Yes because in life you hitch a ride on a griffon to work, grind some levels, distribute stat points, talk about Chuck Norris all day, kill some Ogres in the afternoon, sell your phat loot, and then be home for a neighbourhood raid.
And if you get in an accident on the way home, dont worry youll respawn at your bind point.
Weird, I was just thinking about this while walking to a friends house. I saw some kids walking their dog and having a trouble time cause the dog wanted to go here, there, everywhere. That's when it hit me. The next time they have to walk the dog they will know from earlier experiences that he'll want to go here, there, everywhere. Thus, they gained experience and almost level 2 in dog walking skills.
Originally posted by Neptus Weird, I was just thinking about this while walking to a friends house. I saw some kids walking their dog and having a trouble time cause the dog wanted to go here, there, everywhere. That's when it hit me. The next time they have to walk the dog they will know from earlier experiences that he'll want to go here, there, everywhere. Thus, they gained experience and almost level 2 in dog walking skills.
Originally posted by ghoul31 I was thinking more in terms of life is simlar to a MMORPG You farm for cash in real life, but you do it by working at an office. Instead of saving for an elite mount, you save for a hummer. Instead of teaching noobie guild members about the game, you teach your children about life. Instead of carrying around magic items, you carry around your cell phone and ipod. Instead of taking griffon rides, we take plane rides. You still go on adventures, but they are called vacations If our clan leader Bush wants to invade Iraq, we go kill the Iraqis. But we have elite weapons and armor, while the Iraqi's are stuck with noob gear. But now that we have taken their country, their troops are errant, and are even more dangerous. If someone breaks the rules of out guild, we ban them by putting them in jail. So you see, life really isn't that different from MMORPGS
yes, there is a system in place, put there by many a people in the past, and no one asked you if you ever agreed with it, but you still obey, and so do we.
Did you ever think that the 7 day work week is seven days long because that's how long it took to create the world in genesis? That's right. Talk about silly ideas taken for granted everyday without questioning.
MMORPGs are generally designed to be reinforcement systems - do something right, get rewarded; do it over and over again, get rewarded over and over again. In a way, MMORPGs start to mimic real life, ESPECIALLY when the fluff aspects (story, background) don't figure much into gameplay. It becomes an activity repeated for a perceived 'reward'.
So allude MMORPGs to real life as much as you want (if a game becomes so similar to real life, is it still a game?), but try not to confuse real life with games that mimic it.
For one thing, you've got only one character slot. AND you don't get a reroll.
The permadeath isn't too bad since there aren't many aggro mobs in towns and there's penalties for PKing...
The character aging isn't too bad either since it's a pretty slow process. If your character didn't get old and die you'd probably eventually get bored and leave game anyway.
----------- In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
Originally posted by katriell The permadeath isn't too bad since there aren't many aggro mobs in towns and there's penalties for PKing... The character aging isn't too bad either since it's a pretty slow process. If your character didn't get old and die you'd probably eventually get bored and leave game anyway.
Not if an expansion came out, offering new planets to explore.
I don't see what it would be so strange that RL is an mmo. We all know the huge leaps in cybernetics, to a point where it is now possible to project very primitive images in ones mind. The discovery of Quantum computers will give mankind hardware extremely similar to our brains. It wouldn't be a strange idea at all that we're all uploaded customers, playing some kind of archeological game.
When you wonder about the fact that this RL mmo is little fun then think of the cultural difference between now and the future. Jokes of the 14th century are completely not funny to us. Hell, jokes of the beginning of the 20th century are not funny.
Mankind will eventually answer to it's ant-entropi needs and evolve to be a massively interlinked entity with super-sentience. It's just our destiny.
So I would think that a future without RL sims would be very, very unlikely.
Yes, life really is just like an MMO. I have 37 potions, 2 staves, a sword, 2 breastplates, 3 robes, a pair of boots, and 23 meals worth of bread in my pockets. I manage to move effortlessly while carrying this, and don't even have a backpack or sack for it, but I am far too weak to shift my chair by even an inch.
... clearly if you think of life as a game where you can quantify skills in levels... then I think it's time you take some time off games... and get a hobby like cycling or something.
Originally posted by iUDEX_nCr ... clearly if you think of life as a game where you can quantify skills in levels... then I think it's time you take some time off games... and get a hobby like cycling or something.
Bikes are good for you.
Yea thats a good idea. You can get exploration points just by riding around the neighborhood. You would have to find a good bicycle guild to powerlevel you though. It would take you too long train the bicycle skill by yourself. And you would still have to farm for cash, so you could get your elite bicycle and gear. Or else you could learn bicycle crafting skill and make your own.
Then in a race, when you are passing someone, you could say, " I ownz u noob, I am leet bicycling haxxor."
and woah! they have some hell of long vacations in the future.. of course it is all in our minds and when we die, we will find our only couple hours have passed and we will go on in our chosen occupation, either Quantum mechanic technician or space pilot.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
I would say so cuz many MMORPGs try to make it so its like life but w/ everything that life doesnt have that we can put on our computer - magic, monsters, spells, etc.
I think the issue we are trying to look at here is not that life is like an MMOG but that it is an MMOG.
But it is not a game, so it is an MMO. Billions of conscious minds all connected to a world, with channels of communication.
It was mentioned before that MMOGs add things that we might wish were in real life. It was also said that our future is that humanity will be connected by far more superior technology that the crude 5 senses based communication we are limited now. As we learn to interface directly with the brain, concious minds could be connected more directly and reality could be reproduced. With direct interfacing to the brain, an MMO could be experienced as reality, similar to concepts explored in the matrix. Where will the MMO concept be in 100 years, or 1000. Perhaps we are caught in an endless cycle of creation and re-creation of worlds and what we experience as existance.
The MMO game, is more than just that. It is a tool to help us examine the true nature of what we are, and what the source of consciousness really is. As we draw closer to the source of consciousness, we open the door to re-create existance, improving the existance of the previous world.
Such thoughts are deemed crazy, and are very difficult to explain. I do not claim that what I am talking about is 100% accurate, but perhaps there is some truth mixed up in it.
Perhaps thinking about such things is deemed 'crazy' because we are not supposed to know our true natures as it would spoil the point of existance in this world. Perhaps the purpose would be defeated if we knew, so the closer you get to knowing, the crazier you appear to be ... lol
I leave you with this thought ... Why did God(the creator) think that the world uniting and building to Tower of Babel, was wrong. What was wrong with it? Perhaps because humanity united would have uncovered the truth sooner, and were not supposed to. Perhaps we are living in the age where the truth gets discovered and the very nature of existance moves on.
Crazy, but is there something here that gets you thinking????
Originally posted by Camm I think the issue we are trying to look at here is not that life is like an MMOG but that it is an MMOG. But it is not a game, so it is an MMO. Billions of conscious minds all connected to a world, with channels of communication. It was mentioned before that MMOGs add things that we might wish were in real life. It was also said that our future is that humanity will be connected by far more superior technology that the crude 5 senses based communication we are limited now. As we learn to interface directly with the brain, concious minds could be connected more directly and reality could be reproduced. With direct interfacing to the brain, an MMO could be experienced as reality, similar to concepts explored in the matrix. Where will the MMO concept be in 100 years, or 1000. Perhaps we are caught in an endless cycle of creation and re-creation of worlds and what we experience as existance. The MMO game, is more than just that. It is a tool to help us examine the true nature of what we are, and what the source of consciousness really is. As we draw closer to the source of consciousness, we open the door to re-create existance, improving the existance of the previous world. Such thoughts are deemed crazy, and are very difficult to explain. I do not claim that what I am talking about is 100% accurate, but perhaps there is some truth mixed up in it. Perhaps thinking about such things is deemed 'crazy' because we are not supposed to know our true natures as it would spoil the point of existance in this world. Perhaps the purpose would be defeated if we knew, so the closer you get to knowing, the crazier you appear to be ... lol I leave you with this thought ... Why did God(the creator) think that the world uniting and building to Tower of Babel, was wrong. What was wrong with it? Perhaps because humanity united would have uncovered the truth sooner, and were not supposed to. Perhaps we are living in the age where the truth gets discovered and the very nature of existance moves on. Crazy, but is there something here that gets you thinking????
Wow, never though I would see such an Existential/Buddhist/Spiritual statment on these forums, especially as it realates to MMOG's. I have to agree with you Camm, art imitates life and in turn tells us something about ourselves. Why do some of us want to team up with lots of otherers united under one purpose? Call me crazy, but I think humans want to be together and nice to eachother. I really think they want to help eachother out by creating a better world, and MMOG's are sort of a cashcow gaming spin on this inherent nature. Natually there is rivraly, and PvP addresse that. Inherently though, I think peeps would rather have peace than constant war.
It just all that darn crap we get fed as kids, and take to heart as modes of though and behavior that gets in the way. I wish we had a respectabel group of living humans that were world renound and respected for their wisdom, maturity, and peace. These "guild-leaders" would then be the good examples people could base their lives on... instread of all the corrupt, money hungry peeps we have in positions of athority now. Oh well, maby one day.
Presentation No Intro / HUD / Game Manual. No character customizer. Can only play human and randomly given a gender. First Person Locked Camera. At least the controls are good.
8
Graphics Its either a shoot or miss... Some people get good graphic settings right of the bat, while others must quest for items to increase level of graphics.
8.5
Sound Full voice over game, realistic sounds. Good variety as well, However, Sound cards tend to overheat easily and need a period of cooldown.
8.5
Gameplay Game starts out REALLY boring while you are almost forced to do "Diploma Quest" (you can use a hack to get passed it) but over time, the game picks up. The extreme freedom of the game really lets you feel immersed in something magnificant.
5
Lasting Appeal Perma-Death, Gankers, Spammers, and griefers really do ruin the game for lasting appeal .
7.8
OVERALL Pretty good game as long as your character doesn't suck, Also no re-creation or permadeath really do hinder the overal experience.
life is sorta like an mmorpg except itd have to be mrlrpg (mega rela life role playing game) i guess When you think about it life is just a big game, maybe were inside an electronic game with super AI systems and a greater force is controlling us, im not talking about god, i mean aliens
Comments
And do you really want to know? You probably pay huge amounts of money to play, so don't spoil the illusion.
CLICK HERE TO GET A LIST OF FREE MMO LISTS!!!
Can't be. I haven't seen one person with pointy ears all day.
Yes because in life you hitch a ride on a griffon to work, grind some levels, distribute stat points, talk about Chuck Norris all day, kill some Ogres in the afternoon, sell your phat loot, and then be home for a neighbourhood raid.
And if you get in an accident on the way home, dont worry youll respawn at your bind point.
I was thinking more in terms of life is simlar to a MMORPG
You farm for cash in real life, but you do it by working at an office.
Instead of saving for an elite mount, you save for a hummer.
Instead of teaching noobie guild members about the game, you teach your children about life.
Instead of carrying around magic items, you carry around your cell phone and ipod.
Instead of taking griffon rides, we take plane rides.
You still go on adventures, but they are called vacations
If our clan leader Bush wants to invade Iraq, we go kill the Iraqis. But we have elite weapons and armor, while the Iraqi's are stuck with noob gear.
But now that we have taken their country, their troops are errant, and are even more dangerous.
If someone breaks the rules of out guild, we ban them by putting them in jail.
So you see, life really isn't that different from MMORPGS
Weird, I was just thinking about this while walking to a friends house.
I saw some kids walking their dog and having a trouble time cause the dog wanted to go here, there, everywhere.
That's when it hit me.
The next time they have to walk the dog they will know from earlier experiences that he'll want to go here, there, everywhere. Thus, they gained experience and almost level 2 in dog walking skills.
Neptus - FFXI - Pandemonium
Neptus - WoW - Detheroc
Only hotfixes go through when it's "live", they're usually called de ja vus
-virtual tourist
want your game back?
Did you ever think that the 7 day work week is seven days long because that's how long it took to create the world in genesis? That's right. Talk about silly ideas taken for granted everyday without questioning.
Enjoy that though.
-virtual tourist
want your game back?
So allude MMORPGs to real life as much as you want (if a game becomes so similar to real life, is it still a game?), but try not to confuse real life with games that mimic it.
For one thing, you've got only one character slot. AND you don't get a reroll.
The permadeath isn't too bad since there aren't many aggro mobs in towns and there's penalties for PKing...
The character aging isn't too bad either since it's a pretty slow process. If your character didn't get old and die you'd probably eventually get bored and leave game anyway.
-----------
In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
-------------------------------------------
It wouldn't be a strange idea at all that we're all uploaded customers, playing some kind of archeological game.
When you wonder about the fact that this RL mmo is little fun then think of the cultural difference between now and the future.
Jokes of the 14th century are completely not funny to us. Hell, jokes of the beginning of the 20th century are not funny.
Mankind will eventually answer to it's ant-entropi needs and evolve to be a massively interlinked entity with super-sentience. It's just our destiny.
So I would think that a future without RL sims would be very, very unlikely.
CLICK HERE TO GET A LIST OF FREE MMO LISTS!!!
Yes, life really is just like an MMO. I have 37 potions, 2 staves, a sword, 2 breastplates, 3 robes, a pair of boots, and 23 meals worth of bread in my pockets. I manage to move effortlessly while carrying this, and don't even have a backpack or sack for it, but I am far too weak to shift my chair by even an inch.
Bikes are good for you.
---------------------------
Yea thats a good idea. You can get exploration points just by riding around the neighborhood. You would have to find a good bicycle guild to powerlevel you though. It would take you too long train the bicycle skill by yourself. And you would still have to farm for cash, so you could get your elite bicycle and gear. Or else you could learn bicycle crafting skill and make your own.
Then in a race, when you are passing someone, you could say, " I ownz u noob, I am leet bicycling haxxor."
So Heart Attacks are disconnections?
and woah! they have some hell of long vacations in the future.. of course it is all in our minds and when we die, we will find our only couple hours have passed and we will go on in our chosen occupation, either Quantum mechanic technician or space pilot.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Which FF Character Are You?
-------------------------------------------
I think the issue we are trying to look at here is not that life is like an MMOG but that it is an MMOG.
But it is not a game, so it is an MMO. Billions of conscious minds all connected to a world, with channels of communication.
It was mentioned before that MMOGs add things that we might wish were in real life. It was also said that our future is that humanity will be connected by far more superior technology that the crude 5 senses based communication we are limited now. As we learn to interface directly with the brain, concious minds could be connected more directly and reality could be reproduced. With direct interfacing to the brain, an MMO could be experienced as reality, similar to concepts explored in the matrix. Where will the MMO concept be in 100 years, or 1000. Perhaps we are caught in an endless cycle of creation and re-creation of worlds and what we experience as existance.
The MMO game, is more than just that. It is a tool to help us examine the true nature of what we are, and what the source of consciousness really is. As we draw closer to the source of consciousness, we open the door to re-create existance, improving the existance of the previous world.
Such thoughts are deemed crazy, and are very difficult to explain. I do not claim that what I am talking about is 100% accurate, but perhaps there is some truth mixed up in it.
Perhaps thinking about such things is deemed 'crazy' because we are not supposed to know our true natures as it would spoil the point of existance in this world. Perhaps the purpose would be defeated if we knew, so the closer you get to knowing, the crazier you appear to be ... lol
I leave you with this thought ... Why did God(the creator) think that the world uniting and building to Tower of Babel, was wrong. What was wrong with it? Perhaps because humanity united would have uncovered the truth sooner, and were not supposed to. Perhaps we are living in the age where the truth gets discovered and the very nature of existance moves on.
Crazy, but is there something here that gets you thinking????
It just all that darn crap we get fed as kids, and take to heart as modes of though and behavior that gets in the way. I wish we had a respectabel group of living humans that were world renound and respected for their wisdom, maturity, and peace. These "guild-leaders" would then be the good examples people could base their lives on... instread of all the corrupt, money hungry peeps we have in positions of athority now. Oh well, maby one day.
No Intro / HUD / Game Manual. No character customizer. Can only play human and randomly given a gender. First Person Locked Camera. At least the controls are good.
Its either a shoot or miss... Some people get good graphic settings right of the bat, while others must quest for items to increase level of graphics.
Full voice over game, realistic sounds. Good variety as well, However, Sound cards tend to overheat easily and need a period of cooldown.
Game starts out REALLY boring while you are almost forced to do "Diploma Quest" (you can use a hack to get passed it) but over time, the game picks up. The extreme freedom of the game really lets you feel immersed in something magnificant.
Perma-Death, Gankers, Spammers, and griefers really do ruin the game for lasting appeal .
Pretty good game as long as your character doesn't suck, Also no re-creation or permadeath really do hinder the overal experience.
Life is a mmorpg and it has been reviewed as such:
Minus Worldlife is sorta like an mmorpg except itd have to be mrlrpg (mega rela life role playing game) i guess When you think about it life is just a big game, maybe were inside an electronic game with super AI systems and a greater force is controlling us, im not talking about god, i mean aliens
then again some people say i'm crazy