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Baldur's Gate III Interview Provides New Details About the Upcoming Game - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageBaldur's Gate III Interview Provides New Details About the Upcoming Game - MMORPG.com

The confirmation of Baldur's Gate III during yesterday's Google Stadia event has gotten fans of cRPGs pretty excited. While scant details were offered during the event, we do know a few more things about Larian's vision of the game thanks to an interview with US Gamer.

Read the full story here



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Comments

  • Spriggen1337Spriggen1337 Member UncommonPosts: 276
    im just wondering what the art style will be in game (i dont see any ingame shots just a cgi trailer). if it will be similar to balders gate 1 and 2 or more modernised to use larians engine
  • Shana77Shana77 Member UncommonPosts: 290
    edited June 2019
    I would assume that the engine is a more modernized version of larians engine as they have said, but that the graphics style will be more serious and more in the theme of Dungeons and Dragons as opposed to the more bright and cheery divinity series.

    I have to say that I'm really happy that Larian got the honor of making this game. They are the right studio at the right time for this enourmous task. The little Belgian studio has almost solely caused the cRPG genre to be reborn with their excellent Divinity series and deserve the honor of bringing back this great series. So happy that Wizards of the Coasts didn't select the toxic EA/Bioware for this venture. Bioware has clearly long lost its mojo while Larian is the true innovative studio of the moment that Bioware once was.
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    edited June 2019
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  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    edited June 2019
    Well that just sounds like it's going to be Original Sin with a Dungeons and Dragons skin on it. If there's environmental effects like in OS then it's not really D&D rules, is it?
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  • FlyByKnightFlyByKnight Member EpicPosts: 3,967


    I would have rather had another studio handle the development but I can understand why they were chosen. We have seen classic franchises brought back to life recently with less than stellar results. Hopefully they will do the series justice. I would have prefered to see a more under the radar indie team handle it who are good at narrative. I would have loved to see Harebrained Schemes or Spiderweb Software tackle it. Anyway I'm sure it will be a decent seller. Let's hope they do it justice.



    You're worried about Larian not doing the narrative justice?
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  • GrimtuthGrimtuth Member UncommonPosts: 27


    Well that just sounds like it's going to be Original Sin with a Dungeons and Dragons skin on it. If there's environmental effects like in OS then it's not really D&D rules, is it?



    Is environment in d&d static or dynamic? If the latter, shouldn't a lightning spell electrically charg water if it hits a puddle? If someone is standing in said puddle shouldn't they potentially get hurt? If ruleset 5 doesn't allow for this, perhaps it should be revisited.
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  • Spriggen1337Spriggen1337 Member UncommonPosts: 276








    I would have rather had another studio handle the development but I can understand why they were chosen. We have seen classic franchises brought back to life recently with less than stellar results. Hopefully they will do the series justice. I would have prefered to see a more under the radar indie team handle it who are good at narrative. I would have loved to see Harebrained Schemes or Spiderweb Software tackle it. Anyway I'm sure it will be a decent seller. Let's hope they do it justice.






    You're worried about Larian not doing the narrative justice?


    Yes. I think their gameplay is fine but not their writing ability. 



    Didnt wizards of the coast just hire james ohlen (bioware creative director and worked previously on BG1+2)to do creative development, i wonder if this guy will be doing or at least directing the narrative for BG3
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  • MauroDiogoMauroDiogo Member UncommonPosts: 53
    As someone who has poured hundreds and hundreds of hours on both DO:S1 & 2 I can't wait to see what comes out of merging Larian Studios + the Baldur's Gate licence.

    I'd love to see amazing & surprising new features added to the genre (BG popularized Real-time/Pause combat and added new features to it as an example), and if there's a studio that likes to experiment and think outside the box, it's Larian!
  • Phixion13Phixion13 Member UncommonPosts: 190
    We have Larian headed by a BG nerd doing a game that has been off the radar for for over a decade yet people are still worried. Be hyped for what it is, not for what you think it should be.
  • Tindale111Tindale111 Member UncommonPosts: 276
    excited about this one now all we need is Dungeon Siege 4 neverwinter nights 3 and wizardry 9 and im set for the next few years
  • CaffynatedCaffynated Member RarePosts: 753


    I would have rather had another studio handle the development but I can understand why they were chosen. We have seen classic franchises brought back to life recently with less than stellar results. Hopefully they will do the series justice. I would have prefered to see a more under the radar indie team handle it who are good at narrative. I would have loved to see Harebrained Schemes or Spiderweb Software tackle it. Anyway I'm sure it will be a decent seller. Let's hope they do it justice.



    You're worried about Larian not doing the narrative justice?
    Yes. I think their gameplay is fine but not their writing ability. 
    I don't think their writing is bad, but it's definitely more simplistic and shallow than classics like Baldur's Gate 1 & 2, Mass Effect 1, or Dragon Age 1. 

    I'm definitely excited for BG3 though, and would much rather they be making it than the Biohazard that Bioware has become, or the garbage tier company doing the enhanced editions of the classic games. I'm super confident their writing will be better than either of those could muster. 
  • LobotomistLobotomist Member EpicPosts: 5,980


    im just wondering what the art style will be in game (i dont see any ingame shots just a cgi trailer). if it will be similar to balders gate 1 and 2 or more modernised to use larians engine



    They said it will be far more realistic and detailed than Divinity



  • Phixion13Phixion13 Member UncommonPosts: 190


    I would have rather had another studio handle the development but I can understand why they were chosen. We have seen classic franchises brought back to life recently with less than stellar results. Hopefully they will do the series justice. I would have prefered to see a more under the radar indie team handle it who are good at narrative. I would have loved to see Harebrained Schemes or Spiderweb Software tackle it. Anyway I'm sure it will be a decent seller. Let's hope they do it justice.



    You're worried about Larian not doing the narrative justice?
    Yes. I think their gameplay is fine but not their writing ability. 
    I don't think their writing is bad, but it's definitely more simplistic and shallow than classics like Baldur's Gate 1 & 2, Mass Effect 1, or Dragon Age 1. 

    I'm definitely excited for BG3 though, and would much rather they be making it than the Biohazard that Bioware has become, or the garbage tier company doing the enhanced editions of the classic games. I'm super confident their writing will be better than either of those could muster. 
    Keep in mind the scale and complexity they went with decision making and everything with DOS2. The script was longer than the Bible and they even added 150k more words when it went Definitive Edition. Keeping it simple might make the scale easier to tackle.
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