Sounds to me like someone played the game harder. Suck it up, buttercups.
Actually if you look in to it the reason he did this was because HE took an expensive mount in to pvp and list it. Had a melt down and took it out on the guild funds. But the guild received way more in donations then it lost. So all in all the guild is better off due to it and that player is on a black list with most guilds and groups now.
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Wow. I haven't thought about this in a long time. But something similar happened to my guild in darkfall. We were a tight group and had lots of land and wealth and one day the least likely to do it, stole everything from us. I never did recover from that experience and ended up quitting all together not long after........I miss those times.
No, we are in pre-alpha right now. There is no release date for neither beta nor alpha. Given the track record of the studio, they can't help but being over optimistic on release dates... so I think it is the right move not to make their own estimate public.
Thats why i always say, in mmorpg game there SHOULD be even split between players in guild after your territory/fortress recive taxes and i mean between players in guild who participated in attacking/defending and it should be game feature. This way, guild leader can do whatever he/she wants with it, take everything or give someone else permision to use guild storage.
But no.... lets keep old way so you can farm, send items to guild storage while guild leader is not doing any farm tasks for guild.
reminds me of early neocron beta, appartement raids actually were a legit thing back then... if you were not THAT much of a legit and nice clan ofc
uh and incase you want a legit answer, that is why you don't have random clan member access the clanbank, no matter the game
no fail in game design, more a fail in playing behaviour, stupid hopper mentality
"I'll never grow up, never grow up, never grow up! Not me!"
Oh look, Albion Online is trying to be like Eve Online with made up monetary equivalencies. The game launched in July of 2017 and you mean to tell me someone acquired 1 billion in assets? Bwuahahah.
People in Albion is so rich, they can actually afford premiums that will last them longer than the game would.
It's one thing to crush the opposition, take their castles and so on. It is quite another to try to destroy guild from within. It only leads to bad faith and players not wanting to be in guilds.
My advice to guild leaders, act on your suspicions especially when that individual can cause so much damage. A life lesson for some perhaps, just because someone you think is a friend tells you something does not mean you can trust it is true.
Was it really worth it to basicly get black listed from any even half way decent guild in a game that heavily revolves around guild related content as well as put a massive target on your back. Oh well. To each their own I suppose.
While I feel for the people who were scammed, this is an all too common occurrence in gaming. In FF14 when the servers merged, we had a guy in our "newly" formed guild that brought in a ton of stuff to the guild. I later found out he cleared out his previous guild of all its stuff. We easily had over a couple of million worth of items probably more. I would think precautions would be taken in any guild in this day and age.
Well if it was Gold, the best store exchange on that is $50 USD for 10,000. So a Billion Gold would be 5,000,000 USD
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
Wow. I haven't thought about this in a long time. But something similar happened to my guild in darkfall. We were a tight group and had lots of land and wealth and one day the least likely to do it, stole everything from us. I never did recover from that experience and ended up quitting all together not long after........I miss those times.
You miss those times, and yet times like that is what caused you to leave Darkfall in the first place, permanently.
This is why most games don't have systems that allow players to do that sort of thing these days. No matter how much you might look back at it with nostalgic rose colored glasses, it was the thing that caused you to quit and leave the game in the first place.
Still, the fact that most games don't do it anymore does leave an open niche for the players that like games that do, such as Eve and Albion (and hopefully won't leave the game when/if such an incident happens to them)
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Actually if you look in to it the reason he did this was because HE took an expensive mount in to pvp and list it. Had a melt down and took it out on the guild funds. But the guild received way more in donations then it lost. So all in all the guild is better off due to it and that player is on a black list with most guilds and groups now.
free 7 day sub and unlocks for swtor new accounts and 90+ day inactive subs click here to get it!
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But no.... lets keep old way so you can farm, send items to guild storage while guild leader is not doing any farm tasks for guild.
reminds me of early neocron beta, appartement raids actually were a legit thing back then... if you were not THAT much of a legit and nice clan ofc
uh and incase you want a legit answer, that is why you don't have random clan member access the clanbank, no matter the game
no fail in game design, more a fail in playing behaviour, stupid hopper mentality
"I'll never grow up, never grow up, never grow up! Not me!"
So What Now?
Dude steals 1 to 2k and getting news.
What a time we live in.
My old group in entropia got ganked pretty hard once. I think the actual real life damage was a ballpark of t 30 grand or so.
Then again one day I logged out with a 70 dollar sniper rifle and never logged back in lol
My advice to guild leaders, act on your suspicions especially when that individual can cause so much damage. A life lesson for some perhaps, just because someone you think is a friend tells you something does not mean you can trust it is true.
Exactly. In-game gold??? Peanuts!!!
No fate but what we make, so make me a ham sandwich please.
So What Now?
ingame money = time = real life money :-)
This is why most games don't have systems that allow players to do that sort of thing these days. No matter how much you might look back at it with nostalgic rose colored glasses, it was the thing that caused you to quit and leave the game in the first place.
Still, the fact that most games don't do it anymore does leave an open niche for the players that like games that do, such as Eve and Albion (and hopefully won't leave the game when/if such an incident happens to them)