From what I've seen of these games, which is very little, they seem not without their charm. But can an adult expect to have a rewarding experience? Is it true that you can't actually have dialogue with other players, just some kind of limited interaction with a few words like Hearthstone? Thanks!
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The games are aimed at a young audience so chat is confined to pre-selected tidbits, thereby assuring a safe place for kids to play. But you can get text chat fairly easily. Just Google either game and "chat" or "text chat" and you'll find instructions.
As you note, both games have their charms. Wizard is encounter based. You have a deck of skills and you enter a circle to fight, playing your skill cards in turns. Other people can join your team simply by taking a place in the circle. You can solo some bosses, but for others you definitely need a group, which often means waiting until others show up. One thing about Wiz, though, you get a nice house and lots of trophies to hang in it.
Pirates is a step up from Wiz. You own a ship, which you can upgrade through the cash shop or just wait til you earn stuff. Your deck, instead of being skills are crew members who use their skills. Each fight, instead of being in a circle, takes place on the landscape but in squares, a lot like King's Bounty fights. You also have straight up ship battles, where you blast away with your cannons. Other players can randomly join your fight, which increases the number of mobs and difficulty.
I found both games enjoyable for what they are, not bringing any preconceptions to the table.
Hope this is helpful.
It's mostly a limitation when you're LFG. Once you've found a group where everyone has text chat enabled you'll be able to chat normally within that group.
For adult the game experience is a bit childish: Expect graphic suited for children, story that's more aimed for children, etc.
But on the other hand the turn-based combat mechanisms are more complex than most MMOs out there, and if you're not too bothered by the childishness both games can be enjoyable to play. If you like turn-based games I'd suggest testing Wizard 101 and Pirate 101 for the combat mechanisms alone.
Wizard 101 starts to get good slower than Pirate 101. Pirate 101 allows for some complexity in combat quite quickly, whereas with Wizard 101 the good side of the combat becomes visible only once you've played far enough to be casting more buffs and debuffs than attack spells.
My wife and I prefer Wizard101. We mostly decorate houses, breed new pets and farm (plants, not mobs).
I can't explain why I enjoy it as much as I do because it is the antithesis to the hardcore PvP games I usually enjoy.
You can get pretty deep designing and decorating houses...
Some people put a lot of work and creativity into their homes.