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Last month, Steven had the chance to check out the upcoming update to The Division 2: Warlords of New York. He had the chance to speak with Nick Scurr about the upcoming update.
Comments
He tries to toss in the letters RPG,it is no more an rpg experience than an ARPG is which is like .../not.
What the division is/was is a non immersive trip through linear lanes with glowing lights protruding off of loot.There were at times no where to go but through a linear winding path of cars,like you were not in a world with your own choices but guided through a connect the dots simulation.
Sure i know the streamer houses were paid off to play their game,so tons of freebie players endorsing the product but it was not even close to FUN for me,the exact opposite.We have already had TONS of shooters,to simply make another generic shooter with fake looking immersion ruining lights coming off loot and bullet sponge enemies is like taking a trip through memory lane while doing NOTHING to be your own unique shooter,just another ho hum with a different skin.
So let's make another with a different skin only streamline it to cut costs,yeah seems like a legit reason for gamer's to buy another.100% guarantee they won't be getting my money,put some effort into your game and if going to call it a rpg experience you better darn well feel like a rpg.
Never forget 3 mile Island and never trust a government official or company spokesman.
Since it's a 1 for 1 recreation, I'll know the area pretty well
https://www.ubisoft.com/en-us/game/the-division/the-division-2/expansions/warlords-of-new-york
And that link goes to a "Not Found" Ubisoft web page. Maybe they took it down?
None of these answers give me any confidence that they have fixed, or even paid any attention to, the core issues with the game; e.g. bullet sponge enemies, the vast majority of weapon variants being useless, DPS be it via guns or skills being the absolute king of everything... maybe they will pull a 1.8 and make it decent, but I'm certainly not giving them any money to find out.
- Yes.
- Now get the battle pass so you can play rest of the upcoming content untill new expansion.
What's the point? Just raise the price and get on with it. We are humans, not loot boxes....
Luckily the gear overhaul doesn't require the xpac to try.
Seasons are now inherent after you get the xpac. So every season, with new manhunts and all that in both washington and NY are given free forever. The Battle Pass gives extra rewards and seems to be more like a sub option for those that want to get additional things. Not sure what they are yet, could be more rewards, could be additional storage space or whatever.
They def had unused NY map since Div 1 was supposed to launch with a bigger area, even bigger than what they added later on when they gave us the north and that horde mode gametype. I almost considered going back to div 2 so I could kill that bastard Aaron Keener. And yes we are fighting humans don't know how much variety they could add besides skinny, regular, heavy armored, giant walking tank.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
You also have specializations that nobody runs either, the skills aren't use, nearly at all, and if you aren't a demolitionist with strong skill power, you probably are really slogging through content slower than you have to.
I don't feel like the gear overhaul is going to turn the few that didn't like the loot system or combat before. I think the game is fun, but there just isn't enough variety in how people play to really change peoples perceptions. In the end, the enemies are still a little too spongey, the gear is a little too lackluster... maybe this will change with the xpac.
I like the game as it is now, but it's not a flavor I want to eat everyday. We'll see how the new content shakes out.