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EVE v. Star Citizen

AmatheAmathe Member LegendaryPosts: 7,630
edited January 2020 in The Pub at MMORPG.COM
Ok, let's try to minimize pointing out that EVE is an actual game and SC is in development.

It doesn't matter what SC presently is for purposes of this thread. Let's postulate that SC launches someday, that EVE is still around, and that we are alive to see it.

In that world, will they compete for the same players? Does one offer something the other cannot? 

I am curious what people think about how these games may go head to head for space PvP fans, if that is a fair description of the genre.

EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

BabuinixAlBQuirky
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Comments

  • VrikaVrika Member LegendaryPosts: 7,973
    edited January 2020
    I think they're different enough games. EVE is much more a strategy game, whereas Star Citizen has much more in common with first person shooters.

    We're looking much more at EVE vs Crowfall and Star Citizen vs GTA V than EVE vs Star Citizen.
    bwwianakievAlBQuirky
     
  • DibdabsDibdabs Member RarePosts: 3,238
    The pointlessness of comparing a game that is expensive vapourware to a game that's been played for years...
    NorseGodBabuinix
  • sgelsgel Member EpicPosts: 2,197
    A comparison like that is incredibly disrespectful to EvE.. a game that's had a deep and complicated gameplay experience for more than a decade... Star Citizen is a shallow broken husk of a game... maybe when it's finished there might be some kind of rich gameplay experience... but it still won't hold a candle to the varied gameplay of EvE Online.
    There's hardly any other multiplayer games that do... let alone a broken game in dev limbo.


    EinstichBabuinixDibdabs

    ..Cake..

  • AmatheAmathe Member LegendaryPosts: 7,630
    edited January 2020
    I feel like there are quite a few threads and posts already devoted to trashing SC. And some of them are mine lol. I'm not saying SC doesn't deserve a kick in the ribs now and again. But I think we have imagination. We can speculate and attempt to be predictive. The issue is, what competition might SC bring to EVE, if any, were SC to release as described ? And if this helps, you are not waiving any doubts, criticism, or hate for SC by answering a pure hypothetical. I know I plan to be critical of SC many more times myself, where appropriate.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • MendelMendel Member LegendaryPosts: 5,609
    EVE is hampered by a microscopic interface that can't be enlarged (the outline command) and an obtuse command set.  The simplistic and probably highly inaccurate synopsis is that the best way to proceed in EVE (as a total newb) is to create an account, then wait for about 3 years while the skill points accumulate, then venture out of a safe space only to be killed.  That, or buy an existing account.

    SC (or Wing Commander III) is completely unknown to me for the most part.  Zoom around in space, hoping for something interesting to eventually do that doesn't involve operating an (expensive) space ship like a WW2 fighter plane and blasting other WW2 planes in space.

    I get the impression that neither game seems to have a "person" as the avatar.  Rather than a character with an appearance, animations, anatomy, apparel, and the like, I appear to get to play as a ship.  Property.  I'd rather be a person, humanoid preferably.  That's a big disconnect for me.

    Both games appear to focus on being a virtual job than on being an enjoyable experience.  Take the ship out to do some mining, try not to get killed, then make a run to a base to sell and purchase stuff.  Then wash, rinse, and repeat.  Ad nauseam.  I'm supposed to be retired.  That implies "not working".

    So, in their current states, I'd play neither.



    Logic, my dear, merely enables one to be wrong with great authority.

  • mmoloummolou Member UncommonPosts: 256
    I can see some EVE players also playing SC, but they are different enough, that I doubt many (if any) long time EVE players would jump ship to only play SC.
    It is a funny world we live in.
    We had Empires run by Emperors, we had Kingdoms run by Kings, now we have Countries...
  • KyleranKyleran Member LegendaryPosts: 43,975
    I played EVE for 10 years, but quit probably for the last time 3 years ago as my time there was done.

    Assuming I live long enough until release I will try SC to see if there is fun to be had there.

    I'm not into action combat, nor PVP so I have doubts,  but I'm hoping to get a glimpse by seeing how things go in SQ42, which I hope is a bit of a training simulator for the greater game.

    I like to slag on SC as much as the next troll but I am interested to see what comes out of it all in the end.
    AmathePhaserlight[Deleted User]

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • WalkinGlennWalkinGlenn Member RarePosts: 451
    Can't even compare them really. EvE is practically in its own category. 

    If SC were to release this year (BAAAAHAHAHA!) It would probably have little effect on EvE. 
  • UtinniUtinni Member EpicPosts: 2,209
    Runescape v. BDO

    Lets gooooo
    Phaserlight
  • BabuinixBabuinix Member EpicPosts: 4,442
    It is a happy coincidence—perhaps one of the few that we are likely to enjoy this week.
    :)
    mmolourpmcmurphyWalkinGlenn
  • UtinniUtinni Member EpicPosts: 2,209
    Comparing twitch numbers of unpopular games LOL
    Phaserlight
  • goboygogoboygo Member RarePosts: 2,141
    Dibdabs said:
    The pointlessness of comparing a game that is expensive vapourware to a game that's been played for years...
    He asked you not to do that. 
    KyleranAmathe
  • goboygogoboygo Member RarePosts: 2,141
    sgel said:
    A comparison like that is incredibly disrespectful to EvE.. a game that's had a deep and complicated gameplay experience for more than a decade... Star Citizen is a shallow broken husk of a game... maybe when it's finished there might be some kind of rich gameplay experience... but it still won't hold a candle to the varied gameplay of EvE Online.
    There's hardly any other multiplayer games that do... let alone a broken game in dev limbo.


    He asked you not to do that.
    Amathe
  • TaiphozTaiphoz Member UncommonPosts: 353
    Babuinix said:
    It is a happy coincidence—perhaps one of the few that we are likely to enjoy this week. 
    :)
    EvE is not a streaming friendly game, sure some people have figured out a format that works but in general normal players are not cool with letting other eve players know where they are and what their doing, those that do stream regularly have to plan accordingly because unlike other mmos or fps games with EvE every player is on the same server, in the same world, and if your dumb enough to reveal your location via streaming it you cant complain if you die and lose potentially hundreds of hours worth of work.

    If you want to compare them a better option would be the concurrent users active at a given time of day.

    EvE is a vast mmo where actual players number in the thousands can all be in the same fight, and where those fights matter, SC is at best a what 15-30 man fps ?
    mmolou
  • rocketsockrocketsock Member UncommonPosts: 4
    One is a point and click game made for boomers. The other actually requires hand eye coordination.
  • IsilithTehrothIsilithTehroth Member RarePosts: 616
    As someone who played both, can't really compare them. Eve has a deep skill system that molds the character to their ship. SC is an active action space simulation that allows a character to do what they want in terms of ship fly ability.

    If someone wants to mine rock is SC, they can do so in any size ship with out the skilled base learning, because of of the activities in SC are action oriented.
    Acccccktuuallly, no they can't they need a specific ship to mine and that costs 300 USD.
    BabuinixPhaserlight

    MurderHerd

  • GruugGruug Member RarePosts: 1,793
    SC is more of a FPS while EVE is more of an RTS. The only real comparison is that they both take place in space. SC on a small scale of course.

    Kyleran

    Let's party like it is 1863!

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    As someone who played both, can't really compare them. Eve has a deep skill system that molds the character to their ship. SC is an active action space simulation that allows a character to do what they want in terms of ship fly ability.

    If someone wants to mine rock is SC, they can do so in any size ship with out the skilled base learning, because of of the activities in SC are action oriented.
    Acccccktuuallly, no they can't they need a specific ship to mine and that costs 300 USD.
    Yeah, it's actually the reverse. You can mine in pretty much any ship in EVE with very, very little skill investment. In SC, you apparently need a specific ship for it (and like you said, it's $300 - or who knows how long to earn $300 worth of ship in game). Almost right out of the gate in EVE you can start mining in a tiny ship with almost no skills at all in fact.
  • BabuinixBabuinix Member EpicPosts: 4,442
    edited January 2020
    As someone who played both, can't really compare them. Eve has a deep skill system that molds the character to their ship. SC is an active action space simulation that allows a character to do what they want in terms of ship fly ability.

    If someone wants to mine rock is SC, they can do so in any size ship with out the skilled base learning, because of of the activities in SC are action oriented.
    Acccccktuuallly, no they can't they need a specific ship to mine and that costs 300 USD.
    Accccctuallly you're Wrong. :) You don't need a ship to do Mining:

    As someone who played both, can't really compare them. Eve has a deep skill system that molds the character to their ship. SC is an active action space simulation that allows a character to do what they want in terms of ship fly ability.

    If someone wants to mine rock is SC, they can do so in any size ship with out the skilled base learning, because of of the activities in SC are action oriented.
    Acccccktuuallly, no they can't they need a specific ship to mine and that costs 300 USD.
    Yeah, it's actually the reverse. You can mine in pretty much any ship in EVE with very, very little skill investment. In SC, you apparently need a specific ship for it (and like you said, it's $300 - or who knows how long to earn $300 worth of ship in game). Almost right out of the gate in EVE you can start mining in a tiny ship with almost no skills at all in fact.
    So... you're Wrong too (go figure). :D

    But If you want to use a ship to mine you can get one ingame by renting/buying it with credits very fast (only 41k to rent one):


    And the ship isn't "$300 worth" at all, another thing you got wrong.

    I'd say check the facts about the game you decide to criticize a game guys or else some people might mistake your disinformation for dishonesty. B)
    Post edited by Babuinix on
    rpmcmurphy
  • IsilithTehrothIsilithTehroth Member RarePosts: 616
    So in order to own the ship you need 300 USD to purchase it right? So you need that ship and can't mine without it. Renting is terrible and to earn 41 creds takes hours. Point still stands.
    Babuinixbotrytis

    MurderHerd

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Babuinix said:
    As someone who played both, can't really compare them. Eve has a deep skill system that molds the character to their ship. SC is an active action space simulation that allows a character to do what they want in terms of ship fly ability.

    If someone wants to mine rock is SC, they can do so in any size ship with out the skilled base learning, because of of the activities in SC are action oriented.
    Acccccktuuallly, no they can't they need a specific ship to mine and that costs 300 USD.
    Accccctuallly you're Wrong. :) You don't need a ship to do Mining:

    As someone who played both, can't really compare them. Eve has a deep skill system that molds the character to their ship. SC is an active action space simulation that allows a character to do what they want in terms of ship fly ability.

    If someone wants to mine rock is SC, they can do so in any size ship with out the skilled base learning, because of of the activities in SC are action oriented.
    Acccccktuuallly, no they can't they need a specific ship to mine and that costs 300 USD.
    Yeah, it's actually the reverse. You can mine in pretty much any ship in EVE with very, very little skill investment. In SC, you apparently need a specific ship for it (and like you said, it's $300 - or who knows how long to earn $300 worth of ship in game). Almost right out of the gate in EVE you can start mining in a tiny ship with almost no skills at all in fact.
    So... you're Wrong too (go figure). :D

    But If you want to use a ship to mine you can get one ingame by renting/buying it with credits very fast (only 41k to rent one):


    And the ship isn't "$300 worth" at all, another thing you got wrong.

    I'd say check the facts about the game you decide to criticize a game guys or else some people might mistake your disinformation for dishonesty. B)
    It's $155 worth of time to buy one. I was going off what the other guy said.

    If the rental system is going to stay in game as it is, the game is going to be even more pointless than it is P2W. And what I said was still correct. EVE lets you mine out the gate with almost any ship while SC only lets you use a single ship for it. We have no idea how long it will take to rent or buy one at this point if the game ever releases. It's still a cash shop P2W item no matter how stupidly priced compared to renting.
    botrytis
  • BabuinixBabuinix Member EpicPosts: 4,442
    So in order to own the ship you need 300 USD to purchase it right? So you need that ship and can't mine without it. Renting is terrible and to earn 41 creds takes hours. Point still stands.
    I already showed how you can mine without having a ship. Also that there's a easy and fast way to use them by just playing the game.



    No, renting is not terrible, it lets you test ships with minimal time investment. You "dont take hours" to earn 41k credits lol



    You can already do all this with a basic package. Something anyone would know if they did a minimal research or if they actually played the game lol

    Stick to killing boars dudes, better for everyone.  :D 
    rpmcmurphy
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Babuinix said:
    So in order to own the ship you need 300 USD to purchase it right? So you need that ship and can't mine without it. Renting is terrible and to earn 41 creds takes hours. Point still stands.
    I already showed how you can mine without having a ship. Also that there's a easy and fast way to use them by just playing the game.



    No, renting is not terrible, it lets you test ships with minimal time investment. You "dont take hours" to earn 41k credits lol



    You can already do all this with a basic package. Something anyone would know if they did a minimal research or if they actually played the game lol

    Stick to killing boars dudes, better for everyone.  :D 
    Yeah, hand mining. That'll compete with the big spenders.
  • BabuinixBabuinix Member EpicPosts: 4,442
    edited January 2020
    Babuinix said:
    So in order to own the ship you need 300 USD to purchase it right? So you need that ship and can't mine without it. Renting is terrible and to earn 41 creds takes hours. Point still stands.
    I already showed how you can mine without having a ship. Also that there's a easy and fast way to use them by just playing the game.



    No, renting is not terrible, it lets you test ships with minimal time investment. You "dont take hours" to earn 41k credits lol



    You can already do all this with a basic package. Something anyone would know if they did a minimal research or if they actually played the game lol

    Stick to killing boars dudes, better for everyone.  :D 
    Yeah, hand mining. That'll compete with the big spenders.
    Actually it did not only competed with the mining ships but surpassed not long ago. Using a ship has extra-costs like fuel, repairs that hand mining does not.

    Using a ship doesn't let you mine the smaller rocks either.

    Different tools for different tasks.

    You'd know that if you spent time researching about the subject instead of excuses to hate on it.  :)
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Babuinix said:
    Babuinix said:
    So in order to own the ship you need 300 USD to purchase it right? So you need that ship and can't mine without it. Renting is terrible and to earn 41 creds takes hours. Point still stands.
    I already showed how you can mine without having a ship. Also that there's a easy and fast way to use them by just playing the game.



    No, renting is not terrible, it lets you test ships with minimal time investment. You "dont take hours" to earn 41k credits lol



    You can already do all this with a basic package. Something anyone would know if they did a minimal research or if they actually played the game lol

    Stick to killing boars dudes, better for everyone.  :D 
    Yeah, hand mining. That'll compete with the big spenders.
    Actually it did not only competed with the mining ships but surpassed not long ago. Using a ship has extra-costs like fuel, repairs that hand mining does not.

    Using a ship doesn't let you mine the smaller rocks either.

    Different tools for different tasks.

    You'd know that if you spent time researching about the subject instead of excuses to hate on it.  :)
    The way you describe it, it sounds like a terrible system. You are saying that hand mining out performs a $155 mining ship.

    See, I thought that someone that paid $155 for a mining ship had a huge advantage over someone that didn't buy a mining ship (the only mining ship available). This would make sense in the P2W scheme they have set up. But you are saying that isn't the case. You are saying that the people that buy the mining ships are at a disadvantage to hand miners because of fuel costs and repairs.

    In this case, the game isn't pay to win, it's pay to lose. What a terrible system if what you say is true.
    Mendel
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