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Planetside 2 is gearing up for one of its more ambitious updates yet when its escalation update hits PC on the 26th of February. Bradford had a chance to sit down with Executive Producer Andy Sites and Wrel from Rogue Planet Games to talk the longevity of the Planetside franchise as well as how Escalation looks to the past, present and future of Planetside.
Comments
Born from blood,
trained to kill,
ready to die,
but never will!
Yeah a Battle Royale. First & foremost.
// “Foundationally, we wanted to be able to deliver the most amazing Planetside 2 experiences, which as you know, you encounter them maybe every couple of hours, maybe once every couple of days depending on how often you’re playing. We wanted to be able to do that in a match-based play and guarantee you could get the epic, large-scale battles you would get less frequently in Planetside 2. That was the big plan for the game, right?"
Corporate hogwash.
It's the other way around. PS2 has the epic scale, endless battle, and plenty of HELLA fast spawns. Not BRs and Arena modes in PS:A.
Sadly what was a fun game turned sour for the most part. Can it be resurrected? We shall see. But please stay away from the BR and Arena crap.
Most I know are very excited about the upcoming patch, I know I am as well as my entire outfit.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
For a period if you logged on during Asiatic prime time (the only time I was able to play) it was a common occurrence. It dropped considerably when SolTech opened. Still, seeing a couple players players blatantly cheat as they did on Connery ruins the game.
And if you only saw it once or twice in that +/- two year period you were not paying attention. Or got lucky not to have to deal with it.