Is this whats coming out of our school system today?
Math logic - Fail Base economic principles - Fail Manipulative tactics detection - non existent Easily coerced into believing their operating under freewill - checkmate
I'm honestly stunned by the contents of this post.
I wonder how you are not banned from all the personal attacks you make.
I'm honestly surprised how people are so upset about this opinion. They are so triggered.
You would be amazed at what little stupid things get people to lose their shit on this forum...
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
I found it hilarious that not one single person could logically and rationally refute the OP.
Everyone crying about reports, and posting insulting images and what have you.. no one stepped up to plate to prove them wrong.
Fun thread..
Because most of us are not so stupid that we think P2W is a term that applies to play/not play and we know that it's something that only applies to those who already meet the minimum basic threshold of paying if that's what it takes to play, competing vs. others that also met that basic threshold... whatever it is.
Oh spare me.. the modern candyass definition of P2W means spending money on anything you don't want to spend money on.
And I agree with the image.. which is why I gave up wasting my time with several other posters on this forums.
No wonder you think the OP deserved a response. You're two of a kind.
Well that was fast and fun.. right to the personal insults.
No.. I'm old school, when someone says P2W, I expect a Win involved.. as in kicking the shit out of another player because I bought something that would kick the shit out of them unless they bought the same or better..
This crybaby bullshit cady ass stuff you all call P2W.. LOL.. watered down trash term, might as well call a Sub P2W at this point.
Call when you can make a point, or realize how stupid people have gotten with the term P2W.
You sound edgy. Not really impressed by internet stuff because I know real life tough guys and half of them aren't even tough.
Defining pay to win by being around a long time is silly because there was no pay to win except buying an account on ebay. Pay to win has always been pay for advantages, relief of unnatural grinds or whatever unholy shit developers use to entice you into cash shops. Don't pretend because you played EQ or whatever qualifies you as old school has any bearing on new school issue of cash shops and P2W.
does anyone know where the 'report' button went? asking for a friend...I
It's the flag link under the avatar.
"I used to think the worst thing in life was to be all alone. It's not. The worst thing in life is to end up with people who make you feel all alone." Robin Williams
I wonder how you are not banned from all the personal attacks you make.
I'm honestly surprised how people are so upset about this opinion. They are so triggered.
I'm not at all upset over OP's... opinion? It's just logically inconsistent.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
I wonder how you are not banned from all the personal attacks you make.
I'm honestly surprised how people are so upset about this opinion. They are so triggered.
We were all just having a laugh at the sheer stupidity of the original post... until the edgy and clueless showed up.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
If the cost to play is 100% equal it is NOT p2w at all.If the cost to play varies because of ANY reason,it is most certainly p2w.
The idea that a sub fee is p2w is at least to me laughable,this sounds more like selfish ideal,I WANT..me me me ,i want to be able to play for FREE if i so choose,idc if others are spending loads of money,i choose to close my eyes to all that high cost spending but only choose to open my eyes on sub fees.
I think the math is like grade 2 at best...
15 /month=15 /month=15/month and so on and so on .
20 does not equal 300 does not equal 0 does not equal 50 and that is how cash shops operate,unjust,unfair and imo utilizing a bad set of morals and exploiting people that are bad with money or easily influenced.
Never forget 3 mile Island and never trust a government official or company spokesman.
Is this whats coming out of our school system today?
Math logic - Fail Base economic principles - Fail Manipulative tactics detection - non existent Easily coerced into believing their operating under freewill - checkmate
I'm honestly stunned by the contents of this post.
Actually YES,i work with some people who graduated and yet are completely dumb to a lot of simple education.I have been out of school for geesh idk around 38 years and still can utilize some simple math better than kids right out of school.
Just go watch Jay Leno's videos on how dumb people are,he asks a lot of simple questions to people on the street,not many have a clue.In one of his experiments he wanted to prove people have more knowledge of social media stuff than education stuff.He would show a picture of the president and person would be lost ,then shows a picture of a kardashian and they get it right away....sad.
Never forget 3 mile Island and never trust a government official or company spokesman.
Defining pay to win by being around a long time is silly because there was no pay to win except buying an account on ebay. Pay to win has always been pay for advantages, relief of unnatural grinds or whatever unholy shit developers use to entice you into cash shops. Don't pretend because you played EQ or whatever qualifies you as old school has any bearing on new school issue of cash shops and P2W.
I'm going to scrape away your bullshit.
And now, Hopefully, I will also scrape away your ignorance.
P2W was in fact exactly that. That is why it had such a negative stigma.
It was very common in PvP games, often passed off as "Strategy War Games" where you could go to the cash shop and but whatever you needed to kick the holy shit out of anyone, and no amount of skill, grind, friends, alliances, guilds, or anything else they possessed in game could save their sorry asses.. the only way they were going to counter was by paying cold hard cash in the shop to get what they needed to either defend, or kick your ass in return.
Everyone's ass had a price tag on it, all a matter of how much you needed to spend to beat them, IE: Pay to Win.
This is what gave the term P2W teeth, why it elicited such outrage. I mean think about that, can you imagine playing a PvP game where all your skill, time and effort was meaningless to someone that was willing to spend some money? And you know, I wish I was joking about this, but I played these games first hand, and it was as bad as it sounded.
That is why people lost their shit when they heard that a game was P2W.
That is not to be confused with the candyass waterdown term that people use today to mean "It has a cash shop" or "I just don't want to spend money" or some other nonsense that it has become obscured into.. down to people calling Cosmetics, Expansions.. and now.. Subs.. P2W.
Even if you do not see things from my view.. at least appreciate the irony that this is to me.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
The OP has to be a Paid Shill trying to sell you why you should be spending $140 a month on games like Apex where EA is going to make you pay them $140 a month or you a fucked. Its like a used car sales men trying to sell you a broke piece of shit and telling you that its perfectly find you are getting screwed.
People complain of BDO pay to win. Except you can play 100% free (well you had to buy it, but no forced sub) and buy most stuff on marketplace
FFXIV? WoW? Both pay to win MMOs as two easy examples. In fact the only way to get the best gear or items is paying every month. You can't even begin to start winning without paying, and when you do pay it can take weeks or even months to get ahead or in WoW classic it took 1+ year
That is the ultimate pay to win. Not only can you not even start to win without paying, you just can't do anything without paying. Often having to buy a 40-60 USD box price+buy the expansions. BDO? Pay optional besides the very cheap entry price and never worry again. Same with many other buy to play/f2p MMOs.
Its good the genre changed to be less pay to win and forcing the player to pay an obscene amount to play. BDO should however be 100% free, but its only 1 dollar or I saw it for 50 cents during black friday, literally on the cheapest sales if you get it from off-steam and the "shady" sites. pretty much free at that point.
But still, GW2 got rid of its forced entry price and much better. GW2 dont have to pay anything not even latest expansion cause can earn money in game and then buy it with game money through gems (which I did for path of fire).
These last hold out of pay to win sub MMOs are dying and its good, cause they are the ultimate example of pay to win.
with this kind of thinking, have you ever thought about running for office in California? you would fit right in.
If a new GW2 player wanted to unlock all of the previous episodic content, they would have to pay. By the OP's definition of P2W, wouldn't that make GW2 P2W also?
Edit: I suppose one could earn gold and convert it to gems, as the OP did mention. However, this isn't a reasonable solution to access the content. ArenaNet did not design it's gem system for players to not spend money. It's designed for dollars, which isn't a bad thing. Studios gotta make money. It's naive to position GW2 as a game where you never have to pay anything.
People complain of BDO pay to win. Except you can play 100% free (well you had to buy it, but no forced sub) and buy most stuff on marketplace
FFXIV? WoW? Both pay to win MMOs as two easy examples. In fact the only way to get the best gear or items is paying every month. You can't even begin to start winning without paying, and when you do pay it can take weeks or even months to get ahead or in WoW classic it took 1+ year
That is the ultimate pay to win. Not only can you not even start to win without paying, you just can't do anything without paying. Often having to buy a 40-60 USD box price+buy the expansions. BDO? Pay optional besides the very cheap entry price and never worry again. Same with many other buy to play/f2p MMOs.
Its good the genre changed to be less pay to win and forcing the player to pay an obscene amount to play. BDO should however be 100% free, but its only 1 dollar or I saw it for 50 cents during black friday, literally on the cheapest sales if you get it from off-steam and the "shady" sites. pretty much free at that point.
But still, GW2 got rid of its forced entry price and much better. GW2 dont have to pay anything not even latest expansion cause can earn money in game and then buy it with game money through gems (which I did for path of fire).
These last hold out of pay to win sub MMOs are dying and its good, cause they are the ultimate example of pay to win.
Talk about entitlement. You want to ruin things for everyone else because you can't get it for free. You need to learn the difference between equality of opportunity vs. equality of outcome. For $15.00 everyone get EXACTLY the same thing.........30 days. What you do with that 30 days is up to you.....unless you get your way....then what I do with MY 30 days is also up to you. Why would I invest my time if it yields the same?
And surprise surprise.......getting the amount of gems in GW2 through playing requires huge investments in time....much more than what you would comparably get in FFXIV, where once you hit level cap, you can be raid level geared in about 2 weeks. And that's mostly just routine play.
Your "fix" for P2W would utterly destroy anything still out there, and you probably don't even realize it.
Defining pay to win by being around a long time is silly because there was no pay to win except buying an account on ebay. Pay to win has always been pay for advantages, relief of unnatural grinds or whatever unholy shit developers use to entice you into cash shops. Don't pretend because you played EQ or whatever qualifies you as old school has any bearing on new school issue of cash shops and P2W.
I'm going to scrape away your bullshit.
And now, Hopefully, I will also scrape away your ignorance.
P2W was in fact exactly that. That is why it had such a negative stigma.
It was very common in PvP games, often passed off as "Strategy War Games" where you could go to the cash shop and but whatever you needed to kick the holy shit out of anyone, and no amount of skill, grind, friends, alliances, guilds, or anything else they possessed in game could save their sorry asses.. the only way they were going to counter was by paying cold hard cash in the shop to get what they needed to either defend, or kick your ass in return.
Everyone's ass had a price tag on it, all a matter of how much you needed to spend to beat them, IE: Pay to Win.
This is what gave the term P2W teeth, why it elicited such outrage. I mean think about that, can you imagine playing a PvP game where all your skill, time and effort was meaningless to someone that was willing to spend some money? And you know, I wish I was joking about this, but I played these games first hand, and it was as bad as it sounded.
That is why people lost their shit when they heard that a game was P2W.
That is not to be confused with the candyass waterdown term that people use today to mean "It has a cash shop" or "I just don't want to spend money" or some other nonsense that it has become obscured into.. down to people calling Cosmetics, Expansions.. and now.. Subs.. P2W.
Even if you do not see things from my view.. at least appreciate the irony that this is to me.
What MMORPG are you talking about? Pay to Win is always pay for advantage. Meaning, I got to cash shop and I have an advantage over you. The degrees vary but that is the basis. Whether a death sword or being unnaturally bad odds to upgrade.
Defining pay to win by being around a long time is silly because there was no pay to win except buying an account on ebay. Pay to win has always been pay for advantages, relief of unnatural grinds or whatever unholy shit developers use to entice you into cash shops. Don't pretend because you played EQ or whatever qualifies you as old school has any bearing on new school issue of cash shops and P2W.
I'm going to scrape away your bullshit.
And now, Hopefully, I will also scrape away your ignorance.
P2W was in fact exactly that. That is why it had such a negative stigma.
It was very common in PvP games, often passed off as "Strategy War Games" where you could go to the cash shop and but whatever you needed to kick the holy shit out of anyone, and no amount of skill, grind, friends, alliances, guilds, or anything else they possessed in game could save their sorry asses.. the only way they were going to counter was by paying cold hard cash in the shop to get what they needed to either defend, or kick your ass in return.
Everyone's ass had a price tag on it, all a matter of how much you needed to spend to beat them, IE: Pay to Win.
This is what gave the term P2W teeth, why it elicited such outrage. I mean think about that, can you imagine playing a PvP game where all your skill, time and effort was meaningless to someone that was willing to spend some money? And you know, I wish I was joking about this, but I played these games first hand, and it was as bad as it sounded.
That is why people lost their shit when they heard that a game was P2W.
That is not to be confused with the candyass waterdown term that people use today to mean "It has a cash shop" or "I just don't want to spend money" or some other nonsense that it has become obscured into.. down to people calling Cosmetics, Expansions.. and now.. Subs.. P2W.
Even if you do not see things from my view.. at least appreciate the irony that this is to me.
What MMORPG are you talking about? Pay to Win is always pay for advantage. Meaning, I got to cash shop and I have an advantage over you. The degrees vary but that is the basis. Whether a death sword or being unnaturally bad odds to upgrade.
ya know.. sometimes the truth is so obvious it hurts.. If it was always and only "Pay for Advantage" they would not have called it Pay to Win.
So.. again... the term was born in PvP Strategy Games (IE: Evony), not MMO's in fact the term never really had any place in MMO's (given how unbalanced they are anyway)... not even sure how it got there.. Oh right.. it got watered down to shit and people used it to mean anything they didn't want to spend money on..
Oh, would you look at where we are now..
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
In a subscription based game, everyone pays the same amount to play. Everyone starts on an equal footing having paid. How can it be P2W? What kind of stupid argument is this?
ya know.. sometimes the truth is so obvious it hurts.. If it was always and only "Pay for Advantage" they would not have called it Pay to Win.
So.. again... the term was born in PvP Strategy Games (IE: Evony), not MMO's in fact the term never really had any place in MMO's (given how unbalanced they are anyway)... not even sure how it got there.. Oh right.. it got watered down to shit and people used it to mean anything they didn't want to spend money on..
Oh, would you look at where we are now..
P2W is a curse for mmos. The best example i can give you is Metin2. Here are a few things you can do with real money in that game.
- 100% chance gear upgrade success (you hit max upgrade without losing items)
- Max critical hit chance against any particular class (one skill insta-kills that class in PvP)
- Max damage defense against any particular class (that class will miss all attacks against you in PvP)
- Reach max level on all your skills (training class skills is RNG, cash shop guarantees success, impossible to upgrade to max without real money so you do less damage).
The game has 3 faction open world PvP. I'll never forget a single polish healer who took the 2 opposing factions by himself and owned them all over and over until they gave up, hundreds of people dead on the floor. The very definition of P2W.
Defining pay to win by being around a long time is silly because there was no pay to win except buying an account on ebay. Pay to win has always been pay for advantages, relief of unnatural grinds or whatever unholy shit developers use to entice you into cash shops. Don't pretend because you played EQ or whatever qualifies you as old school has any bearing on new school issue of cash shops and P2W.
I'm going to scrape away your bullshit.
And now, Hopefully, I will also scrape away your ignorance.
P2W was in fact exactly that. That is why it had such a negative stigma.
It was very common in PvP games, often passed off as "Strategy War Games" where you could go to the cash shop and but whatever you needed to kick the holy shit out of anyone, and no amount of skill, grind, friends, alliances, guilds, or anything else they possessed in game could save their sorry asses.. the only way they were going to counter was by paying cold hard cash in the shop to get what they needed to either defend, or kick your ass in return.
Everyone's ass had a price tag on it, all a matter of how much you needed to spend to beat them, IE: Pay to Win.
This is what gave the term P2W teeth, why it elicited such outrage. I mean think about that, can you imagine playing a PvP game where all your skill, time and effort was meaningless to someone that was willing to spend some money? And you know, I wish I was joking about this, but I played these games first hand, and it was as bad as it sounded.
That is why people lost their shit when they heard that a game was P2W.
That is not to be confused with the candyass waterdown term that people use today to mean "It has a cash shop" or "I just don't want to spend money" or some other nonsense that it has become obscured into.. down to people calling Cosmetics, Expansions.. and now.. Subs.. P2W.
Even if you do not see things from my view.. at least appreciate the irony that this is to me.
What MMORPG are you talking about? Pay to Win is always pay for advantage. Meaning, I got to cash shop and I have an advantage over you. The degrees vary but that is the basis. Whether a death sword or being unnaturally bad odds to upgrade.
ya know.. sometimes the truth is so obvious it hurts.. If it was always and only "Pay for Advantage" they would not have called it Pay to Win.
So.. again... the term was born in PvP Strategy Games (IE: Evony), not MMO's in fact the term never really had any place in MMO's (given how unbalanced they are anyway)... not even sure how it got there.. Oh right.. it got watered down to shit and people used it to mean anything they didn't want to spend money on..
Oh, would you look at where we are now..
naahhh , people were calling it P2W in UO in 98 when 7x Gm accts were going up for sale , along with the best gear ..Long before Evony and its ilk were a thing
I found it hilarious that not one single person could logically and rationally refute the OP.
Everyone crying about reports, and posting insulting images and what have you.. no one stepped up to plate to prove them wrong.
Fun thread..
I guess it's because children learn early on that you can not win against people who aren't playing.
If someone disagrees and thinks he's winning against people who aren't playing, then at least I personally think that the gap is so wide it's not worth trying to build a bridge over.
Comments
Math logic - Fail
Base economic principles - Fail
Manipulative tactics detection - non existent
Easily coerced into believing their operating under freewill - checkmate
I'm honestly stunned by the contents of this post.
Defining pay to win by being around a long time is silly because there was no pay to win except buying an account on ebay. Pay to win has always been pay for advantages, relief of unnatural grinds or whatever unholy shit developers use to entice you into cash shops. Don't pretend because you played EQ or whatever qualifies you as old school has any bearing on new school issue of cash shops and P2W.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Never forget 3 mile Island and never trust a government official or company spokesman.
Never forget 3 mile Island and never trust a government official or company spokesman.
Just go watch Jay Leno's videos on how dumb people are,he asks a lot of simple questions to people on the street,not many have a clue.In one of his experiments he wanted to prove people have more knowledge of social media stuff than education stuff.He would show a picture of the president and person would be lost ,then shows a picture of a kardashian and they get it right away....sad.
Never forget 3 mile Island and never trust a government official or company spokesman.
And now, Hopefully, I will also scrape away your ignorance.
P2W was in fact exactly that. That is why it had such a negative stigma.
It was very common in PvP games, often passed off as "Strategy War Games" where you could go to the cash shop and but whatever you needed to kick the holy shit out of anyone, and no amount of skill, grind, friends, alliances, guilds, or anything else they possessed in game could save their sorry asses.. the only way they were going to counter was by paying cold hard cash in the shop to get what they needed to either defend, or kick your ass in return.
Everyone's ass had a price tag on it, all a matter of how much you needed to spend to beat them, IE: Pay to Win.
This is what gave the term P2W teeth, why it elicited such outrage. I mean think about that, can you imagine playing a PvP game where all your skill, time and effort was meaningless to someone that was willing to spend some money? And you know, I wish I was joking about this, but I played these games first hand, and it was as bad as it sounded.
That is why people lost their shit when they heard that a game was P2W.
That is not to be confused with the candyass waterdown term that people use today to mean "It has a cash shop" or "I just don't want to spend money" or some other nonsense that it has become obscured into.. down to people calling Cosmetics, Expansions.. and now.. Subs.. P2W.
Even if you do not see things from my view.. at least appreciate the irony that this is to me.
Edit: I suppose one could earn gold and convert it to gems, as the OP did mention. However, this isn't a reasonable solution to access the content. ArenaNet did not design it's gem system for players to not spend money. It's designed for dollars, which isn't a bad thing. Studios gotta make money. It's naive to position GW2 as a game where you never have to pay anything.
For $15.00 everyone get EXACTLY the same thing.........30 days. What you do with that 30 days is up to you.....unless you get your way....then what I do with MY 30 days is also up to you. Why would I invest my time if it yields the same?
And surprise surprise.......getting the amount of gems in GW2 through playing requires huge investments in time....much more than what you would comparably get in FFXIV, where once you hit level cap, you can be raid level geared in about 2 weeks. And that's mostly just routine play.
Your "fix" for P2W would utterly destroy anything still out there, and you probably don't even realize it.
So.. again... the term was born in PvP Strategy Games (IE: Evony), not MMO's in fact the term never really had any place in MMO's (given how unbalanced they are anyway)... not even sure how it got there.. Oh right.. it got watered down to shit and people used it to mean anything they didn't want to spend money on..
Oh, would you look at where we are now..
If someone disagrees and thinks he's winning against people who aren't playing, then at least I personally think that the gap is so wide it's not worth trying to build a bridge over.
Wa min God! Se æx on min heafod is!