It looks like you're new here. If you want to get involved, click one of these buttons!
I wrote last week about how I’ve been playing Witcher 3 quite religiously these last couple of weeks, ever since the Netflix show reignited my love for the game. This week, I figured I’d try my hand in discussing what a potential Witcher MMO could look like.
Comments
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Yes please.
A bard class would also be cool.
[SPOILER]
How about a mage assassin or mage bounty hunter class. Whatever you call that guy with the killer bug in the Netflix series.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I play a Bard in most things featuring the class - my D&D characters are usually Bards or Bard-subclasses. I want to be a Dandelion-esque bard and just annoy my compatriots if this type of game ever came to fruition.
To that end, it could be like the masters of orion games where you create your own class but you only have, say, 10 picks. Some skills are only 1 pick but some might be 3 or 4. There could also be negative picks so you could load up on skills but also have negatives to balance it out.
Other than that, and the danger of everyone being a witcher, I think a witcher mmorpg could be great. And the inclusion of things such as succubi or godlings might balance out everyone being a witcher.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You can customize what those signs do a bit (like Quen can become a channeled shield, and Aard can effect an AoE). But ultimately, everyone would play the same in a MMO setting.
You'd basically have two viable classes - Wizards/Witches and Witchers. Unless you add in playable monster classes. Why would you ever be anything else? It's like the Jedi problem in Star Wars x 10.
Let’s be real Bradford. Of anyone, I’d be bard in our crew, following you around whilst you bury your head in your hands, wondering why they implemented a live-singing mechanic.
Sounds good to me except for the combat part. I prefer Souls-like combat mechanics over say, Devil May Cry. TW3 was moving in that direction, but it felt loose and more sloppy. I think a further refinement of that style beyond what was achieved in TW3 would be perfect.
Additionally, a less clunky quick-item select would really help reduce the frequent interruptions TW3 combat encounters are plagued with as you often have to pause several times per encounter to futz around your inventory for that one oil/potion/decoction you need. Dark Souls and Bloodborne did this quick-item select much better, especially when considering you can't actually pause in those games.
Also, give us a crouch. It always feels weird to not be able to crouch when you're trying to ambush a bunch of Ekimmaras or some such. That one mission in Toussaint where you're escorting a photographer to snap pics of rare beasts, and Geralt is just all hurdy dur standing straight up as he "sneaks" up on a skittish group of peacocks...
All the witcher games have somewhat "less than" combat. But I don't think the combat is what defines the Witcher games (they all seem a bit different) so having one that is more like Dark Souls or Dragon's Dogma could work.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
거북이는 목을 내밀 때 안 움직입니다
There would be much more room to be creative with classes for dwarves, elves and humans. The time period of the three single player games and the TV series would be IMO, too confining with a lot of witchers and sorcerers and little of anything else.
The downside, if it is a downside, would be no LOTRO-like playing adjacent to Geralt, Yen, etc. So they would need to create a lot of new story content for that time period.
I'd check out that game.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Splitting the studio into an mmo team and a single player team will surely lower their quality and hurt both their reputation and resource pool as well. I'm sure they would aim to make a great game, but making a great mmo and successfully managing it is a very risky task, especially when they don't have Blizzard's or Square Enix' budget.
I'd like a coop (hop in/out like Borderlands) Witcher game someday. No live service.
My opinion.
ESO is damn right boring, where is the risk feeling, no freaking where.