Considering Amazons track record of actually launching games, I wouldn't hold my breath that it will. Even if it does, it's seems pretty clear that it's designed for and around twitch viewing which I'm personally not interested in. I have never watched a twitch stream and never will. I understand how popular it is though.
I wish them the best with it.
Not many twitch viewers will want to watch a game stream where the excitement of PvP is gone since half the playerbase will just toggle off PvP. Unless you're telling me there is an audience of people who love seeing a guy chop trees uncontested all day.
But no, they seem to have deviated from open world sandbox to... something else, honestly the latest interviews have only raised more questions, they should really do better at communicating.
Considering Amazons track record of actually launching games, I wouldn't hold my breath that it will. Even if it does, it's seems pretty clear that it's designed for and around twitch viewing which I'm personally not interested in. I have never watched a twitch stream and never will. I understand how popular it is though.
I wish them the best with it.
Not many twitch viewers will want to watch a game stream where the excitement of PvP is gone since half the playerbase will just toggle off PvP. Unless you're telling me there is an audience of people who love seeing a guy chop trees uncontested all day.
But no, they seem to have deviated from open world sandbox to... something else, honestly the latest interviews have only raised more questions, they should really do better at communicating.
They said the open world pvp has been changed and made optional.. however they never said anything about lawless areas. Technically you don’t have to enter these areas so the statement that pvp is optional would still hold true but maybe they did away with these areas as well. I have not seen anything about the lawless areas in any of these articles.
Considering Amazons track record of actually launching games, I wouldn't hold my breath that it will. Even if it does, it's seems pretty clear that it's designed for and around twitch viewing which I'm personally not interested in. I have never watched a twitch stream and never will. I understand how popular it is though.
I wish them the best with it.
Considering Amazon's track record of entering new sections of the market it would be a mistake to write them. And demonstrated repeatedly that investing in a market segment has come before making a profit. And dumping earlier games because they didn't pass muster - in much the same way that they dumped some early TV stuff - supports this pattern.
So I would assume that there is more to this than Twitch.
Consider that the game will promote Lumberyard ... running on AWS.
They have succeeded in getting other retailers to use the Amazon (shopping) platform; their book publishing is growing; their custom t-shirt design; their music publishing ...
A strategy of getting other game publishers to use AWS - giving them access to a game engine for free - would fit with this pattern.
We have also seen the first signs of "interactive" TV so who knows.
None of which means the game will be successful but writing it off, writing Amazon Gaming off - dangerous imo.
Looks beautiful, but the PvE emphasis is a bummer. I guess we'll see if it's PvP like Black Desert style (which you can avoid or participate in as you wish), or just a gankfest.
Most of it sound good and I am not known for my great optimism regarding current state of the mmo genre. Well, except that conflict is solved through pvp combat... That part sound like a concept tried and proved (to be not working) before.
Aeternum & Eternal Isle do not sound colonial no matter what "alternate" timeline you're in. Those names sound like some generic eastern game devs were consulted to make the game have more eastern appeal and that SUX. Credit to AGS for actually moving forward with release and/or gauging public interest with preorders.
"Aeternum" and "Eternal" are derived from Latin. Not sure how you could think they are eastern in any way.
There’s game footage available from an event, doesn’t include all these fancy changes but better than nothing. Should at least give you a better idea on the graphics style and combat
Players can flag themselves as PvE or PvP. (Default PvE?)
Which is why some of the posters - who played in the alpha - are "upset" - see posts above.
So basically like a WoW PvE server. Or does that make WoW a PvP survival game?
No, the shitty shallow combat, lack of any active skills or spells, emphasis on PvP, base building, and survival-style crafting make it a survival PvP game. Have you actually played it? I have.
I had no idea what this game was even about. I thought it was akin to the colonization of America or something similar. I am very confused right now.
So are the people making it
Same, I thought that was the original pitch to begin with but hey, here we are a year later with aliens and what-not, so eh....
There never was an original pitch - just a tease. People made assumptions: a running simulator, survival game, a BR game, a ..... whatever it now is.
And Amazon have still not said it will be x or y or z. They have just "teased" more features. Whether it will be "good" - remains to be seen.
But they did tell us that it was going to be set in an alternate history of America. Their original pitch was that it would be set in colonial times (thus showing us what the technology would be but i guess not explicitly saying it would be in america itself) but that all the folk-tales of the earlier settlers would be true.
So, we were told we'd have swords, sabers as well as muskets and pistols etc, but that vampires, werewolves, ghosts, ghouls and the like would populate the world and give us our PvE enemies.
Basically, it was going to be Supernatural (the tv series) but set in the 17th century.
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Haven't kept up with this. Do you still start with nothing, need to punch trees and rocks to craft everything, survival style?
I'm not a survival fan - some crafting like food and stuff is just fine with me but I hate starting with no weapons or armor.
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It sounds to me like they're trying to be vague enough about the game as to invite people to project their own hopes onto the game and get excited about a game that is nothing like what they actually want.
On the bright side, it's cool that players will fight for every inch.
Even better, fights will be 50v50 apparently, so you won't win through sheer numbers alone like you could in Eve.
With multiple larger companies you can attack the status-quo on multiple fronts at the same time and defending larger territories will certainly be harder.
Skill-based combat ... I don't know. In most games skill-based combat comes down to who knows the best glitches and animation cancels. I hope they remove that. I am no longer 15 year old, having all day to try and find bugs and get good at them the next day.
Like, take For Honor for example. Pretty skill-based, but really, you're only good when you learn all your animation cancels. That sucks.
And as an avid hater to mage classes as I am. I hope they are not overpowered like in 99.99% of MMOs. I don't know what's with fantasy devs and overpowering freaking nuker builds. Every fantasy MMO screws up melee heroes and buffs mages into oblivion.
Players can flag themselves as PvE or PvP. (Default PvE?)
Which is why some of the posters - who played in the alpha - are "upset" - see posts above.
So basically like a WoW PvE server. Or does that make WoW a PvP survival game?
No, the shitty shallow combat, lack of any active skills or spells, emphasis on PvP, base building, and survival-style crafting make it a survival PvP game. Have you actually played it? I have.
This is not the game I played in the PAST. You played it in the PRESENT? No? Keep up. For better or for worse development has moved the game on to .....
I had no idea what this game was even about. I thought it was akin to the colonization of America or something similar. I am very confused right now.
So are the people making it
Same, I thought that was the original pitch to begin with but hey, here we are a year later with aliens and what-not, so eh....
There never was an original pitch - just a tease. People made assumptions: a running simulator, survival game, a BR game, a ..... whatever it now is.
And Amazon have still not said it will be x or y or z. They have just "teased" more features. Whether it will be "good" - remains to be seen.
But they did tell us that it was going to be set in an alternate history of America. Their original pitch was that it would be set in colonial times (thus showing us what the technology would be but i guess not explicitly saying it would be in america itself) but that all the folk-tales of the earlier settlers would be true.
So, we were told we'd have swords, sabers as well as muskets and pistols etc, but that vampires, werewolves, ghosts, ghouls and the like would populate the world and give us our PvE enemies.
Basically, it was going to be Supernatural (the tv series) but set in the 17th century.
Yes. My comment was a reply about the game mechanics though. And that was not teased.
And they have confirmed and expanded on what they did, as you say, tease about the setting. A - notional - island somewhere in the Atlantic sometime before the 17th century. Alternate time of course! An island that people have been finding their way to for ... a very long time.
That "Roman" legionaries are seen suggests that European, African and even Eastern myths could be present. As well as North, Central and Southern America. I am sure that some Oceanic myths - Indonesian, Polynesian etc. etc. could be worked in as well. And once they arrive - they never die.
In hindsight this - pretty much unlimited - source should have suggested that there would be a focus on PvE. Although a PvE that works with, alongside and in support of PvP rather than an either PvE or PvP. Hence my reference to Pirates of the Burning Sea. You could PvE 100% of your time and yet do so in a way that contributed to the PvP of your "faction".
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But no, they seem to have deviated from open world sandbox to... something else, honestly the latest interviews have only raised more questions, they should really do better at communicating.
So I would assume that there is more to this than Twitch.
Consider that the game will promote Lumberyard ... running on AWS.
They have succeeded in getting other retailers to use the Amazon (shopping) platform; their book publishing is growing; their custom t-shirt design; their music publishing ...
A strategy of getting other game publishers to use AWS - giving them access to a game engine for free - would fit with this pattern.
We have also seen the first signs of "interactive" TV so who knows.
None of which means the game will be successful but writing it off, writing Amazon Gaming off - dangerous imo.
now is there game play footage anywhere?
That's what 90% of us want to see.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
"Aeternum" and "Eternal" are derived from Latin. Not sure how you could think they are eastern in any way.
https://m.youtube.com/watch?v=m-lJKXaGZx8
So are the people making it
Same, I thought that was the original pitch to begin with but hey, here we are a year later with aliens and what-not, so eh....
Which is why some of the posters - who played in the alpha - are "upset" - see posts above.
So basically like a WoW PvE server. Or does that make WoW a PvP survival game?
And Amazon have still not said it will be x or y or z. They have just "teased" more features. Whether it will be "good" - remains to be seen.
I'm not a survival fan - some crafting like food and stuff is just fine with me but I hate starting with no weapons or armor.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
On the bright side, it's cool that players will fight for every inch.
Even better, fights will be 50v50 apparently, so you won't win through sheer numbers alone like you could in Eve.
With multiple larger companies you can attack the status-quo on multiple fronts at the same time and defending larger territories will certainly be harder.
Skill-based combat ... I don't know. In most games skill-based combat comes down to who knows the best glitches and animation cancels. I hope they remove that. I am no longer 15 year old, having all day to try and find bugs and get good at them the next day.
Like, take For Honor for example. Pretty skill-based, but really, you're only good when you learn all your animation cancels. That sucks. And as an avid hater to mage classes as I am. I hope they are not overpowered like in 99.99% of MMOs. I don't know what's with fantasy devs and overpowering freaking nuker builds. Every fantasy MMO screws up melee heroes and buffs mages into oblivion.
.. A New World.
And they have confirmed and expanded on what they did, as you say, tease about the setting. A - notional - island somewhere in the Atlantic sometime before the 17th century. Alternate time of course! An island that people have been finding their way to for ... a very long time.
That "Roman" legionaries are seen suggests that European, African and even Eastern myths could be present. As well as North, Central and Southern America. I am sure that some Oceanic myths - Indonesian, Polynesian etc. etc. could be worked in as well. And once they arrive - they never die.
In hindsight this - pretty much unlimited - source should have suggested that there would be a focus on PvE. Although a PvE that works with, alongside and in support of PvP rather than an either PvE or PvP. Hence my reference to Pirates of the Burning Sea. You could PvE 100% of your time and yet do so in a way that contributed to the PvP of your "faction".
That's just, like, my opinion, man.