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Honestly I was
getting the Perception system and the Mastery system confused, so in search I
found this newer video.
Seems Bazgrim did it again,
On May 11th he made another video explaining the Mastery system better than Joppa. It's not that Joppa is bad but he gives too many unneeded details and goes off on tangents (boring). After this video and many others I subscribed to his channel. "I'll use it for all things Pantheon". Some things seem lacking from Visionary Realms… They somehow need better Public Relations. Bazgrims explanations, videos and enthusiasm always gives me more hope and excitement for the game.
Anyway watch this:
Comments
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I think he does it to try to put a positive spin on things even if it ends up not being correct.
So we notice a lot of games since the inception of Smedley's cash shop gaming years ago,they like to sell a separate real world currency that does directly relate to the IN GAME currency and can VERY much ruin a game's economy.
This team struggles just to explain "camps"so yeah it's frustrating,it is like idk are they trying to hide something,why do they struggle with their own ideas?
The reason WHY it is tough for us as onlookers is two fold,one nobody in the media asks the right questions,the media is only there for themselves.Two gamer's the REAL people that matter never get to TALK to the devs,the best we ever get is a "posta question in Twitch"or something like that.
What is the purpose of hiring community managers if all they do is try and post good PR,they should be re titled into PR managers rather than community reps.CM's SHOULD be a direct link to the team,there should be back n forth dialogue rather than tryign to GUESS what is going on.
Never forget 3 mile Island and never trust a government official or company spokesman.
First of all when i mention things it is based off of real gaming experiences inside of mmorpgs as well more specific having played all 3 EQ type games 1/2 and VG.
One of the worst things that happens in grouping games is "specific"things that can segregate players to the point of even getting a group.It is part of the reason i DETEST ideas like FF and Wow are doing with item level gear.
They have to be careful with this codex idea that there isn't choices in there that can leave a player out when groups are formed.Example questions will arrive....Do you have so and so ability....answer NO i didn't choose that one,ok sorry we can't use you.
SO what i "assume"is this codex idea is going to be bad.WHY do i say bad,well of course i can only guess what is going to happen but i am fairly certain what will happen.They are going to FORCE you to get a group to do a specific dungeon or clear an area to get your specific "BEST of spell or ability".I assume this because they stated they will be HIDING for example a "wise Sage".
Forcing OTHERS to cater to YOUR needs is bad for the game,again it works among FRIENDS or static but not with pugs or others.
Never forget 3 mile Island and never trust a government official or company spokesman.
I would definitely be on board with respec because it can be a serious issue if you couldn't.
I am still worried about how they implement the so called hidden wise Sage ro whatever it ends up being.I am not in favor of forcing a group or a raid to get said spell ability.
My vague memory recalls some sort of impasse in EQ2 where you had to solo something,i am ok for that because then you can do it whenever you want.
You see grouping is finebecause all members are attaining the same value from the group.However having to bother others to get your particular Codex doesn't sound like a good idea.
Never forget 3 mile Island and never trust a government official or company spokesman.
If you are competing in a team then the team will want to have some say in how you play. The most extreme example would be the only healer class in a team wants to DPS or the only tank class wants to heal; you're in a team you need to do whats best for the team. I mean, do you want to kill the end boss or not?
In Rift the average team would have several tank and heal options because classes are softer and the trinity is softer. EQ and VG are hard role games, players play a role. Soft roles are a slope towards bum rush gameplay or just dps zerg fests. If Pantheon went that route I would not play it.
A caveat is though, a team you know can give you the chance to prove yourself if you have an unusual build like WOW classic Moonkin. You need to find a Guild that will give you this chance above any other thing you do. Finding a good team isn't just a side quest, it is THE quest.
Seems like most Pantheon videos are all talk with little action.....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Only now do I understand the Mastery system.
I'm guessing there wasn't too much of this, mostly just words describing what it will be like.... ”someday,” right?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It's like playing Classic WoW as a Mage and have to find your fireball ability.
What's disappointing to me is I assumed Mastery abilities were "general purpose" to ANY CLASS, but hard to get. One example would be "detect aggro range" where if found a Paladin or a Rogue or Cleric could use it above and beyond their own abilities.
Putting it a different way.... Given enough time in the game any one or any class could find most "general purpose" abilities and become a powerful asset for groups. Very rare hard to acquire.
This would greatly set Pantheon apart from other games as a feature. However it only works for your own abilities for your class.
So much for assuming. I guess I made this feature up on my own, I disappointed myself
But ... climbing!
At this point in development, with so many empty promises from the dev team, you are doing a diservice to people when you are overly optimistic about the project. Everything we are told from the team needs to be taken with a grain of salt.
I've seen so many players/gamers who get angry at the most ridiculous thing or they have high expectations based on misinformation or what's in their head.
Even with this game, some people complain that it's been in production for "x years" but they refuse to acknowledge that the first few years were a wash. They lost people, had to start over, had a crappy kickstarter as well. It was just a mess.
Now one could complain about the start of the project being a mess and that would be valid. But complaining that the game had 'been in development for x years" completely ignores all the misfires.
It just seems to me that there are playres/gamers who are angry and just want to point fingers and rant. And for what? A video game? I mean, if you've given thousands of dollars to this project then sure, your interest is higher than most and that makes you an investor of sorts. But if anyone has not given money then what's there to be upset about?
Nothing. If they get it done great. If not "great" and people will not have wasted the energy being pissed.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo