Not major systems like combat or raiding or crafting. What's your favourite minor part of a game? Something that didn't greatly add to the game but made an impression on you nonetheless.
For example, when I first played WoW and drank a lot of alcohol at the in-game Oktoberfest event, the screen went blurry and started to sway - I really appreciated that.
Comments
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
- Drunk (like your WoW example) even to the point of going blind. You not only swayed, but your perception goes way out of whack. In Kelethin, players used to dare newbies to drink a lot and then wander the platforms. Many a dead body littered the forest floor underneath Kelethin
- Language. You find other players wanting to learn new languages and sit and chat. Slowly, what they said started to make sense as you picked up the language.
- Factions. Helping one side was detrimental to other sides.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
In ryzom predatory mobs killed prey mobs that wandered into their area.
You can see my sci-fi/WW2 book recommendations.
Footsteps in the snow - WoW
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Logic, my dear, merely enables one to be wrong with great authority.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
"If I offended you, you needed it" -Corey Taylor
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
FFXi for me had way too many,i can name a few and of course unique to FFXI alone,Renkai system,language translator,sub class system,many more great ideas,maybe the best of all Besieged,the single handed best event idea ever in a mmorpg.
That carnival in Wow was pretty cool idea,you enter in gives you a real cool feeling like your really there at a carnival.
The first time i ever say the progression mob system was in EQ2.Kill the low mobs and the next tier spawns,kill those and a higher tier,so on until you got the Boss tier.
Runes/sockets in Runes of Magic were really cool but sadly a huge cash shop design.
Never forget 3 mile Island and never trust a government official or company spokesman.
Well, there are a lot of minor things that make a game or break it.
For me, MMO's are mainly a visual game, so a lot of the minor things are visual or of a graphic nature.
In Trove, I loved the being able to build anything, the reflections of various blocks and how you could have several "white" blocks and each with its own sheen, was a really amazing to be honest, I really liked Water, Chocolate and Lava physics.
I liked Troves ability to stack jumps as well, to the point that your character could dang near fly without needing a dragon.
Altho.. Dragons were cool too.
In contrast to that.. BDO's ass physics were a really nice touch.
and I will Crawl East Karana Too.
Just to be the man that banked his Plat
and some new weapon Too!
Gut Out!
What, me worry?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Southsun Survival (Hunger Games) and
Lunatic Inquisition (at Halloween)
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests