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If you weren't logged into World of Warcraft when the content switch was flipped on, you might be waiting for a bit as players are reporting issues trying to get into the recently released World of Warcraft expansion.
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I can't remember ever being online for an earlier expansion release...either they launched as a patch day and things were a nightmare when the servers "came back up", or it was a work day and I didn't bother to try logging on right away. For me, tonight was absolutely flawless and I was super impressed.
I was planning to log for the night if everything was swarmed in players, but they did a really nice job of blending the open world with solo scenarios and effective server sharding to keep player counts to a minimum throughout the introduction area.
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To be fair; Isn't gear obsolescence the experience (and even expectation) with every WoW expansion? By the 8th expansion now, this complaint sort of loses some steam...
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This was by far the smoothest launch i've ever experienced... ever!
I raced around after work to be there right at 6pm, it's 5:50 woot!
On discord my sons are already playing world of warcraft... WTF? HOW?
So i logged in, and they told me it will go live while you play WTF??? AWESOME!!! af ok then.
I flew down to spend my Titan Residuum for better gold exchange, and flew back up to the seal and right at 6pm, Yo my dude, come to orgrimmar
OMW!!!
Played to almost midnight 100% trouble free.
To be fair i used to have a problem with this as well. However when you look at the EQ2 dumpster fire it has become this is a viable solutions for mmorpg's, a tabula rasa every couple years. Who doesn't like a new fresh start.
When you know this it's up to the player in how you deal with it, i took one toon to il 117, which was like il 480ish around there and then said ok it's broken af and stopped running mythic +'s and raiding and returned to what i love the most, questing. Where my boys just never stopped, raiding and mythic+ it's what they do and enjoy the most.
I mean there are options, no one needs to do what is perceived to be what every one in game is doing.
(I joke- from players I know, Blizzard is pretty good about penalizing game exploits retroactively)
RoK, Thanks for the memories... What an amazing wonderful time. But yeah launches lol.
This is why i'm beside myself how completely issue free SL was for me, what is the fun in that?
I mean how can i actually be playing and launches while in game, this is not how it's done, there should be servers offline for almost a day first and foremost, then launch the expansion with crap loads of problems, followed by extensive server crashes, tons of down time, a plethora of emergency patches, which ofc break an incredible amount of systems which were working fine before.
A perfect launch, i'm sry there is no fun in that.
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Not so difficult to achieve stability at half capacity....
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Other servers that are ultra popular, like Area 52 for example, show as full and have had 4 hour+ queues for the past few days.
They definitely do sharding just like everyone else does these days and some people are complaining about the opposite problem, hardly anyone else they can see when they over-do the # of shards. They've been doing this for a while since often when you queue to do a world boss and there aren't enough players around to do it , when you get in a group you get ported to another version of the same area with 50 or 100 there waiting for the spawn.
I guess they must have some internal limits for some reason as to how many they can do per area or per sever otherwise they'd have no queues even in the busiest servers if sharding were uncapped.
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I feels like Area 52, Stromstrike, and one other had pretty bad problems. But like 95% of people not only didn't have issues, they felt like nothing changed.
My theory is that they implemented some server sharing situation and there were a few servers that didn't agree with it. But on the whole, it seems to be a roaring success for whatever they were attempting with their balancing considering the realities.
I personally got screwed though (area 52) and it feels bad man.