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Not So MMO - No Man's Sky Beyond VR Impressions - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited August 2019 in News & Features Discussion

imageNot So MMO - No Man's Sky Beyond VR Impressions - MMORPG.com

The experience delivered by VR is unbelievably difficult to convey. Right now, you’re reading this on a screen -- a 2D experience. You experience 3D games through this 2D window. VR is so much more than 3D. It is a physical presence which, in that moment you are experiencing it, convinces your brain is completely 100% real. In normal gaming, you may press E to interact with something. In VR, you physically reach out to interact with it. You can imagine my dilemma, then, when it came time to describe my VR experience in No Man’s Sky Beyond.

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Comments

  • fcweddfcwedd Member UncommonPosts: 196
    I've not tried this game, but I have experienced modern VR. It honestly blew me away. It was incredible. I've never felt more part of the game.

    Once VR becomes affordable and more work is done to combat motion sickness (it's getting better), it's going to be the future of gaming. I can't imagine how fun a full-blown VR MMO would be.
    Asm0deuschocolate42069
  • VezlinVezlin Member UncommonPosts: 35
    You did a really awesome job of conveying the particular aqwe NMS can have inspire through VR, great job! Can't wait until equipment reaches a more affordable price.
    Asm0deuschocolate42069TacticalZombeh
  • Asm0deusAsm0deus Member EpicPosts: 4,599
    edited August 2019
    Careful now the "it's just a gimmick" team will arrive shortly to tell you how wrong you are and that VR is dead. lol
    chocolate42069Lecram6468TacticalZombehNyghthowlerxpsync

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • VegaVindemiatrixVegaVindemiatrix Newbie CommonPosts: 1
    There is nothing that says immersion like the visceral feeling of turning around and finding out you are being bitten by a huge dinosaur, running away into a field full of the same said dinosaurs and dodging them all to get to your ship and watching them circling around your ship waiting for you to get back out. I've played about thirty hours on this save all in VR and from the very beginning. My real life no longer has any meaning for me :-)
  • [Deleted User][Deleted User] Posts: 12,262
    The user and all related content has been deleted.

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  • StryckerStrycker Member UncommonPosts: 110
    Maybe I'm just a broken human but I've never got what other people have gotten out of VR. I've owned a Rift S since launch and it's pretty much become a Beat Saber platform.

    With NMS, I found the blurry image nauseating and interacting with a game that has so much grind very tedious. Building is a pain because it's difficult to get a overview of what you're doing since everything is so massive. Targeting by using your head was cumbersome when trying to pick plants.

    NMS VR is still neat, but it hardly feels like a way to play the game over longer periods and doing anything in NMS takes forever.
    Kyleran
  • PhaserlightPhaserlight Member EpicPosts: 3,075
    fcwedd said:
    I've not tried this game, but I have experienced modern VR. It honestly blew me away. It was incredible. I've never felt more part of the game.

    Once VR becomes affordable and more work is done to combat motion sickness (it's getting better), it's going to be the future of gaming. I can't imagine how fun a full-blown VR MMO would be.
    Please elaborate.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • BodeanGBodeanG Member UncommonPosts: 9
    I wish VR all the success it can get, but it is not for me.

    I'm surprised that people seem to have no problem with how the mask/goggles/glasses interfere with the world around you. I mean i want a world to feel alive, but I don't want it to interupt "reality". That's exactly how I have felt the few times I have tried it. I don't enjoy that restriction at all.

    Guess I'll just keep playing NMS on my PC and enjoy my life around me at the same time.
    Kyleran
  • Panther2103Panther2103 Member EpicPosts: 5,777
    I recently got a VR headset and have yet to give this a shot as I'm kind of still in the process of getting over motion sickness while playing games. But I can imagine this would be awesome in VR. Is there teleport motion or is it only smooth motion?
  • Shanky_ShankyShanky_Shanky Member UncommonPosts: 33
    VR nowadays lacks too much features - graphics are "meh" and even the most expensive gear I tried is not suitable for long playing sessions due to weight and restrictions caused by the way it works. But once technologies will become better and cheaper I'm more than encouraged to play something like NMS after reading the article.
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    meh VR as I see today would only work on car racing, simulators and anything who as default during the gameplay make required you to stay sitting, that would do a well VR, but the moment you had lest's say move around to walk and such, vr would start to look lame
    FOR HONOR, FOR FREEDOM.... and for some money.
  • BelgaraathBelgaraath Member UncommonPosts: 3,204


    VR nowadays lacks too much features - graphics are "meh" and even the most expensive gear I tried is not suitable for long playing sessions due to weight and restrictions caused by the way it works. But once technologies will become better and cheaper I'm more than encouraged to play something like NMS after reading the article.



    I'm not sure what you tried, but I don't feel at all that way with the Oculus S, nor did I feel that way with the Oculus CV1. I was blown away with what I was seeing, be it playing Lone Echo, being underwater in the Blu, roaming around Google Earth...it's just unbelievable what I was able to do with this headset and how immersed I felt by what I saw. The headset for both has been relatively comfortable for a couple of hours, the one cord I now use to connect the headset to the PC, though every once in a while distracting, you just get used to it.

    I do agree however that everything still has room for improvement, like the Field of View, comfort, resolution can still improve, eye tracking, using all 5 fingers, etc...but some of the experiences available now are simply mind blowing in my opinion when I think about how you can't experience the same on a flat screen...and this is coming from someone who played 600+ hours of the Witcher 3 and is currently in love with Divinity Original SIn 2...not to mention the MMOs I have played. VR has a ton of room for improvement, but there is so much to like now at a cost that is so much less than it was a few years ago.

    There Is Always Hope!

  • lahnmirlahnmir Member LegendaryPosts: 5,050
    I am looking at VR but I have a few requirements. No cables, no sensors, the PC VR library available and somewhat affordable. Unfortunately that leaves me with no options to buy a kit. Both the Oculus Go and Oculus Quest aren´t native for PC and afaik a game like NMS doesn´t run on these devices, perhaps through clumsy streaming but not much more then that. I guess I´ll wait for the next itteration of VR devices. We are slowly getting there but I´m not comfortable with where it is now.

    NMS on VR, its a dream come true for me, but without cables, without sensors and without a 500+ price tag.

    /Cheers,
    Lahnmir
    PhaserlightKyleran
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849


    This project is really more of an experience than a game to me personally and has moved it's way comfortably into my top ten list of best I have ever played. It ticks so many boxes for me. The sense of wonder in this game is never ending. Incredible.



    Agreed without question this is the superior space game everyone should be focused on. Rebel Galaxy Outlaw was a terrible let down in my honest opinion.
    [Deleted User]Asm0deus
    • Aloha Mr Hand ! 

  • WizardryWizardry Member LegendaryPosts: 19,332
    If people have been paying attention at all,they would have realized we are in an era of peripherals over gaming.

    There has been way more to do with VR...consoles....cell phones/mobile....cash shops....game stores...headphones...keyboards....PC addons...cool lights...loot boxes,season passes,Early Access etc etc than actual QUALITY game design.
    It is like devs stopped trying  to COMPETE in a  game market,they simply aim for a different agenda,make money without a good game.

    I know some people like this TYPE of game,perhaps similar to how i prefer Atlas over mmorpg's right now.It is because the "content" type games are NOT delivering quality,they all come off as generic shooters and loot drops.

    However what i like about Atlas is the realistic look,i feel like i am really on a beach or in the water and the wild life really looks plausibly real.When i see No mans Sky it looks more like computer generated blocks/pixels,it does not come off as plausible,it looks fake.To me that is what separates games,the ones that don't look like a computer generated world.Yes i know Atlas has a blue zone line ,no game is perfect in delivering a realistic world feel.


    BodeanG

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • bonzoso21bonzoso21 Member UncommonPosts: 380
    The only thing I've really experienced from Beyond is the HUGE quality of life improvement of element stacking sizes. I found a crashed 40-slot Hauler and have almost fully repaired it, and was just able to buy a 20-slot Multi-Tool, and I credit that largely to not constantly having to fight my tiny inventory.

    Still a few bugs that have been annoying from time to time (had to delete my base because my Overseer and Scientist kept disappearing, destroyed several fugitive ships in space and never received the reward, etc), but this universe has sucked me in again and on more than one occasion I've found myself losing an hour or two more than I planned.
  • ShankTheTankShankTheTank Associate Editor / News ManagerMMORPG.COM Staff, Member RarePosts: 230

    Wizardry said:

    If people have been paying attention at all,they would have realized we are in an era of peripherals over gaming.

    There has been way more to do with VR...consoles....cell phones/mobile....cash shops....game stores...headphones...keyboards....PC addons...cool lights...loot boxes,season passes,Early Access etc etc than actual QUALITY game design.
    It is like devs stopped trying  to COMPETE in a  game market,they simply aim for a different agenda,make money without a good game.

    I know some people like this TYPE of game,perhaps similar to how i prefer Atlas over mmorpg's right now.It is because the "content" type games are NOT delivering quality,they all come off as generic shooters and loot drops.

    However what i like about Atlas is the realistic look,i feel like i am really on a beach or in the water and the wild life really looks plausibly real.When i see No mans Sky it looks more like computer generated blocks/pixels,it does not come off as plausible,it looks fake.To me that is what separates games,the ones that don't look like a computer generated world.Yes i know Atlas has a blue zone line ,no game is perfect in delivering a realistic world feel.





    "When i see No mans Sky it looks more like computer generated blocks/pixels,it does not come off as plausible,it looks fake."

    That's because it is. It's a video game. Generated by a computer. With voxels. It's fake.
    IselinTheocritusPhaserlightlotrloreTacticalZombeh
  • IselinIselin Member LegendaryPosts: 18,719
    VR has needed killer apps for a long time... they're coming.
    [Deleted User]TacticalZombeh
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  • ShankTheTankShankTheTank Associate Editor / News ManagerMMORPG.COM Staff, Member RarePosts: 230

    Iselin said:

    VR has needed killer apps for a long time... they're coming.



    Honestly Rec Room on Steam (F2P) is pretty damn fun! I've played a ton with Bradford. Really awesome fun game with tons to do. IMO it's VR's killer app at the moment
  • IselinIselin Member LegendaryPosts: 18,719

    Iselin said:

    VR has needed killer apps for a long time... they're coming.



    Honestly Rec Room on Steam (F2P) is pretty damn fun! I've played a ton with Bradford. Really awesome fun game with tons to do. IMO it's VR's killer app at the moment
    Don't know it so I'll take your word for it. But it's... obscure anywhere but in VR circles. NMS OTOH, is very well known and a good VR implementation here has the potential to sell many more VR rigs than Rec Room ever could.

    That's what I mean when I say killer app. NMS is close to that but if say, CDPR manages to do VR for CP 2077, now we're talking killer app :)
    [Deleted User]Phaserlight[Deleted User]Mendel
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KiwiHypeKiwiHype Member UncommonPosts: 233
    Great to see a write up on the VR end, wish my eyes weren't janky or I would get a VR set just for this game it's so stunning!
    Phaserlight
  • PhaserlightPhaserlight Member EpicPosts: 3,075
    Even with graphics like these, VR feels incredible:

    [Deleted User]

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • GruntyGrunty Member EpicPosts: 8,657
    snip



    "When i see No mans Sky it looks more like computer generated blocks/pixels,it does not come off as plausible,it looks fake."

    That's because it is. It's a video game. Generated by a computer. With voxels. It's fake.

    ShankTheTank meet the local grinch, Wizardry.  This grinch won't be returning Christmas.
    [Deleted User][Deleted User]TacticalZombeh
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  • p4ttythep3rf3ctp4ttythep3rf3ct Member UncommonPosts: 194
    Sounds amazing! I wish VR didnt make me sick for days after using it :(
    Mendel

    That's just, like, my opinion, man.

  • MendelMendel Member LegendaryPosts: 5,609
    Iselin said:

    Iselin said:

    VR has needed killer apps for a long time... they're coming.



    Honestly Rec Room on Steam (F2P) is pretty damn fun! I've played a ton with Bradford. Really awesome fun game with tons to do. IMO it's VR's killer app at the moment
    Don't know it so I'll take your word for it. But it's... obscure anywhere but in VR circles. NMS OTOH, is very well known and a good VR implementation here has the potential to sell many more VR rigs than Rec Room ever could.

    That's what I mean when I say killer app. NMS is close to that but if say, CDPR manages to do VR for CP 2077, now we're talking killer app :)
    Lotus 1-2-3 was the killer app for the early days of the PC.  Maybe it's aiming to do the same for VR?



    Logic, my dear, merely enables one to be wrong with great authority.

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