Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Steam Ending Support for Ubuntu Over 32-bit Compatibility

2»

Comments

  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077
    edited June 2019
    anemo said:
    It's rather silly to turn this thread into a Steam V. Epic flame fest.
    Both of them deserve the criticism they get. Allowing broken games to be sold, more so. Ubisoft I vow to NEVER EVER buy anything from again. They sold the bugged out version of their sub game and cared less if it didn't work, and has to be hacked to work on more modern OSes.

    At least require publishers/studios to sell WORKING video games!
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    Just another reason Epic is better. Steam's worst enemy is itself. We should all stop buying all games on steam or any other store and help support Epic.
    Why should Steam waste their resources trying to support every two bit operating system on the planet? How many people even use Ubuntu for their gaming?
  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077
    Just another reason Epic is better. Steam's worst enemy is itself. We should all stop buying all games on steam or any other store and help support Epic.
    Why should Steam waste their resources trying to support every two bit operating system on the planet? How many people even use Ubuntu for their gaming?
    Ubuntu is one of the popular Windows like GUI *nix flavors.

    And popular enough to have a site for installation packages for WoW, too...

    It's just HELL to get Windows games to operate on *nix OSes. Have to love hacking to get it to run well. Windows based games are not "native", and random errors happen.

  • stayBlindstayBlind Member UncommonPosts: 512
    edited June 2019
    Just another reason Epic is better. Steam's worst enemy is itself. We should all stop buying all games on steam or any other store and help support Epic.
    Why should Steam waste their resources trying to support every two bit operating system on the planet? How many people even use Ubuntu for their gaming?
    It makes sense from a business perspective:

    1. You can cater the OS to your companies needs (SteamOS)
    2. Your users can cater their OS to their needs (any open source OS)

    It keeps both Valve and end users free from using an OS that they can not control and that is managed by a third party that may have different goals/needs/motives.

    Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    anemo said:
    Considering that the Epic store had zero plans for Linux, and even their engine does not even have an installer for Linux (you can still make your own installer, but keeping up with an opinionated and fragmented community as the Linux community is a fools errand for anyone except a large publisher or engine developer)... 

    It's rather silly to turn this thread into a Steam V. Epic flame fest.
    Tim Sweeney did say going to Linux is moving to Canada. The part I don't get if Tim Sweeney don't like Steam being a Monopoly over the gaming space, but is ok for Windows to be a big Monopoly on ever aspect control the software that games run on. Far I know the engine does work on Linux but dev need to jump a few hoops to get it to work.


    [Deleted User]
Sign In or Register to comment.