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- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
Comments
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
It's not perfect and I had to force myself through one section but it's actually pretty good overall.
Three is great but I would put the difficulty on easy until you feel comfortable to raise it (if that's even necessary).
I would also play it more like a quest based game over a "exploring elder scrolls like game" because that might impede your playthrough and cause you to drop it.
When I first started 3 I read "open world" so I played it like an elder scrolls game but it wasn't very engaging. Then when I just concentrated on the quests it became more engaging.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
W3 should be fine to play without having gone through the others. You'll miss a few bits, but otherwise it hangs together reasonably well. Though I also read a bunch of the books in the interim, so that may have helped.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Witcher 3 was the first one I played and I had fun with it. Sure it will also take bit of time to get into, and feel sometimes awkward as you don't know the characters, but just go along with it and eventually it won't even matter too much as you get invested into the story.
거북이는 목을 내밀 때 안 움직입니다
I played them and liked them all in their time but they are all so different and each one improves on the previous one so much that when I recently finished a playthrough of W3 and decided to play 2 again, which I hadn't played for quite a while, I just couldn't do it.
Compared to 3 it feels so clunky in every conceivable way that I only lasted a couple of days before quitting and going back for another replay of 3
So in my very biased opinion read a summary online of 1 and 2 and then just play 3.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
and the main selling point of witcher series is the story.
Someone was saying on here Cheyane I think, that Metal Gear Solid V's control system did not work well for them. That sort of thing just happens, the one thing I really disliked about TSW was the combat system, you get over it or bin the game.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
That's a very valid point. I came to The Witcher after enjoying The Elder Scrolls games a lot (Morrowind and Oblivion, pre Skyrim). There are a lot of differences in the series
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
The other important thing that exploration gets you although not as critical as Places of Power is Witcher gear sets. Those are best looked for "with purpose" since there are several sets that work best with some types of combat.
Personally I like the "Cat School" set the best since it's geared toward light attack which is my preferred combat style (with a bit of signs use and later on alchemy thrown in as well) but there are other sets that enhance heavy attack or other choices if you rather focus on another style. What you get when looking for them is crafting diagrams that will still need to be crafted by an armorer with sufficient expertise. They also come in different quality tiers but crafting higher tiers uses the gear from the next lower tier (as well as other mats) as a needed component so you can't skip upgrade steps.
Those specific sets make a big difference to your combat effectiveness but are not 100% required except maybe in the higher difficulty settings but I still found hunting those diagrams fun.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
I bound all my Aard to the mouse buttons and the combat was very easy and not an issue. If you keep hitting the mouse then it becomes tedious. I found it a bit bothersome initially but it improved once I got the magic attacks too.
The first part of the castle where you are attacked is bad but once you reach the first town things regarding the combat improve considerably. If you just started the game don't give up so easily at least try it till you get to the first town.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR