As I posted in my rating of this game, why isn't Riders of Icarus more popular than it is? Why
has it been virtually undiscovered on this Web site? Riders of Icarus is fun,
absolutely gorgeous in every way (the graphics are stunning in my opinion), has lovely music, allows for vertical and horizontal play (because
you have flying and running mounts as well as mounted combat), and I
haven't run into any bugs yet. There are plenty of quests and the story
is interesting. There is good crafting. All of the elements of a great
MMORPG are in place but there aren't too many people. I just don't get
it. You owe it to yourself to give this game a try.
Comments
This isn't a signature, you just think it is.
Plus Nexon of course.
As for the substance of your post, I'll bite. What makes the game so good? I've made plenty of posts advocating for other relatively unpopular games (especially Uncharted Waters Online, but also Spiral Knights, A Tale in the Desert, Elsword, and some others), so I'm sympathetic to a claim that some gem is being overlooked.
But you've got to give more information than just "the game is really good". What makes it so good? You can have good graphics and music without being a good game, or for that matter, without being a game at all.
Is the combat good? If so, what makes it good? What sort of combat is it, anyway? Tab-target? First person shooter? Soft-targeting? Turn-based? Something else? How much does the skill of the player matter, as opposed to the level and gear of the character?
Or is it a game that isn't mostly about combat, so that other features can carry the game? That's unusual as MMOs go, but if so, what are those other features important enough to not make the game heavy on combat?
How alt-friendly is the game? How many character slots do you get? Can characters on an account pass things back and forth? Do they share a bank? Share familiars?
How controller-friendly is the game? I don't care if the game has official controller support; that basically never works right on PC games, anyway. But I do need for a game not to require lots of fast, analog clicking and to make its controls easily remapped, especially to combinations of buttons.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Anyhow i can't remember this game,too many games flooding the market but i do remember the name/title so my assumption before i look isth game is simply really bad that i can't even remember it.
Ok so looked and i see why.
Selling GIMMICKs,number one,when i see flying of ANY kind,i know how people get all giddy and blind sidedd by flying,it tries to steer the attention away from a bad game.What flying does is basically in a nutshell make everyone want to be flying,the entire game becomes about flying and personally i don't like flying,i need a quality game.
FREE,no such thing as free to play,then i see SEVERAL packages to buy, i am not going to decipher them all but well over a $100.I do not like cash shop games at all.
The Dragon idea like this game imo is also a cash grab,a direct ripoff of that movie.Anytime i see a game trying to cash in on TV or movies,i know it is going to be bad.
Customisation is weak,it is only visual,the LEAST important aspect of customisation.Too few classes 4?
Combat seems mediocre,not too speedy/spammy.Targeting is BAD,don't like that reticule idea at all.You are given a mount right away that i assume eventually flies.
Overall it looks like a typical korean game but without the Asian looking faces.Typical yellow markers over npc heads.
Action/tab targeting ,well i can't stand fake moves like flying backflips or abilities that send players into the air.Overall it gives me the vibe of a bad korean game.Overall i can assume since it's main attraction is taming and flying,the cash shop is catering to that as well the upgrading system.Don't like what i see,could i change my mind if i actually played it,maybe a bit but some things in game are just a no go like a cash shop and linear questing.
Never forget 3 mile Island and never trust a government official or company spokesman.
And now you want us to play your game instead.
Thanks for the productive exchange of thoughts.
Aion taught me that I am not good with 3 dimensional aerial combat and taming a horde of mounts isn't much of a draw either.
Finally, games with agregious cash shops are a no go in my book.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Glad to see it is a real person after all, but you need to learn to shrug off things and battle on, it's the forum PVP way.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
There is an investment to try it. Download time, hard drive space, and most costly of all the time one would have to invest to adequately draw their own conclusions about the game all have value, which could be spent elsewise.
When I see posters mentioning inventory issues that must be resolved by spending actual money, and the propensity for those running the game to bleed their players to death or face huge grind times, at endgame I assume, it doesn't sound all that encouraging.
I'm glad you're enjoying it though, and hope that continues as you get further into the game. I especially hope that later on the cash shop doesn't become a need for timely advancement, but instead remains an option you feel little need to explore.
You even admitted yourself that you don't have any deeper insights into this game yet.
So if you say encounters like me are the reason you stopped posting here then I will come to the conclusion that you just don't like being challenged, where you need to back up your opinion with a good argument.
But this happens constantly in this forum. I should have known better. My bad. Won't happen again.
Regardless, your enthusiasm for the game has been enjoyable to read of, as one mainly sees negative thoughts expressed about all that is wrong with games, both for particular titles and in general. It's good to see someone talking about a game they enjoy such that they encourage others to try it to see if they would be similarly pleased.
More to the point, I put a few hours into Riders and I found it bland and not engaging at all. I don't think it is a horrible game, I just do not think it is a great game either. I have to say I am also not a fan of taming pets, so I might have a skewed impression of a game that is completely geared towards that.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
My only point is that the OP made no point.
That's why I believe I am doing fine with the games I am currently playing and won't miss much not giving this particular game a try.
To be honest I cared little about the garbage comment and am surprised you and the OP think I am really offended.
I highlighted that the OP was using deflecting tactics and that simply never works.
But it's better than most of the "garbage" people are playing today.
This one word triggered the response and soured an otherwise excellent post. (Hyperbole usually does)
Hey, I'm 'most' people, not playing RoI, so I'm playing garbage eh, its go time, prepare to throw down, forum PVP is on!
Also, closing posts with passive aggressive slams against "this forum" will invite retaliation; this is "our house' after all, expect folks to not appreciate when others take cheap shots.
Oh yeah, back on topic, sounds like the game has elements you really enjoy, thanks for sharing the additional details which I found informative and spared me from having to watch a video. (Ugh)
Hope you will at least consider coming back and giving us an update as you get into the later stages of the game.
I'm always curious if games are really as grindy or P2W as many often claim since both terms are very much dependent on a persons individual perceptions.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Once I got into the game, I wanted to check out what was in the item mall to get some gauge of the itemization. That's apparently disabled during the tutorial. They don't want you to be able to see what they're selling or to buy anything until after you've played for a while. That's not a good sign.
Fortunately, the tutorial area was short, so I got through it, and then went to see what was in the item mall. Apparently you can buy character slots for about $10 each. You get four by default, and can buy three more. Thus, a single account can have up to seven slots.
There are eight classes. I realize that off by one errors are common in computer programming, but still, that's quite a failure. That means that I'll need two accounts to play. And so I went back to Stellaris.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.