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In a post on the Korean AION plaync site, a cryptic message surfaces that many believe points to the possibility of a classic server. The Korean translation reads "The memories of the Deva will become reality." It then points to a date of October 28th, 2020.
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Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
2.0 was THE best patch for Aion, hands down.
Also , don't make the same mistakes as with Lineage 2 "Classic". This time bring real Classic servers with no ..modifications other then ..graphics and UI changes.
If anything, take the exemple of WoW Classic. THAT'S where NcSoft should look at.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
A friend's father calls the game "AiYawn" so boring does he find it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
that ship sailed a long time
hell if they bring back the time when the game was P2P and keep that way I would be happy
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
First pvp encounter in morheim I will never forget
To be fair, when Aion launched in EU/NA with 1.5 version, it had a pretty big (mob) grind, because Quests didn't gave enough XP to fully level after level .. 30 or 35.
But yes, it was not that bad, especially if we compare it with Lineage 2 !
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
took me on a templar 1 month to max lvl on 50, that is not grindy, even more for a korean game
Also, yes, it most certainly was a grinder. I played on a private server with 50x xp gain, and it could still take a couple hours to gain a level at the high end. I shudder to imagine what it must have been like paying a sub for a game that takes 50x longer.
It was their attempt at a "World of Warcraft" style game.
A grinder game is a game where you go out, find a spot and just grind mobs to level. That's it. You don't grab quests, turn them in and then rinse and repeat.
I'm afraid Aion was my first disappointment in the mmorpg genre. I remember seeing the first trailer and reading what they wanted to do. Each server would be different depending on how the players played, with the Balaur being an equalizing force in the faction war.
Feh!
However the faction based pvp was fun, especially with the rifts.
I'd like to go back to that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
And intent doesn't matter. Aion may well have been their attempt at a WoW style game, but they fucked it up, very fucking atrociously badly - because NCSoft can't make their crap games not a glacial, unrewarding slog to play even when that isn't the goal.
As far as grind goes 45-50 was a little grindy but I leveled 3 characters to 50 in the first few months and at the time had about 3hrs a day to play due to work so it wasn't nearly as bad as some make it out to be, The classic PVP was incredibly fun had a great kisk spot in Eltnen and used to spend hours running around pvping ( mostly getting chased by a zerg of higher levels ) but those were the days.
It really wasn't a grinder though. You did quests to level. There are a couple of gaps you had to kill mobs to get up to the next quest hub but the game is a largely a theme park MMORPG that focused on quests.
Also there's absolutely no way it took a couple hours to level up on a 50x server around max level. The last couple of levels took a while but it definitely wasn't that much time.