I would really like a forced pvp system of some sort. The zone pvp system in Archeage was good since it had war and peace periods. To fit their lore they could have a corruption meter that forces you into pvp mode if you get too much. I think they turned off the full loot pvp, so there isn't much risk.
I'm trying to figure out what the point of the game is without the pvp.
With PvP it dies sooner. Your point is? If they want to appeal to a wider audience, Amazon needs to control where and PvP is done (like in GW2/GW1). Just having PvP for the sake of PvP is asking to die a quick death.
I was going to pre-order, but since there seems to be no clear anything on whether its forced pvp or flag up pvp, I will wait. I personally like the idea of just offering separate servers.
Flags = dead game. The 12 old school gamers on this site will not keep the game alive.
You can’t build a game focused on territory control then just add flags lol.
There won’t be enough content for anyone. Dead game.
I suspect the only way to do the territory control will be PvP, so I wouldn't worry too much there. It's just the open world PvP that will require flagging from what I've been hearing. So that the whole thing doesn't turn into a constant gankfest, and people CAN actually explore instead of getting farmed by some loser that got the game months before them and outgears them to a ridiculous degree.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
Flags = dead game. The 12 old school gamers on this site will not keep the game alive.
You can’t build a game focused on territory control then just add flags lol.
There won’t be enough content for anyone. Dead game.
I suspect the only way to do the territory control will be PvP, so I wouldn't worry too much there. It's just the open world PvP that will require flagging from what I've been hearing. So that the whole thing doesn't turn into a constant gankfest, and people CAN actually explore instead of getting farmed by some loser that got the game months before them and outgears them to a ridiculous degree.
Every mmorpg with PvP does not work like WoW and the scenario you just described. Only the bad ones.
Gonna wait and see with this.. could be a lot of fun, given they don't have classes, so it might have some really good balanced PvP, which makes all the difference in these games. No one likes getting ganked, a lot of people enjoy a fair fight.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
Gonna wait and see with this.. could be a lot of fun, given they don't have classes, so it might have some really good balanced PvP, which makes all the difference in these games. No one likes getting ganked, a lot of people enjoy a fair fight.
Oh, I love when someone tries to gank me. Hardly anything more satisfying than killing the would be killer.
You see if I’m getting ganked 9 times out of 10 I have knowingly put my self in a position where it could happen. In fact I’m practically waiting for it. I’m on high alert. I understand the risk of my unsafe choice.
That's called "baiting" and only fools fall for it, so no wonder you win.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
That's called "baiting" and only fools fall for it, so no wonder you win.
Nah that’s called needing to get from point a to b.
LOL, nahh.. not gonna waste the time playing this with you.
What OW PvP MMO do you play ?
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
well why don't they just do the pvp like in SWG. flags and the TEF system, plus if you had an outpost there was a pvp timer on it when it was open for pvp during a certain amount of time every day.
Played the Alpha. Game looked nice and functioned well. During my time in-game, it was pretty much a gank-fest. Kill, get killed, go to the bank, get attacked, harvest some wood, get attacked.. See someone harvesting; attack...I got bored quickly.
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I'm trying to figure out what the point of the game is without the pvp.
Everyone can have their cake. All they have to do is make seperate PvP and PvE +flag PvP servers.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Logic, my dear, merely enables one to be wrong with great authority.
What OW PvP MMO do you play ?
I would want to wait as i want to see it is forced pvp or flag up pvp.
Will probably pass.
Seaspite
Playing ESO on my X-Box