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One of the primary features in Vampire: The Masquerade - Bloodlines 2 is the clans and political factions players will discover. In a brief new video, Paradox Interactive introduces the Thinbloods, the clan that players are part of on joining the game. Thinbloods struggles to survive in a city divided by more well-established, stronger political factions and clans. As a result, Thinbloods have an abysmal survival rate.
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Puzzling.
Could it be that since they are all outcast. They banded together to form their own clan?
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
Yeah, single player.
Typically in VtM canon, there are so few thin bloods and in many cities they're culled with impunity. They're a sign of apocalypse, so not really a big deal group. But in one of the world ending stories, a thin blood rose up and did some stuff, so they have had some impact.
The new timeline have been established with 5th edition, cause they ended the timeline in the old universe. But this game is apparently in the old timeline?
It most certainly wouldn't be recognized by the Camarilla, nor Sabbat, nor most vampire organizations. Maybe the Anarchs would recognize them, but that's likely more out of rebellion against the position of the Camarilla than a genuine love for the idea that Thinbloods are clan vampires. And the Anarch movement isn't, itself, a clan, and commonly includes Caitiff (full-blooded vampires that do not belong to a clan for any particular reason).
For vampires, clan has as much to do with the hereditary line you were embraced into as a coalesced ideology, and the manifestation of the expected powers associated with the bloodline is important to be considered a legitimate part of the hereditary line. Even if Anarchs labeled themselves a clan, or recognized Thinbloods as part of the clans of the vampires who embraced them, it would not be the same kind of accepted clan or clan member as, say, a full-fledged Brujah, who exhibits the same general powers and disadvantages that go along with being a blooded Brujah.
But it may be one of those gaming things where the dev team did think about it and decided to use something that players would instantly recognise as a concept. There are a lot of "new names" in VtM, like the Caitiff, what does that mean a new player would think?
Unfortunately we have this design direction where you must be able to understand instantly, no need for training, tutorials or reading about the game.
The way I would have played this is to say that Thinbloods was forced on them, they may have another name for themselves but this is a dismissive term for vampires the true clans would prefer died out.
some devs are lazy af, and wait for modders to do their work
"I'll never grow up, never grow up, never grow up! Not me!"
It has happened often enough in history that a group will claim or re-claim a derogatory name as a show of defiance and power.
# Some people calling each other "nigga"
# The religious terms like "Quaker" and "Jesuit" were originally insults
# Queer is the "Q" in the LGBTQ term some people use to describe themselves
# Pie rat referring to rats that ate people's pies turned into Pirate (ok, I just made this up)
# Believe it or not I googled it and "Impressionist" was used to ridicule artists for not be serious enough with their paintings
So, a lot of life is wonderfully the opposite of what you would think. Much like how I dislike vampires but am interested in this game for some reason.
@Xasapis brought up an interesting point in the Tremere thread: maybe these Thinbloods have found a way to consume vampire vitae and yet still resist or repeatedly break the blood bond. If that was the case, and they actually started to be feared, they could keep the namesake and change its connotation.