I'm personally not really bothered by it that much.
My reasoning is that my main issue with P2W is not the P2W portion of it, it is the crappy game design that enhances P2W which prevents me from playing those games.
I don't play cellphone games because they are just so shallow and the main concept is just to entice you to pay money. The issue isn't the money, it's the shallowness of the game play.
Now the usual Asian grinding P2W crap is a no-go because those games are pathetically shallow offering nothing new or innovative, just a typical, boring, and pathetic mechanism to get you to spend money, same as cell phone games.
The other issue people don't talk about is what I call T2W or Time-2-win . . . these are the people who play all day and people like me cannot compete given busy work and family life. I consider P2W and T2W as opposite sides of the same coin.
So why does P2W bother you so much. For me 90% of what bothers me about P2W are the shallow mechanics that come with it and the 10% as the P2W portion as it ruins the purity of the game. Overall, P2W doesn't really bother me. Give me a super complex in depth game and P2W wouldn't stop me from playing it. Like, if Star Citizen ever comes out, even if it is heavily P2W, i'd still probably try it and try to carve out a nice niche for myself.
Cryomatrix
Post notes:
1) I play Entropia Universe, the real cash economy game and people wrongly consider it a P2W game, it isn't at all. If I go to a casino and spend $50 vs $5,000 do I have a better chance of getting a profit if I play slot machines using 10 cents vs $5 per roll? That's Entropia for you. Plus, the RCE is ridiculously innovative and refreshing. Everything I put in the game, I can potentially get out. If the game continues for another 7 years, i'll eventually profit it from based on my land deeds.
2) Now on to Archeage, I wasn't interested in it before because of how bad people trashed the game. Now that there is B2P it nudges me toward being interested in it. Reading on some forums how people use many alt accounts to maximize land and can pay money for whatever, is fine, EVE had the same thing (insert Kyleran and his 6 mining accounts). I don't care about spending money to get best gear. It's the same for me as someone who raided 1,000 times to get the best gear. The smarter person is the one who probably worked an extra 40 hours at work over a few months and then buys the gear . . . right. Some people are limited by money, others are limited by time, some are limited by both i guess, and some are limited by none. Either way, It doesn't bother me.
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You can see my sci-fi/WW2 book recommendations.
Comments
There is always players who don't like any form of payment other than a monthly fee which I completely understand, but I just don't care if someone wants to ruin their PvE gameplay by paying a lot of money. It's only when I go up against a player who one shots me because they spent 10k dollars that I get irritated especially when the game is centered around that conflict.
If I want the Sword of Doom I have to spend 100 hours of my time doing in game tasks.
If Lord Fauntleroy wants the Sword of Doom, he just pays $250.00 and there it is.
If the inequity of that is not apparent to you, nothing I say will persuade you.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Someone has to play 1000 hours for what others just pay for. Sort of robs from the whole "shared experience."
However, what of the people who do play games 16 hours a day? There is an inequality to that as well. But for some reason people don't seem too miffed by it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Players who play a lot in a pvp game usually have a significant advantage over people who only play 2 hours every now and then. Happened in Lineage 2, happened in Aion.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Time = money and money = time. They can easily be converted. The smartest are those who when they sleep = money.
Overall, you could play the game for 60 hours and work an extra 40 hours over a month even at minimum wage and max taxes taken out, you'd get $350 for that which you'd be able to buy your sword.
onto another topic. yes if a game is PvP centric, then P2W would be a serious problem. Then again, i don't play an MMO for PvP . . . better to play Starcraft 1v1 on ladder where no luck is involved.
You can see my sci-fi/WW2 book recommendations.
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I suspect that person was working for the game company trying to get me to spend money. In a lot of such games that kind of thing happens.
That suspicion looms over the games.
My only concern is is the game fun. If it's fun then I don't mind spending a thousand hours doing the tasks. If it's not fun I'm not playing it anyway.
P2W bothers me a little bit but it is not because of the money aspect, it is because of shitty design, but with so many games to choose from, there are still many games to play.
Hence, "doesnt bother me that much" because the reason i dont play, is shitty game design which prevents me from playing the games so i never really suffer from p2w hence doesnt bother me much.
Kind of like i am afraid of the ocean because of sharks, but i never worry about being attacked by a shark . . . Because i dont go in the ocean as there are many other alternatives for fun..
I dont like games with p2w because of the shitty game design, but p2w itself wouldnt bother me that much, cuz i tend not to play shallow shitty games (asian grinders, cell phone games) when there are tons of alternatives.
See how nuanced thinking works?
You can see my sci-fi/WW2 book recommendations.
Yes, playing more than others gives you a competitive advantage but that is actually part of playing any game.
Practicing an instrument many hours per day will give you a much better chance of eventually playing at Carnegie Hall than just dabbling a few hours a week. Giving a donation of $20 million to The City of New York so your idiot son gets to play there despite being a hack would be the P2W equivalent.
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