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With the start of a new year comes more answers for those curious about the upcoming Warhammer: Odyssey Mobile MMORPG. In round 2 of our developer interview James York, co-founder of Virtual Realms, provides some further details about enemies, character development, gameplay footage, and more.
Comments
"3D Mobile MMORPG" translates to "Shameless moneygrabbing empty shell of a mediocre self-playing wannabe game"
I watched the video and it looks good.
But iI can hear Leo Getz shouting in the back seat, "Guys, guys, guys. never go through the drive through ok, ok? You know why? Because they F*** you in the drive through."
Which is essentially how I feel about mobile games.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
They are so popular though we're just going to see more and more of them. I just hope that over time they continue to rise in quality versus the obvious cash grabs we've always seen. BD Mobile and EVE Echoes are doing a good job, hopefully Warhammer here falls into that category too when it's out.
Yes, I know many of you are skeptical, with VERY good reason too. I still am. But seriously, please give this game a try. There will be NO auto play. None. Zero. It will NOT be pay to win. These are things confirmed by the developers. These devs have done a good job, and to my knowledge, there won't be an energy system to limit you from playing. No VIP system to get free stuff/bonuses. From what we've seen at the discord (https://discord.gg/whodyssey), and from actually talking with the devs themselves, this is going to be a good game.
Was not payed to say this, I'm just a loyal fan to a good company.
This!
How will the devs make money to continue producing content for this game if it's not a pay on entry title or if they don't incorporate P2W tactics (MTX shop with EXP potions/talent or skill resets/bags of crafting mats, etc etc)? Don't get me wrong, there should be some way to support the devs if the game doesn't turn out to be a raging dumpster fire as previous Warhammer titles (especially mobile titles) have been. MTX in the form of Skins/Cosmetics/Name change, etc, would be easier to stomach than blatant whale hunting of most mobile games.
Welcome to the forums!
To be honest guys I think you might be adbots, they are so sophitcated now, but I am hoping you are human!
I was impressed with what could be done on a mobile these days when I tried EVE Echoes, but no way in hell will IO be playing that on a phone, and playing it like the Pro's, that is on PC via an Android emulator, just seems stupid TBH.
So nah. Give me a PC Client.
As for mobile, I agree monetization has been horrible. Unfortunately, it is the fastest growing, most accessible, and largest segment of the global games market at approximately $68 billion revenue in 2019. (46% of total market) Developers at least have to take that into account when planning for products and release platforms, especially since 5G and cloud tech is only going to allow for mobile to grow even more in the near future.
That being said I do have a bit of hope that certain companies now entering the mobile space will be taking a different approach on how they set up microtransactrions for products to balance out community health/well being, unfortunately such companies, for now, may be few and far between.
Before writing up both interviews I tried Celtic Heroes and it was not to bad. As a Warhammer fan I am cautious but hopeful for Warhammer: Odyssey.