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If you've been paying attention to the gaming world at large over the last two years, you've already heard of a kerfuffle or two surrounding in-game loot boxes. Well, we can add another to the list with Path of Exile but this one has a unique slant and some players feel an internet mob may have stole a useful new feature out from under them.
Comments
The functionality is good, the monetization is not. This should be a free service that is simply there to reward your paying customers that buy enough boxes to have a problem. Unfortunately, they would just drop the rates on the original transaction to account for the odds of getting something out of the salvage.
Who'd have thought PoE would be the first one to try something like this?
I honestly feel that you should never have to worry about dupes. I feel like if you buy a loot box and get an item it should be removed from the loot table forever.
Better they fixed the original problem of duplicates being possible in the first place.
I’m mean, what dumb ass thought using the word box would be well received by the player base. There are other words that could be used to describe it like kit or tool.
Although I guess you can call a turd a diamond but that doesn’t change the fact that it’s a turd.
"Bag of surprise"
"Its creepy that people still get upset over MTX. It's not new, and its not going away. Get over it."
Apparently this one went away because players didn't get over it.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Luckily enough most of the time they do release loot box content afterwards at set prices which they should just do anyways, but I guess player's like to take there chances and get some sort of joy out of gambling.
When I saw his original post I contemplated replying with something along the lines of: Remember Battlefront 2? I got distracted and never replied, but this reinforces what I was thinking.
Gamers DO have a voice and while it may be ignored in some cases (Bethesda), that doesn't mean we should ever give up.
And if anyone should doubt what you wrote just look at how cash grabby Supercell has become recently by adding those 30 day battle passes and the frequency of the special emote deals that are far too many too often even by mobile game standards.
I think they showed their hand with this move and people may be hesitant from now on spending money if they think GGG aka Tencent has more "experiments" like this to test how far they can push it just waiting to be implemented.
A lootbox costing $16 that gives you a $15 discount on some other lootbox ?
Call these things what you want, they are still lottery money grabs.
Yes, they could, and I've seen other games do that too (including one I recently played but quit for other reasons). Yet another reason the majority of the community was so mad about it.
POE has long had loot boxes in their store, thankfully none drop in game, so I'm not quite sure what the uproar is all about.
So now that this new box has been pulled, players who have lots of unwanted duplicates can continue to just sit on them.
Well on the plus side now they'll probably have to buy more stash tabs from the cash shop to hold the extras, so POE still wins, but the players, not so much.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Then again for PoE, there is the bag space. I know people who within minutes of first playing decided they needed to buy extra stash space and the things offered there to truly enjoy the game. I would be curious on to see the number of people who play for a long time and have spent nothing versus the ones who have spend. Of course the prices are much cheaper than ESO.
Clearly GGG has an ironic sense of humor, as my "gift" turned out to be a waterfall which rains gold coins clear out of the sky, which I placed over the teleporter in my hideout.
Was rather perfect I think.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Those people within minutes that spent money on bag space are people who are within minutes going to spend on whatever free game they are playing if it offers any form of convenience in the shop.
I played POE for a very long time before spending any cash on it, and the only reason I did was because I wanted to support the game that I had spent so much time playing for free. I could live without the stash tabs, but they are a lot easier than having another account specifically to hold my extra crap. You could also be stingy with the items and sell whatever extra you have to other players. It's entirely possible to play the game without paying anything at all and I know quite a few people who have hundreds of hours in it and haven't spent anything.
Being a huge hoarder at heart, I have bought nearly every possible stash tab option, just picked up the new Delving tab this morning, hey it wasn't even on sale. (Freed up a purchased quad tab I was holding all my Fossils and Resonators in.)
But it is true, one can easily freeload in POE, but just isn't how I roll.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
What they tried was basically saying that if you don't want your purchase to be a complete 100% waste of money, you have to pay again.. and possibly 'again'. It also means that the more stuff you have obtained, the more it's going to cost you to obtain the rest. That is not right in any way, no matter what the overall business model is.
I know it works like that currently as well but this was a terrible solution that only increased your chances of making use of your duplicates. You still could have just got another duplicate.
So it's not just the B2P game ESO that does it. And not just ToS either although I forget the names of some other MMOs I've played over the years that had it.
But people do all sorts of stupid shit with their money, and others say it's none of anyone's business if they do.
Let them continue to jump off the bridge then.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon