Its not like everyone that played EQ1 - EQ2 - AC will be dead before it comes out. Or will they........?
But seems they were working on balancing animation and how they plan on graphics.... Hope the hard part is over. Now they know the standardized programming, maybe the NEW WORKERS CAN FILL THE WORLD..... now sure this is how it works.
Now there is a challenge, making new MMORPGs, not so much.
2020 is the date for the next one.
https://mars.nasa.gov/mars2020/mission/overview/
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Logic, my dear, merely enables one to be wrong with great authority.
It's a waist of tax payers money !
If you can actually meet those deadlines is another discussion though.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Mars will NEVER be a back up for Earth. It's a shit poor option to terraform. No magnetic field, not enough gravity to maintain an atmosphere even if it had a magnetic field, no plate tectonics (critical reason why life even exists on Earth), not enough sunlight by default, the reasons go on and on.
You'd need Kardashev level civilization technology (centuries away from us) to resolve these issues and IF you had the level of technology, it would be near infinitely easier to terraform Earth back to a healthy Biome.
It would vastly easier to set up rotating habitats at the perfect distance from the Sun to maximize energy capture than it would to colonize Mars. Floating city habitats in the upper clouds of Venus may be easier to maintain over time than colonizing Mars.
We'll likely send humans to Mars in the not too distant future, but living there long term is a pipe dream. It will always be a higher energy investment vs several other space colonization options. I know people love their sci-fi, but the reality will hit home after the 1st wave of tragedy and costs ramp up with Mars exploration by humans.
Luckily Pantheon still has viable chance of release, even though some here act like it's a colonization attempt to Mars.
You stay sassy!
You know what this game is going to be,likely better polished because he knows what happened last time but imo the same old same old game design.I always cry foul when hand holding is present and i detest linear questing,but even if this game removes static npc's with yellow markers over their heads,i am not sure the game will do anything creative enough to warrant buying a new skinned rpg.
So if you feel the need to buy EQ3 or Wow 2.0 or whatever exact formula it will use,your still getting a reskinned game.I presently reside in the best rpg i ever played,it offers what these games do aside from linear questing but MORE,MUCH more and with better plausible realism,i feel immersed and not playing a game on rails.Developers doing mmorpg's need to step up and get out of that shell of just copy/paste game design,the market is flooded with copy paste gaming.
Never forget 3 mile Island and never trust a government official or company spokesman.
Or we can just convinced the aliens that provided us with current tech we have to give us the tech needed for space travel.