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Five MMORPGs I'd Love To See On Console

SystemSystem Member UncommonPosts: 12,599
edited April 2020 in News & Features Discussion

imageFive MMORPGs I'd Love To See On Console

For most of gaming's history, MMORPGs have mostly been PC affairs. But game after game has shown that there is a large fanbase eager to play these games on console. Here are the ones I'd love see make the jump to the living room.

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Comments

  • koldmiserkoldmiser Member RarePosts: 353
    You forgot to mention DC Universe Online as a current option. I got back to it once in a while on the Xbox and am always amazed at the number of players online.

    My problem with MMO's on console is most of my experience with MMO's is on the PC so I have a hard time not having my mouse and keyboard.
    Mistersam
  • UngoodUngood Member LegendaryPosts: 7,534
    Surprised that BDO and ESO are not here, or are they already on console?
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • ScottJeslisScottJeslis Member UncommonPosts: 355
    I'm not an Eve Online player, but everything else I'd love to have on my Nintendo Switch. Especially if said game was cross-platform like FF XIV did with PS4 and PC. Meaning, assuming I had purchased the expansions on both platforms (many would balk at this) I could play my toons seamlessly on either platform.

    Cross play would need to be a must as DCUO suffers on Nintendo Switch, IMHO, as player base has diminished.
    Ozmodan
  • ScottJeslisScottJeslis Member UncommonPosts: 355

    koldmiser said:

    You forgot to mention DC Universe Online as a current option. I got back to it once in a while on the Xbox and am always amazed at the number of players online.



    Not true on Nintendo Switch version. I've seen population drop. As a fresh player coming in trying to group on early content is difficult.

    The PS4 version at least has the benefit of cross-play with PC, alas Switch and Xbox versions do not have that luxury.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Any other mmo developer that could release something on console should wait for next gen to take advantage of modern up to date hardware. I'd play GW2 on next gen console. Hell, ANET could even revive GW1 by selling a complete edition on console and have crossplay with PC. I would love to see that game flourishing again.
    Ozmodan




  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Ungood said:

    Surprised that BDO and ESO are not here, or are they already on console?



    yeah BDO released on console last year, and ESO a few years ago.
    Ungood




  • ScottJeslisScottJeslis Member UncommonPosts: 355

    Ungood said:

    Surprised that BDO and ESO are not here, or are they already on console?



    BDO and ESO are both already on Xbox and PS4, neither is on Nintendo Switch though.

    Would be nice for ESO to be on the Switch but back in 2018 Zenimax said it wouldn't happen because of footprint size:
    https://www.gamespot.com/articles/elder-scrolls-online-not-coming-to-nintendo-switch/1100-6462811/
    Ungood
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    hey its ok msot MMOs from this list are crap, but they still would need to become worse to go for console, don't matter IF you can put KB/mouse on a console, when you think console you think the controller, MMOs on a controller are awfull, or just too dumbeddown to be usefull
    Ozmodan
    FOR HONOR, FOR FREEDOM.... and for some money.
  • kitaradkitarad Member LegendaryPosts: 8,164
    I can understand the allure to have an MMORPG on the console but I dislike the controller so I am not a fan.
    Allwynd_01OzmodanMistersam

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722




    Ungood said:


    Surprised that BDO and ESO are not here, or are they already on console?






    BDO and ESO are both already on Xbox and PS4, neither is on Nintendo Switch though.



    Would be nice for ESO to be on the Switch but back in 2018 Zenimax said it wouldn't happen because of footprint size:

    https://www.gamespot.com/articles/elder-scrolls-online-not-coming-to-nintendo-switch/1100-6462811/



    size would certainly be a problem on the Switch. I have the game installed on PS4, and just the first 4 DLCs alone (Imperial City, Dark Brotherhood, Thieves Guild, and Orsinium) bumped the size to around 110GB. Can't imagine how larger it would get including all 18 DLCs.
    Ozmodan




  • McSleazMcSleaz Member RarePosts: 280
    Unless designed from the ground up for console, like DCUO, MMO Controls on console are Hot Garbage. FFXIV is a perfect example, You couldn't pay me any amount of money to play that game with a controller, pure trash.
    Viper482Ozmodan
  • NarugNarug Member UncommonPosts: 756
    edited April 2020
    I think with World of Warcraft one other reason you won't see it on consoles are sales/revenue issues.  

    What I mean is Sony/Microsoft would probably want a piece of the subscription pie.

    (I think this may have been another reason for some of these games going FTP)

    The other reason would be player resistance.

    The strategy game Warcraft 2 in the past has had console releases, ps1 & sega saturn, but this was more the minority instead of the norm but PC players might still offer such resistance.

    (1/3 of franchise minus reforged 1/4 if reforged counted 1/5 if WoW counted too)

    A Dialo MOG might offer less resistance if ever such came to pass.  Diablo 1 & 3 have seen console releases. (2/3 of franchise currently)  Even D4 is coming to consoles.  (75% of franchise)

    Plus a Diablo MOG is using another IP so this may give this an opening.

    Edit:  Woops forgot Diablo Immortal coming for phones (60% with Immortal)
    Post edited by Narug on

    AC2 Player RIP Final Death Jan 31st 2017

    Refugee of Auberean

    Refugee of Dereth

  • AeanderAeander Member LegendaryPosts: 8,028
    I would pay good money to play Guild Wars 1 on a console.
    rojoArcueid
  • UngoodUngood Member LegendaryPosts: 7,534
    kitarad said:
    I can understand the allure to have an MMORPG on the console but I dislike the controller so I am not a fan.
    To be honest.. I don't.

    Can someone explain that to me.
    Viper482Ozmodan
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • xpsyncxpsync Member EpicPosts: 1,854

    Ungood said:


    kitarad said:

    I can understand the allure to have an MMORPG on the console but I dislike the controller so I am not a fan.


    To be honest.. I don't.

    Can someone explain that to me.



    No need to explain, play... well try and play warframe on a console, then play it on a pc.
    Ozmodan
    My faith is my shield! - Turalyon 2022

    Your legend ends here and now! - (Battles Won Long Ago)

    Currently Playing; Dragonflight and SWG:L
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    Ungood said:
    kitarad said:
    I can understand the allure to have an MMORPG on the console but I dislike the controller so I am not a fan.
    To be honest.. I don't.

    Can someone explain that to me.

    because you don't like to have precise control on what you are doing? because most games on consoles need to be action oriented or is become a really issue?

    any fps player who are used to play on PC and then play in on console notice the slow aiming speed, and with that even slower enemys, and these games always have aim assist, and any fps pc player wish tehy put console players agaisnt then, so they could easily rank up k/d without a effort


    don't matter any MMORPG worthy his salt will have several skills you need to use, imagine AION I used around 30 mapped keys to use potions and skills plus marks on to pull mobs, imagine using that on a console, impossible, really dumbed down "action" oriented mos could work, games who you just need to spam 2 or 3 skills and be done with it
    Ozmodan
    FOR HONOR, FOR FREEDOM.... and for some money.
  • NarugNarug Member UncommonPosts: 756
    edited April 2020
    Ungood said:
    kitarad said:
    I can understand the allure to have an MMORPG on the console but I dislike the controller so I am not a fan.
    To be honest.. I don't.

    Can someone explain that to me.
    I'll try but I don't play them on consoles myself only trying to see another point of view.

    I know when my back hurts or tired from work I'll leave the computer chair & lay down.

    That's the time I'll play other games on consoles with a heating pad.

    Reasons such as these may be others reasoning.
    Ungood

    AC2 Player RIP Final Death Jan 31st 2017

    Refugee of Auberean

    Refugee of Dereth

  • xpsyncxpsync Member EpicPosts: 1,854
    edited April 2020



    Ungood said:


    kitarad said:

    I can understand the allure to have an MMORPG on the console but I dislike the controller so I am not a fan.


    To be honest.. I don't.

    Can someone explain that to me.



    because you don't like to have precise control on what you are doing? because most games on consoles need to be action oriented or is become a really issue?

    any fps player who are used to play on PC and then play in on console notice the slow aiming speed, and with that even slower enemys, and these games always have aim assist, and any fps pc player wish tehy put console players agaisnt then, so they could easily rank up k/d without a effort


    don't matter any MMORPG worthy his salt will have several skills you need to use, imagine AION I used around 30 mapped keys to use potions and skills plus marks on to pull mobs, imagine using that on a console, impossible, really dumbed down "action" oriented mos could work, games who you just need to spam 2 or 3 skills and be done with it



    Completely agree.

    Any mmorpg you could play (using the word "play" very loosely there as you know it'll be playing itself) on a console will be watered down, and unworthy of a mmorpg players time.
    Ozmodanalkarionlog
    My faith is my shield! - Turalyon 2022

    Your legend ends here and now! - (Battles Won Long Ago)

    Currently Playing; Dragonflight and SWG:L
  • UngoodUngood Member LegendaryPosts: 7,534
    edited April 2020
    xpsync said:

    Ungood said:


    kitarad said:

    I can understand the allure to have an MMORPG on the console but I dislike the controller so I am not a fan.


    To be honest.. I don't.

    Can someone explain that to me.



    No need to explain, play... well try and play warframe on a console, then play it on a pc.
    To address this, I have used a controller on many games, in fact, I used to sometimes play GW2 on a controller, at first I used Logitech, and just used their support program, then I moved over to program called Pinnacle (now defunct) that supported many various kinds of controllers, I now use Switchblade.

    With that said.. I still don't see the attraction of Consoles over a PC.
    Ozmodanxpsync
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • CyberNigmaCyberNigma Member UncommonPosts: 29
    It's hard for me to go back to click-to-target (or tab target) MMOs like WoW, LotrO, etc (and why I don't play FF14 on any platform). Elder Scrolls Online, TERA (buggy game on any platform), most of your multiplayer (40-100 player) survival games, etc do consoles fairly well in their own different ways. I'm not a big fan of the click-to-target games like FF11 and FF14 that made it to consoles.

    Guild Wars 2 would fit well as it's not a click-to-target game. Guild Wars 1, one of my faves, is a and would probably need some modifications to not be awkward. I've played many of those games on PC with a controller as well. It's doable but feels unnatural because of the click-to-target mechanic.

    With keyboard/mouse then yeah any of them could fit, but on console you'd want them to support BOTH. Click-to-Target (which shouldn't be a thing in modern MMOs) are just a bit more kludgy with controllers (but can still be done).

    As for speed of play, it's a myth that console games are only fast-paced. There are plenty of slow-paced games (and even turn-based RPGs and strategy games) on consoles. They may not be the number 1 hit, but don't need to be.

    As for porting them correctly, it can definitely be done. Diablo 3 is a very good example of them making the changes needed to make it successful on console. There are many people (including Mosqueira, of course) that believe Diablo 3 on console is the definitive/best version - only considering people that have played it on console AND PC more than trivially. Of course, ports can also (and usually are) be done poorly.

    Aside from porting, I think the more important issue is for those MMOs that are on multiple platforms to be cross-play enabled. With keyboard/mouse support on consoles now, if 'being more precise' is important (usually for PvP as well as some PvE min/maxers) then that's a non-blocker. The biggest problem there is coordinating the updates. ARK is an example that's cross-platform where the XBOX version and Windows 10 version (not to be confused with the Steam version) are sometimes out-of-sync while they wait for certification on one platform or the other. Some games manage it just fine so it may be more a problem with the developer/publisher than platforms.

    tl;dr

    Many successful (read: excluding World of Warcraft level of success) MMOs are already on console , and people that play both PC and console rather than one or the other typically know the differences

    I think Guild Wars 2 is one of the best candidates to bring over right now due to its control scheme (doesn't require click-to-target/tab-target)

    Any multi-platform MMO really should be cross-play enabled in the future.

    Click-to-target and constantly holding a mouse button to look around feels very dated, even on PC.
    UngoodNarugPanzerbeorne39Ozmodanxpsync
  • UngoodUngood Member LegendaryPosts: 7,534
    I think Crowfall might blend well with consoles, as it already has a built in target assist system, which makes it easier for people without pinpoint control on our mouse as well.

    Just saying.. 
    alkarionlog
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • Viper482Viper482 Member LegendaryPosts: 4,099
    I am rolling my eyes in disgust right now.
    xpsyncOzmodanalkarionlog
    Make MMORPG's Great Again!
  • Viper482Viper482 Member LegendaryPosts: 4,099
    edited April 2020

    Stizzled said:

    There is 0 chance that LOTRO would see any success on consoles. It's too old, too janky and way too slow-paced. I love the game, but your average console player wouldn't find it exciting enough to put up with all of the faults.



    However, the overhaul to the UI, graphics, and networking that would be required for a console launch would probably immensely help the game. Would be worth seeing for that reason alone.



    The upcoming F2P LOTR MMO-lite, or whatever it ultimately is, will be on consoles so there's that.



    Which is exactly why this genre needs to stay OFF consoles altogether. Things are dumbed down enough, if everything starts going to console it will just get worse. No....just no. And people....stop talking BDO and ESO, those are not MMORPGs. The fact they do so well on a console screams why they are not true MMORPGs.
    ScotxpsyncOzmodanalkarionlogblamo2000
    Make MMORPG's Great Again!
  • UngoodUngood Member LegendaryPosts: 7,534
    Viper482 said:

    Stizzled said:

    There is 0 chance that LOTRO would see any success on consoles. It's too old, too janky and way too slow-paced. I love the game, but your average console player wouldn't find it exciting enough to put up with all of the faults.



    However, the overhaul to the UI, graphics, and networking that would be required for a console launch would probably immensely help the game. Would be worth seeing for that reason alone.



    The upcoming F2P LOTR MMO-lite, or whatever it ultimately is, will be on consoles so there's that.



    Which is exactly why this genre needs to stay OFF consoles altogether. Things are dumbed down enough, if everything starts going to console it will just get worse. No....just no. And people....stop talking BDO and ESO, those are not MMORPGs. The fact they do so well on a console screams why they are not true MMORPGs.
    if they are not an MMO, what are they?
    [Deleted User]
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • DarkEvilHatredDarkEvilHatred Member UncommonPosts: 229
    edited April 2020
    I'm so tired of seeing the same games on MMORPG.com's posts, over and over and over. Wake me up when something new comes out that isn't just another hype train.
    Ozmodan
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